Version 3.0 of the Particle Physics Simulator for Android running on the Motorola Milestone, including background images and the new Particle-Mesh force calculator method that uses a grid of densities. ... https://www.youtube.com/watch?v=jFkL_tZar6Y
Video preview of version 3.7.3 of the Particle Physics Simulator app for android.
Home page and downloads: https://tonisagrista.com/project/pps/
Music: https://www.bensound.com
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https://www.youtube.com/watch?v=-POUc8_8mUg
This is the current status of my RTS engine, showcasing the grid-backed, lightning fast, smoothed pathfinding, a new mesh-based fog of war implementation with fading and arbitrary zooming.
RTS engine demonsration using a quadtree for path finding (later smoothed), adapted steering behaviours (by Craig Reynolds) and done in Java (first Slick later migrated to LibGDX).
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https://www.youtube.com/watch?v=wW11CSee7fs
RTS (real time strategy) game engine demonstration using a quadtree for path finding (later smoothed) and adapted steering behaviours (by Craig Reynolds). This demo features fog of war and a first version of coordinated unit movement. It works on Android too!
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https://www.youtube.com/watch?v=17fDqcZ0mu8
This is a small video of the N-Body Simulator application for Android running on my Motorola Milestone.
Download the app at http://market.android.com/details?id=com.tss.android
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https://www.youtube.com/watch?v=wKi4OQlYm28
This is a small video of the newer version of the N-Body Simulator application for Android running on my Motorola Milestone.
Download the app at http://market.android.com/details?id=com.tss.android
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https://www.youtube.com/watch?v=iN2W4PBXmXk