#edf, #ironrain, #pcgames
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Earth Defense Force: Iron Rain is a third-person shooter video game developed by Yuke's and published by D3 Publisher for the PlayStation 4. It is a spin-off of the Earth Defense Force series, similar to Earth Defense Force: Insect Armageddon, geared more toward Western audiences with a more serious tone compared to the main series by Sandlot. A Japanese release date was initially set for late 2018, but the game was delayed into 2019. It was released simultaneously worldwide on April 11, 2019.
Like previous entries in the series, Earth Defense Force: Iron Rain is a third-person action shooting game, where the player takes control of an Earth Defense Force soldier and battles an onslaught of alien enemies. The game features four soldier classes, the Trooper, Jet Lifter, Heavy Striker, and Prowl Rider, all of which feature the option to play as a male or female soldier. The game uses the same type of ammo system as other EDF games, with most weapons having no ammunition limit and only limited by reloading times. Enemies drop Energy Gems, which can be picked up to power the player's Energy Core. Energy Gems also serve as the in-game currency, which the player collects during missions and can subsequently use to purchase new weapons or apparel for his or her character. On some missions, the enemy Kindred Rebellion faction may enter the combat area to try and loot Energy Gems dropped by fallen Aggressors. While the Rebellion will attack Aggressors, it is also hostile toward the EDF.
In addition to a campaign consisting of 52 total missions, Earth Defense Force: Iron Rain includes multiple online game modes. Players can play the co-op campaign online with up to five other players, or engage in the PvP "Mercenary Mode," where two teams of four compete to collect the most Energy Gems. One team is the EDF, while the other is the Kindred Rebellion, and both battle against waves of Aggressors and the other team to collect all dropped Energy Gems. Two-player split-screen gameplay is also available for the offline campaign.
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https://www.youtube.com/watch?v=_9_KoQGqaIE
#codevein, #longplay, #darksouls
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Code Vein Walkthrough - Part 24 - Depths Cliffs of Rust (True HD)
Code Vein is an action role-playing game co-developed by Shift and Bandai Namco Studios and published by Bandai Namco Entertainment for PlayStation 4, Xbox One, and Microsoft Windows. It is set in a post-apocalyptic dystopian setting with vampire themes, including "gifts" from the consumption of blood, and other supernatural abilities. It was released on September 26, 2019.
Gameplay
Code Vein is an action role-playing game set in an open world, post-apocalyptic dystopian environment and played from a third-person perspective. Its gameplay is inspired by the Dark Souls series of games, and the animation is inspired by God Eater 3, also developed by Shift and published by Bandai Namco.
Plot
Set in the near future, the world falls to a great cataclysm of uncertain origins or nature. Revenants, vampire-like beings, were created from dead humans to fight against the calamity using a parasite that attaches to the heart. Revenants will resurrect after death, at the cost of losing random memory, and if the heart is destroyed a Revenant will die in truth. If a Revenant does not consume human blood they will frenzy and become lost-- cannibalistic and feral and beyond any hope of saving. In the recent past, the Queen of the Revenants herself frenzied, requiring even more Revenants be produced to put her down in Operation Queenslayer.
The player character awakens in the ruins of a city known only as Vein with a girl in white, who guides them to a Bloodspring, a plant that, when exposed to the player characters blood, produces Blood Beads-- ampules of a fluid identical to human blood. The pair are captured by slavers who use their thralls to collect blood beads for them, and it is revealed that Vein has been enclosed in the Gaol of the Mists: A barrier of impassible red mist. Vein is also filled with Miasma after the death of the Queen, which causes bloodthirst in Revenants and rapidly causes them to Frenzy. Revanants must wear filtration masks to tolerate this, but in areas of dense Miasma this is ineffective, limiting the area sane Revenants can occupy. The situation in Vein has become unstable as the Bloodsprings have begun to fail to produce Blood Beads, a situation impossible to remedy for the springs and the medicine used to treat them were all produced from the Queen's blood. The scarcity of blood beads, and the protection of the very few humans left by the provisional government, is destroying what little civility between groups there is.
The Player and Io meet Louis, who sees the Player successfully make contact with the vestige of a Lost without becoming frenzied, acquiring that Lost's Blood Code (a unique proper
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https://www.youtube.com/watch?v=v0CuHqmSzXg
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#lostark #mmorpg #mmo
The Lost Ark Story cutscenes and areas. This one is the prologue of the game Lost Ark. In it we meet some adventurers searching for the Old Hidden City of Yudia and the treasures it holds inside.
Embark on an odyssey for the Lost Ark in a vast, vibrant world: explore new lands, seek out lost treasures, and test yourself in thrilling action combat in this action-packed free-to-play RPG.
