Max height: 230.83 ft (70.4 m) Min height: 3.5 ft (1.1m) Max speed: 80 mph (129 km/h) Track length w/o storage: 5941.03 ft (1810.83 m) ... https://www.youtube.com/watch?v=i9r6NKtzlnc
This Premier multi-launch was originally going to be for an unofficial contest on CoasterCrazy, but I procrastinated a bunch, lost motivation, and missed the deadline, so I just kinda took my own liberties with the layout from then on (I was almost finished). I was also originally going to name it 'Bansaw' (NoLimitsCoasterFilm suggested the name) but I didn't think there would be enough room for tree interaction due to the tight layout. Maybe I'll save that name for a terrain wooden coaster.
It features a variety of forces and some places are almost GCI-inspired, but it's mostly inspired by Sky Rocket, Gatekeeper, and Backlot Stunt Coaster. FVD++ was used to make almost the entirety of the track.
Next NL coaster upload will probably be my last one using version 1.X.
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Other links:
http://www.wenoo.net/user/Sokobansolver
http://uploadsociety.com/user/SkyArrow
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https://www.youtube.com/watch?v=nCgyE3WnSCs
https://bin.smwcentral.net/u/11960/cursedcavern.bps
A cave level revolving around blocks that make Mario die if an enemy, power-up, or sprite touches them. Divided into 3 distinct sections.
Music: Streets of Rage 2-Alien Power
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https://www.youtube.com/watch?v=zUJYhFL74AA
Insanely brutal ice level. The beginning was inspired by Acryte's hack (an oldish, obscure Kaizo hack, uploaded in 2006), and much of it is inspired by the athletic stage in Kaizo 1 and Misty star road from SDW:TLC. The second half uses the background from Slip Slide Ride in DKC. This may end up being the most difficult level in the whole hack.
Music: SMWCI round 2 (frozen volcano)
http://bin.smwcentral.net/u/11960/HertzDonut%2528fullhack%2529.zip
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https://www.youtube.com/watch?v=nBt7lCXO-ps
https://nolimitscentral.com/exchange/park/89
Part of a mini-park sitting atop the Oasis (or Allure?) of the Seas, which I downloaded from the SketchUp Warehouse and erased some parts to make everything fit. I felt like making another, more realistic cruise ship coaster.
Thundering Typhoon-A one-of-a-kind suspended wild mouse that swings out on the turns.
Blistering Barnacle-A compact Euro-fighter. Not really much to say except there's some slight Junker inspiration.
Music: Steel Drum Lullaby (YouTube audio library)
I bet you can guess what inspired the coaster names.
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https://www.youtube.com/watch?v=yl2azdXtbXQ
Download: http://bin.smwcentral.net/u/11960/AbusionC3.ips
This is a long one-level hack I came up with. It is pretty much vanilla except for using SA-1 and custom music. It features a similar room arrangement and distinct palette style as Item Abuse, and I'm not sure what category to place this hack in. Kaizo, maybe? What I mean by that is, it starts out fairly reasonable in difficulty, like an early part of a regular hack, and then it steadily gets more and more difficult, kinda like an endurance test. It crosses over into Nintendo Hard RttC inspiration, and then eventually dances on the border between really hard regular hack and Kaizo, and then finally into Kaizo, so it's sort of like Kaizo evolution. It's part regular, part joke, part really hard regular, part Kaizo, and part puzzle.
Also, some of the earlier rooms were done completely savestateless, which explains the imperfect playing.
Music:
Custom-GoooO
ZAMN-stage 2
Looney Tunes
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https://www.youtube.com/watch?v=OYDCWI5c-ek
Reupload due to a break near the end that I needed to fix (the break shouldn't be possible without wall-jumping now), plus I needed to fix the glitchy event.
This is a fairly intense forest stage filled with moles, lightning, and flames. The second half of the stage is inspired by Berry Annoying from FML.
Music: CUSTOM- Into the Dark Forest
Yes, there is supposed to be a save prompt. I was thinking it was a glitch. For some reason I checked the settings for the level tile AFTER it (Unruly used to be the end of demo level, so I had forgotten to enable save prompt. Didn't think of it until now as the video is uploading).
http://bin.smwcentral.net/u/11960/HertzDonut%2528fullhack%2529.zip
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https://www.youtube.com/watch?v=kgiIoke0_sw
This is a one level hack of Yoshi's Island I made (and my second YI custom level). Overall not as difficult as my SMW Kaizo hacks, but the difficulty is still enough to make the Endless World of Yoshis (one of the brutal bonus levels exclusive to the GBA version) seem easy by comparison. Each room has a particular theme or gimmick.
DOWNLOAD: http://bin.smwcentral.net/u/11960/AbusionIsland.ips
NOTE: You need Yoshi's Island version 1.00 ROM since that was the version I modified.
This level was made using Golden Egg.
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https://www.youtube.com/watch?v=1smj0YNZvsU
Green Lantern: http://www.youtube.com/watch?v=kffacxfA7G4
I'm not sure how redundant it is to upload both an original ride and its reincarnation. Take your pick, I guess.
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https://www.youtube.com/watch?v=SOqhVOwUiWc