This is an early cutscene found in the Halo 4 Aug 2011 build, although it appears to be from Halo Reach. (named 035c01_v1_60.bik on kit) ... https://www.youtube.com/watch?v=TSdUll4g7bQ
This is a debug build of Conker: Live & Reloaded I got recently. I show pretty much all the debugging that has been found in this build. The debug cameras are the most interesting as they allow you to go wherever you want. But the debug commands I used are:
DPAD Right: Level select menu
DPAD Up: Various info
DPAD Down: Allows player to move Conker anywhere
DPAD Left: Debug camera (also pressing black locks camera in place)
Pressing A on controller 4 creates Red circles where Conker is
X and Black: Debug menu (mostly used for multiplayer)
White: Speeds up cutscenes when pressed
Pressing Back after being hurt will restore health to how it was at the time of the last save
And adding a text file titled DebugMusicVolumeZero.txt to the dvddata folder removes all music (only works on this build)
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Logo created by DivineDefiance
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https://www.youtube.com/watch?v=BZuICsZLM9s
Special video for Danz, Ziimbiian, & JustAnyone showcasing the cut GT2 body kit.
Please see the ObscureGamers forums for more information regarding these.
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https://www.youtube.com/watch?v=-iiYXvK5e9M
We don't really upload much these days, but with some releases coming up we thought we'd slip this sneak peak in without watermarks.
This video is for education only. Please buy the retail game available on origin!
https://www.origin.com/gbr/en-us/store/need-for-speed/need-for-speed-hot-pursuit
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https://www.youtube.com/watch?v=XnzAiV1LTaU
Here is some video of a Driver: San Francisco build dated 7 months before the game released, on September 1, 2011. This build is dated February 17, 2011. I am using the non-debug executable, as debug causes it to lag to an unplayable state.
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https://www.youtube.com/watch?v=wbpuwerqK1w