Halfway To Hell: Progear Red Label - Arcade (2016)
Stumbled across this and I'm not entirely sure what the story behind it is. It's not retro, but it's a fan project based on the original game that I don't know much about. Why? Because it's a Cave shooter and you know my history with those...I don't go seeking out pain.
As far as I can read, it's not very good. I'm hearing that it's just a mixed up hack of the original acting as if it's starting on the 6th stage. This explains my confusion when I fired this up and saw Stage 6. I thought it was just some anime trope playing out. ... https://www.youtube.com/watch?v=Xc6BnfQRHls
Another one of my original NES collection, and I was really psyched when I saw it on the Rare Replay. I never heard anyone talk about this game, but it stuck with me as being one of the better NES games. Sure, not THE best, and I definitely wasn't very good at it, but it was pretty awesome to play. It was so quick to pick up and go with that it didn't matter how bad I was, I always wanted to play it again. This is one of those games that challenges you to get better to overcome the odds, and the odds were pretty stacked against you. The variety of challenges was also welcome.
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https://www.youtube.com/watch?v=ubV-J2kAM1k
This is one of those titles I heard of all the damn time in my NES days but only briefly touched on. At the time, I really didn't like side scrolling shooters. I still don't necessarily love them. Since it wasn't around me all the time to repeat play and I didn't have a great memory of it, I just wrote it off as one of those games that just "existed" like Low G Man or Golgo 13. Nothing special, everyone had it, filler title for the library type stuff.
A game I REALLY loved was GI Joe, also made by Taxan. Replaying this, I don't know why I wasn't a fan. This has a lot of the same concepts as GI Joe does and it made me realize that Taxan had their own style of doing things that I genuinely liked. This is a great one for the Advantage, by the way, maybe even the Max.
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https://www.youtube.com/watch?v=zEFI3E7wq4c
Not a bad game considering that Track and Field on the NES had promise, but just didn't feel like it was enough. This brings out more color, smoother graphics, much more varied gameplay and I could genuinely see this being a home competition title.
At the end I ran the 100m again because I wanted to try a turbo macro and....well, it just wasn't fast enough at all.
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https://www.youtube.com/watch?v=bCHScw3TdNM
Other than Final Fantasy 2 and 3, the first Captain Tsubasa game was the first import NES game I ever played and it stuck in my head for ages. It was so unique, and apparently still remained a mystery to western gamers even through the PS2 days. I remember calling out blitzball as a shiny Captain Tsubasa and no one had a clue what I was talking about.
Despite hating blitzball, I still think that a new version of this game could do very, very well. Especially with how easy Japanese devs pump out the cel/anime style RPGs and visual novels, this feels like a no-brainer.
If anyone can program a game like this, hit me up and I'll write a full script for it.
Bonus - Look up the Arabic intro to this anime series. It's hilariously different.
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https://www.youtube.com/watch?v=VHAhW4fPatw
Definitely one of the weirder shooters and I'm not 100% convinced I "get it," but that's fine. If old devs didn't just throw random ideas against the wall, we'd live in a very boring place.
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https://www.youtube.com/watch?v=XQFT_XU7zds
While I'm not really drawn to the game, it's impressive for a handheld nonetheless. I actually thing that if Atari held back just a bit on its graphical flourishes that it might have worked a little better. I'd take smoother gameplay and clearer corridors over the details that we're getting here. The format itself had promise. The way it handles its dungeons/3D aspect is through background/foreground lanes, and that's a very unique and dare I say effective way of action dungeoneering. You really can tell that whoever worked on this "definitely not Robocop" game cared a great deal about it, something pretty rare for anything released by Epyx.
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https://www.youtube.com/watch?v=HqANZrQ1q1w
Did this ever make it to the 3DS? I wonder about a lot, because when I had a 3DS, I never saw the Virtual Boy or the 3D games from the NES and SMS.
It's fun enough. Fond memories of this game, but I'd never choose to master this.
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https://www.youtube.com/watch?v=Mto-dWKrec0
This was a longer video because, honestly? I don't hate it. I'm not the only one, either, as I went from hearing about how horrible it was for years to hearing nothing particularly negative about it as a grown up. It's silly, but unique. To a point. It's not better than Earthworm Jim or anything, it's just not pure jank. I didn't use it, but while I played it I was thinking that this might just be a great fit for an arcade joystick. The controls don't feel right on the original controller, or any joypad really. Give it a try.
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https://www.youtube.com/watch?v=Ao4PdTryTMM
A single screen, not scrolling game? Now we're talking strengths. It's taken a moment for us to get here, but you can clearly see an upgrade over the Atari. It isn't much because, well like I said, it wasn't that the Intellivision was worlds better. But the added RAM and sprites make this just look and animate a lot better. For a platformer, that's all you really need.
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https://www.youtube.com/watch?v=tLwMdGeXJ7I