Me discussing one of Smash JT's latest videos that I find so fascinating and I felt like I had to make a video about it. It was honestly a great video. I'm also reacting to this whole family drama with The Completionist. This will probably be my last video at least until something big pops up.
SmashJT's Vid:
https://www.youtube.com/watch?v=MOMMxEcKJF8
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https://www.youtube.com/watch?v=FVDDB_leNJ4
This is my response to the whole Completionist or Jirard situation. I wanted to make this video for a while but I wanted to wait and see how it turned out. Well definitely not very good to put it nicely.
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https://www.youtube.com/watch?v=iiomytxnO9w
Hey guys! So just some more messing around with the gen editor. Been very busy. Don't worry I'm fine. A lot of things have been coming up. So for filler I made some art. Enjoy!!
Hocotate Hacker Discord:
https://discord.com/invite/G7Pgkdh
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https://www.youtube.com/watch?v=DCA1n1cAtBU
I found an unused bms file known as id_test.bms which seems to be an early version of Awakening Wood and almost the same version used in the e3 trailers. For fun I also changed the map to the beta/piklopedia/zukan version of awakening wood which were used in those e3 demos. I'm surprised this wasn't really that known about outside of the hocotate hacker community. I thought it would appear in tcrf as of the time of this video's upload, but I guess not so that's why I uploaded this.
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https://www.youtube.com/watch?v=8DVY0T-Ey18
I imported Tuto2 into Pikmin 2 which is another beta map for Pikmin 1. I finally learned that a collision obj is almost a must when developing a custom map. Plus I added Segmented Crawbsters to shake things up. Hope you enjoy!!
Hocotate Hacker Discord:
https://discord.com/invite/G7Pgkdh
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https://www.youtube.com/watch?v=luwa6X5zEAg
Gonna use it for one of my overworlds in Pikmin 2. Yes this is what's played in-game. I edited the midi used via Anvil Studio. Then I converted the midi to a "cotton" file with flaaffy which shows all of the music data that is converted to a bms-like format. Then I edit that and convert that cotton file to bms also with flaaffy. Then I changed the WScene files to load the neccessary instruments.
BTW if you're interested in Pikmin 2 Modding, join the discord:
https://discord.com/invite/G7Pgkdh
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https://www.youtube.com/watch?v=7__363JjfO8
In the sequel to part 1 of the 2350 saga, I am now testing the Dell Dimension 2350, by playing some games. Hope you guys enjoy.
Background music from:
http://www.epidemicsound.com
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https://www.youtube.com/watch?v=JHViqzaCzn0