Watch the free Workshop: https://www.fabricebourrelly.com/
How to render high resolution renders without antialiasing issues
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https://www.youtube.com/watch?v=nOh-KZ4ftUw
WATCH THE FREE WORKSHOP https://www.fabricebourrelly.com/
Thanks to ArteFactoryLab, Paris for the Lobby scene
Music: bensound.com
Join me in the first of four webinars, that focus on using Unreal Engine for architecture. If you are new to Unreal Engine this webinar is the perfect introduction!
Using models of Philip Johnson's Glass House and Tadao Ando's Church of Light, I will talk about how Unreal Engine brings the emotion, mood and atmosphere of offline-quality rendering to the real-time, immersive and interactive experience of virtual and augmented reality.
Follow-up webinars in the series will get more technical and focus on how-to topics such as: data import, lighting, and materials. Join me to learn more!
Original 1 hour webinar can be found here https://youtu.be/fWBaZnY25RI
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https://www.youtube.com/watch?v=R-gwTihx-CE
If you're new to Unreal, watch my workshop here https://www.fabricebourrelly.com/workshop
PBR Materials are incredibly easy and simple to use IF you set them up properly.
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https://www.youtube.com/watch?v=rSH9hKRIkVQ
Click here to view the workshop: https://www.fabricebourrelly.com/workshop
If you are new to Unreal Engine and would like to learn more about lighting and rendering, this workshop is for you.
- Are you struggling with overwhelm with too many different opinions, multiple YouTube sources, out-of-date or incomplete information?
- Are you keen to learn and start getting results? Perhaps you've tried Vray, Enscape, Lumion or TwinMotion, or you use Sketchup and Revit but you would like to go deeper into Unreal?
- You've been wanting to try for ages but find the interface too intimidating and you can't work it out?
This FREE 90-minute workshop will give you the tools and techniques to create your first scene in Unreal Engine and teach you about:
- The best, simplest and fastest way of lighting your scenes
- My lighting workflow that I call the "3L method"
- HDRI background setup and lighting
- High-resolution screengrab to Edit in Photoshop
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https://www.youtube.com/watch?v=ruCxksn1cuA
I describe how I created this very simple archviz (architecture visualisation) using unreal engine 4. It's one of the first scenes I created and I wanted to share the process.
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https://www.youtube.com/watch?v=hIerw--HooA
Have you used AI to create scenes in Unreal Engine ? I show you the simple process I used for this scene.
I used super simple 2 word prompt to create a reference in Midjourney.
Then made a bare bones model in 3dsmax I exported using a mixture of datasmith (first batch) then FBX for the fixtures and details.
Step 3 was to import very detailed assets from 3dsky.
the landscape was dressed using brushify.io then I added a sun and sky and used sequencer to animate the time of day.
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https://www.youtube.com/watch?v=xVfl7yXh1LU
Original webinar here https://youtu.be/z-Mivk4JgNM
Music : https://www.bensound.com/
Have you seen Blade Runner 2049 ? If you haven't, go !
Being a long term fan, I was blown away by it.
For the next webinar on VR on Nov 30th , I needed a large simple space to demo how to setup a VR scene in Unreal. So after chatting to Chris, I couldn't help it and I just created this scene inspired by Wallace's lair in the movie.
We're going to talk about Hardware, ie the PC you need. I'll do a review of what's out there.
Then we'll use this scene in VR in the editor and see how to use the VR controls UI.
I'll show you a few tips and trick to publish your scene in VR, And we'll make some cool configuration tools. And if there's time, I'll show you more about the lighting in this scene too!
Register now and see you then !
Register FREE here : http://bit.ly/2zLJqv
Fabrice
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https://www.youtube.com/watch?v=4YadutCTga4
FREE WORKSHOP https://www.fabricebourrelly.com/
In this quick Archviz in UE4 Tutorial, I walk you through this Architectural Scene we did in Unreal Engine with friends Eric and Dominique from Artefactory in Paris.
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https://www.youtube.com/watch?v=sVQdQ4152JQ
FREE BEGINNER WORKSHOP: https://www.fabricebourrelly.com/workshop
When using raytracing, we encounter different types of noise which can be visually very disturbing. Mainly coming from the bounced light global illumination, but also reflection and direct light, I show you the different ways I deal with it in my day to day work.
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https://www.youtube.com/watch?v=ZS6co7LPRYQ