Talk to your AI characters in VR! This is the 3rd part of our tutorial series on Inworld's AI character creation platform. In this video, I show you how to convert your Inworld Unity project into a VR Experience (running on the Meta Quest2).
← Previous Video • [Create a GPT driven NPC using Inworld AI - Part 2: Import Character into Unity](
https://odysee.com/@LudicWorlds:1/inworld-part-2:3)
## Timestamps:
0:00 - Intro
1:19 - Some Small Fixes
2:17 - Installing XR Packages
3:56 - Build Settings
4:26 - Meta Quest 2 Optimization
6:48 - XR Plug-in Management
8:47 - VR Scene Setup
9:53 - Testing in Play Mode
10:09 - Build Problem & Solution
11:15 - Working Build
11:36 - Outro
## Useful Links:
► [Inworld AI Homepage](
https://inworld.ai)
My Previous Tutorials:
► [Create a GPT driven NPC using Inworld AI - Part 1: Character Creation](
https://odysee.com/@LudicWorlds:1/inworld-part-1:d)
► [How to Optimize Unity Project Settings for Meta Quest 2](
https://odysee.com/@LudicWorlds:1/how-to-optimize-unity-project:9)
► [Introduction to Unity's XR Interaction Toolkit](
https://odysee.com/@LudicWorlds:1/unity-xri-part-1:f?lid=35eaa6fdbeab378eff8c16357473903b995f7422)
► [Chat to the Nikola Tesla AI](
https://inworld.ai/arcade/kycsY47GJbm2zzzN)
## Support My Work:
► Buy me a coffee: [ko-fi.com/ludicworlds](
https://ko-fi.com/ludicworlds)
► [Support me on Patreon](
https://www.patreon.com/ludicworlds)
## Credits:
► [Music by - CO.AG Music](
https://www.youtube.com/@co.agmusic1823)