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https://www.youtube.com/watch?v=ryL9qtlauRI
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Gameplay recorded by Retronomicon (NVSGamer)
"RayStorm" for the Sega Saturn is a classic shoot 'em up game developed by Taito. Here's a review:
Gameplay: "RayStorm" offers fast-paced and intense shoot 'em up action with vertically scrolling levels. Players control a futuristic spacecraft equipped with a variety of weapons, including lock-on lasers and homing missiles, as they navigate through waves of enemies and challenging bosses. The gameplay requires precise maneuvering and quick reflexes to avoid enemy fire and obstacles while strategically using power-ups and special attacks.
Graphics: Visually, "RayStorm" on the Sega Saturn features detailed sprite work and vibrant backgrounds that showcase the capabilities of the hardware. The game boasts smooth animations and impressive enemy designs, creating a visually stunning experience. The graphical fidelity of the Sega Saturn enhances the visual presentation, immersing players in the futuristic sci-fi setting.
Level Design: The game includes a series of meticulously designed levels with varied environments and enemy patterns. Each level presents unique challenges, including intricate enemy formations and environmental hazards, keeping the gameplay engaging and dynamic. The level design gradually ramps up in difficulty, providing a satisfying challenge for players.
Weapons and Power-Ups: "RayStorm" features a variety of weapons and power-ups that players can collect throughout the game. Experimenting with different weapon combinations adds depth to the gameplay and allows players to adapt their strategies to different situations. Power-ups enhance the ship's capabilities, providing temporary shields or devastating firepower.
Music and Sound Effects: The soundtrack in "RayStorm" features an energetic and atmospheric score that complements the intense action on screen. The music sets the tone for each level, enhancing the sense of immersion during gameplay. The sound effects are crisp and impactful, adding to the overall audio-visual experience.
Challenge: "RayStorm" provides a satisfying level of challenge for shoot 'em up enthusiasts. The game requires precise timing, quick reflexes, and strategic planning to navigate through enemy-infested levels and defeat the formidable bosses. The difficulty curve is well-balanced, offering a fair but challenging experience for players.
Replayability: The combination of engaging gameplay, varied levels, and multiple difficulty settings makes "RayStorm" highly replayable. Players may find themselves revisiting the game to improve their skills, discover new strategies, and achieve high scores. The game's addictive gameplay and satisfying mechanics keep players coming back for more.
Legacy: "RayStorm" is considered one of the standout shoot 'em up games on the Sega Saturn and has garnered a dedicated fanbase since its release. Its engaging gameplay, impressive graphics, and memorable soundtrack contribute to its legacy as a classic in the genre.
In summary, "RayStorm" for the Sega Saturn delivers an immersive and challenging shoot 'em up experience with its intense action, impressive graphics, and memorable soundtrack. It remains a beloved title among shoot 'em up enthusiasts and showcases the best of the genre on the Sega Saturn platform.
Chapters:
0:00 Intro Start
2:27 Stage 1 - Albion D.U. Earth
4:42 Stage 2 - Old Gaul City Earth
7:43 Stage 3 - Palmyra Valley Earth
11:03 Stage 4 - 3rd Fleet Earth Orbit
15:13 Stage 5 - Carthage Base Secilia Orbit
19:59 Stage 6 - Etruria Secilia
23:25 Stage 7 - Juda Central System Secilia
29:44 Final Boss
34:15 Ending
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This channel features instructional & highly edited video game guides, walkthroughs, speedruns and other uniquely transformative videos. My own personal gameplay, extensive editing & creative input are clearly added into each video, ensuring that all videos adhere to YouTube's partner program guidelines. My walkthoughs take tremendous amounts of work & editing so that all videos are straight to the point & can be used as professional video game guides. I have spent thousands of hours practicing & mastering games before recording to ensure the highest quality gameplay possible. All gameplay is my own & is recorded and edited solely by me. Permission to upload each game was provided by the game publisher.
#shmup #sega #segasaturn
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https://www.youtube.com/watch?v=Ypjq6tvN8e8
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Soul Calibur 6 Taki Story Mode Completed. Enjoy.
Soulcalibur VI serves as a reboot to the series, taking place during the 16th century to revisit the events of the first Soulcalibur game/second Soul series game entry to "uncover hidden truths". It takes place after the events of Soulcalibur V (which is during the Soul Chronicles of Cassandra, Amy and Zasalamel's stories) where the Cassandra from the original timeline tells her past self about the grim future of the Alexandra family, Amy's original future-self is revealed to be Viola, and Zasalamel discovers the way to avoid his original future's mistakes thanks to the new character Azwel.
