It's all a pretty simple trick, and it allows you to have the Dolphin Emulator render games in super high resolutions if your Graphics Card allows it. Keep in mind, THIS IS NOT FOR ACTUALLY PLAYING GAMES. This is only for encoding games with Dolphin's built in Frame Dumper. Sorry about the audio crackling, I think I need to get another microphone if I can't fix it.
I'm very happy with my placement this time, especially given how I did in Task 21. Shoutouts to 1ted59 for giving me several figurative heart attacks as he baited-and-switched my placement several times throughout the results stream.
Task 22:
In Hazy Maze Cave, start by opening the door on the first floor from the elevator room to the rolling rocks room, collect the 6 red coins manually placed throughout the room, and end by collecting the custom placed star above the hole at the centre of the room
- You may NOT BLJ
- You may NOT collect any red coins before timing starts
- You may NOT interact with any enemies
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https://www.youtube.com/watch?v=nquQJVMesEs
Yes, Pokemon Mystery Dungeon is easily one of my most favorite video game series. The music is fantastic (Can't you tell?) and the story is great. I plan on doing a review of the game sometime later.
(Sorry for the random video stretch at 1:25, I didn't see it during editing.)
I was originally going to attempt the ICG in Cruel Melee itself, but the CPUs weren't cooperating. So I went and made a separate TAS demonstrating the glitch, and paired it with the Cruel Melee run. The timing to do it with Mewtwo is much stricter than with Luigi's (You have to do it within two frames instead of 15-20) but it offers the same result, being that vertical knockback is completely negated. The knockback in the second portion was turned up immensely (Akin to the Super Falcon Punch and Tech Momentum videos).
Music: Boss Battle Theme (Pokemon Mystery Dungeon: Explorers of Time/Darkness/Sky)
Dusknoir's Theme (Pokemon Mystery Dungeon: Explorers of Time/Darkness/Sky)
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https://www.youtube.com/watch?v=Ck2OBUQPvJo
In which Sonic, armed with regenerative explosives, starts his own fight against The Subspace Army. Finding almost no members, he decides to fire the cameraman in a fit of anger.
This is the first instance of the Debug Mode's Camera Lock feature, which lets me briefly lock the camera in a zoomed out position (Bringing the blastzones with it) to skip the purple cloud autoscroller.
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Check out my Patreon! https://www.patreon.com/DyllonStej
Discord: https://discordapp.com/invite/T7rZqbm
Twitter: https://www.twitter.com/DStejGaming
Twitch: https://www.twitch.tv/DyllonStej
Skype: dyllon.stejakoski
Email: DyllonStejakoski@gmail.com
My Mods: https://www.dropbox.com/sh/67ce97vfa4xh9pn/AAAILWUMsqJ1I9NxHLwpsvaCa?dl=0
My Other Channel: https://www.youtube.com/channel/UCL_aWcJRBfVKqn1QnYJyt4g
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https://www.youtube.com/watch?v=6PbNAuxqZAs
In which I beat my first attempt by almost two entire minutes due to buying needed property off CPUs instead of buying them myself, which saves turns but costs more money (Leaving less room for error).
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Check out my Patreon! https://www.patreon.com/DyllonStej
My Discord Server: https://discordapp.com/invite/T7rZqbm
My Shorts Channel: https://www.youtube.com/channel/UCZ4Jpox8XmEWNN0f0hSOoYg
My Other Side Channel: https://www.youtube.com/channel/UCL_aWcJRBfVKqn1QnYJyt4g
Twitter: https://www.twitter.com/DStejGaming
My Project M/Brawl Mods: https://www.dropbox.com/sh/67ce97vfa4xh9pn/AAAILWUMsqJ1I9NxHLwpsvaCa?dl=0
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https://www.youtube.com/watch?v=_lu_azyEuQk
Otherwise known as "Dyllon's rather unfulfilling adventure in transplanting Silver's theme from one generation to another"
You'd think that this would be an utterly trivial matter of just copying each Gen 4 channel's MIDI notes into a respective channel with a Gen V soundfont instrument, but nope! The instruments in nearly every channel of the original MIDI change repeatedly over the course of the song, with some for as little as a few individual notes. There's a program that does this splitting automatically, but naturally, it didn't do it properly for this one.
So I had to separate everything manually.
To top everything off, some instruments are practically identical, which means it doesn't even sound all that different in places. So to that end, I added some things of my own (Particularly, the Colress countdown, and changing part of the drumline to be more like the Elite Four's in the second loop). This is where it becomes subjective (But I think it's cool though).
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Become a member! (If you want): https://www.youtube.com/channel/UCngaLL0QDbsAGYj7zsB8o_Q/join
Check out my Patreon! https://www.patreon.com/DyllonStej
My Discord Server: https://discordapp.com/invite/T7rZqbm
My Side Channel: https://www.youtube.com/channel/UCL_aWcJRBfVKqn1QnYJyt4g
Twitter: https://www.twitter.com/DStejGaming
My Project M/Brawl Mods: https://www.dropbox.com/sh/67ce97vfa4xh9pn/AAAILWUMsqJ1I9NxHLwpsvaCa?dl=0
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https://www.youtube.com/watch?v=304Qy0PxGzc