Space Engineers is another entry in the voxel based spaceship game subgenre, it's much more polished in terms of graphics and includes a very nice physics system for handling collisions. It's still in alpha though, no weapons and no multiplayer at this time.
http://spaceengineersgame.com
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https://www.youtube.com/watch?v=pH6v19Tt6iE
There's a lot of concern right now about the future of Earth based astronomy with the prospect of thousands more satellites getting in the way of ground based telescopes.
What's the balance between science & culture vs worldwide network accessiblility?
Trevor Mahlman's Starlink video
https://www.youtube.com/watch?v=VaVCp-gNVOU
Here's Trevor's guide on how to find the Starlink train while it's still close together.
https://www.tmahlmann.com/2019/05/how-to-watch-or-photograph-starlink/
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https://www.youtube.com/watch?v=GEuMFJSZmpc
Star Citizen's 2.4 release adds a couple of new ships, neither of which I have access to, but I do have access to the stores and their wide selection of personal firearms and clothing.
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https://www.youtube.com/watch?v=u2J2rSrLIZQ
It's entirely possible to measure the distance to the moon using regular everyday cameras. Observers stationed a long distance apart can work in pairs to take images of the moon and surrounding stars. These photos will show slight differences in the location of the moon on the sky, and knowing the baseline the distance to the moon can be calculated.
It's even possible to approximate the distance to the moon just by a single observer able to take high resolution images of the moon and measuring the change in observed size of the disc.
Also, while I don't demo this technique it's possible to look at how the motion of the moon across the sky speeds up and slows down due to the rotation of the observer with the earth, but that requires a lot more data points.
Measuring the baseline actually turns out to be the most complicated chunk of math here, I might make a separate video on that, but I need spreadsheets first.
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https://www.youtube.com/watch?v=GTtce3rJxhc
This is the second part of a 100 minute voyage to Duna and back. All 3 parts are 100 minutes in total, and recorded without editing or interruption. Here, i show that I really have a hard time landing.
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https://www.youtube.com/watch?v=nNap3bgG30k
The aviation group takes a second attempt at sending a pilot to the mun to investigate the mysterious transmissions, although officially this is a mission to demonstrate the utility of their space plane.
Neither mission really goes to plan, perhaps sabotage is involved?
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https://www.youtube.com/watch?v=XCZFlZl0ar0
Another 2 weeks of updates from the exciting world of space news. Obviously we have a lot of updates from the Starship flight with a number of armchair rocket investigators finding their conjectures confirmed or disproven. But in the last 2 weeks we also had the most extreme Falcon heavy launch so far, the demise of Japan's Hakuto-R lander and Astra holding Space Tech day and revealing their new rocket.
Follow me on Twitter for more updates:
https://twitter.com/DJSnM
I have a discord server where I regularly turn up:
https://discord.gg/zStmKbM
If you really like what I do you can support me directly through Patreon
https://www.patreon.com/scottmanley
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https://www.youtube.com/watch?v=uJTAaNkHv0M
The first real mission following the tutorial, an operation to recover a power core needed to make the Avenger fully functional again. We're up against the clock in this mission, with the device unstable and potentially explosive we need to move quickly to secure the area and safe the device.
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https://www.youtube.com/watch?v=X7N8sBx-zSI
Based on the Columbia accident investigation board report.
Follow me on Twitter for more updates:
https://twitter.com/DJSnM
I have a discord server where I regularly turn up:
https://discord.gg/zStmKbM
If you really like what I do you can support me directly through Patreon
https://www.patreon.com/scottmanley
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https://www.youtube.com/watch?v=bOE5H9b_nSE