The plot of Soulcalibur VI begins from a remake of the second Soul game entry, taking place from 1583 to 1590. In addition, the story is divided into two separate modes. The Soul Chronicle is the main plot of the story, concerning the main characters and the immediate threat of Nightmare. In this mode, the story is told similar to a visual novel with illustrated, voiced cut scenes telling the plot and are broken up by matches acting as significant battles in-story. The first main story is centered around the character of Kilik as he ventures out to confront the Soul Edge and Nightmare and takes place mostly in Europe. In addition, every character is also given an individual story line detailing their backstories or serving as side stories to the main plot, one of the characters’ story timeline chapters takes place after the first main story, a year before the events of the original trilogy.
The second story mode, named the Libra of Soul, takes place shortly after the Evil Seed event of 1583 wherein Siegfried acquired the Soul Edge and became Nightmare. In this mode, the player creates a custom character that serves as the protagonist. Mostly centered in Asia, the player must go through a journey to prevent Azwel from recreating the Evil Seed all the while dealing with their own malfestation. This runs concurrently with the main plot in the Soul Chronicle and on occasion the player character will encounter other characters from the main story.
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https://www.youtube.com/watch?v=tVa27kg_M1w
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Gameplay recorded by Retronomicon (NVSGamer)
"Fantasy Zone" for the TurboGrafx CD, released in 1989, is a port of the classic arcade shooter originally developed by Sega. Here's a review:
Gameplay (8/10): "Fantasy Zone" offers a unique side-scrolling shoot 'em up experience. Players control a spaceship named Opa-Opa, navigating colorful and whimsical levels while battling various enemies and bosses.
Graphics & Visuals (7/10): Visually, the game features bright, vibrant, and whimsical graphics. The colorful and detailed environments add to the game's charm, capturing the essence of its arcade roots.
Sound & Music (7/10): The game boasts an upbeat and catchy soundtrack that complements the lively gameplay. While the sound effects and music enhance the overall experience, they might not be particularly groundbreaking.
Level Design (8/10): "Fantasy Zone" offers well-designed levels with diverse enemy patterns and challenging boss encounters.
Replayability (7/10): With its engaging gameplay, "Fantasy Zone" offers moderate replay value. Players may revisit the game to improve their scores or try different strategies in navigating the levels.
Legacy & Impact (7/10): As a port of the classic arcade title, "Fantasy Zone" holds a place in gaming history. It introduced unique gameplay mechanics and has a dedicated fanbase, though its impact might be more pronounced in its original arcade form.
Overall (7.5/10): "Fantasy Zone" on the TurboGrafx CD delivers an enjoyable and distinctive shoot 'em up experience. Its colorful visuals, catchy music, and gameplay make it a noteworthy addition to the shooter genre and the TurboGrafx CD library.
Chapters:
0:00 Game Start
0:40 Stage 1
1:59 Stage 1 Boss
2:45 Stage 2
4:02 Stage 2 Boss
4:40 Stage 3
6:16 Stage 3 Boss
6:50 Stage 4
8:35 Stage 4 Boss
9:29 Stage 5
11:02 Stage 5 Boss
11:42 Stage 6
13:08 Stage 6 Boss
13:44 Stage 7
14:57 Stage 7 Boss
15:33 Stage 8
16:40 Stage 8 Boss
17:10 Final Boss
17:37 Ending
Follow me on:
Twitter - http://www.twitter.com/#!/nvsgamer
This channel features instructional & highly edited video game guides, walkthroughs, speedruns and other uniquely transformative videos. My own personal gameplay, extensive editing & creative input are clearly added into each video, ensuring that all videos adhere to YouTube's partner program guidelines. My walkthoughs take tremendous amounts of work & editing so that all videos are straight to the point & can be used as professional video game guides. I have spent thousands of hours practicing & mastering games before recording to ensure the highest quality gameplay possible. All gameplay is my own & is recorded and edited solely by me. Permission to upload each game was provided by the game publisher.
#shmup #turbografx #turbografxcd
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https://www.youtube.com/watch?v=cwFFRxSpN7k
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#helltaker #secondcircle #waifu
First date with Pandemonica in the Helltaker Fan Game Second Circle. The game is currently a demo and is a work in progress. This is the version 0.30 update.
You can support the developers here and download the game here.
►https://helldev103120.itch.io/the-second-circle
*Changelog*
v0.30
-Second Dates Implemented
-Slight Soundtrack Update
-10 new CGs to unlock
-Revamped CG Gallery
-More responsive and quicker load times (I hope)
-Many backgrounds of unknown origin replaced
-Intro scene altered to remove unnecessary confusion.
-Slight improvements and enhancements to the original first dates.
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https://www.youtube.com/watch?v=FjSxAZJdxNw