Using a webcam to track color blobs instead of IR markers. This has a better field of view than the wiimote and the markers don't need to be powered or reflective - and they look much prettier than those drab gray ones huh? ... https://www.youtube.com/watch?v=MZweQIyhiRc
Probably not worth the effort.... :)
CAD files: http://www.iforce2d.net/pimpBonsaiParts.zip
Success with no winglets (not me): https://youtu.be/u-u_zdwmr2s
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https://www.youtube.com/watch?v=F0ZSROLL1dY
Not quite the video I was hoping to make - I wonder if I'm missing something?
http://www.flitetest.com/articles/hobby-king-2-4ghz-6ch-tx-v2-overview
http://www.hobbyking.com/hobbyking/store/uploads/978785597X799366X58.pdf
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https://www.youtube.com/watch?v=3WzVUexUsig
A physics based platformer I made for the 22nd Ludum Dare competition. The game is very short, but the 'tool chain' produced as a result of making it allows more levels to be added quite quickly. I spent most of the time working on a useful way to trigger scripted events using sensors, and allow the script to alter the physics world. Check out the settings.as file if you feel like tinkering around with it.
Game and source code available here:
http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7091
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https://www.youtube.com/watch?v=xb2mfX58Npk