Cloud in Smash 64 seems unreal, don't it? Fun character, but there's destined to be a couple of hiccups here and there (like the literal vs screen being glitched). In case you can't tell, he's not officially in the game. He's a mod by Shino (who also made the Ryu and Ken seen in this build). Check him out on Twitter!:
https://twitter.com/joao_shinoRemix 1P with the following settings turned on:
- Air Dodge: Air Dash
- Jab Lock
- Perfect Shielding
- Fast Fall Aerial
- Spot Dodging
- Wall Teching
- Chargable Smash Attacks
DISCLAIMER: This is a tool-assisted superplay (TAS). What that means is that this playthrough was done using save states and precise frame by frame control, performing every input exactly as desired, then playing back the same input stream at 60 fps.
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0:00 Intro
0:19 Vs. Mewtwo
0:49 Vs. King Dedede Team
2:34 Vs. Young Link
3:03 Break The Targets
3:32 Vs. Hylian Heroes (Link & Sheik)
4:14 Vs. Donkey Kong (it was supposed to be Dr. Mario.)
4:50 Vs. Giant Marth
5:35 Board The Platforms
6:08 Vs. Kirby Team
7:09 Vs. Tiny Lucas x 3
7:48 Vs. Mad Piano
8:26 Race to the Finish (Remix)
8:57 Vs. Remix Polygon Team
10:26 Vs. Giga Bowser
11:24 Ending (There is none.)
#tas #smashremix #smash64 #cloud
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https://www.youtube.com/watch?v=7jBvDfHIgdI