Project Life... - 005 - I took an arrow in the knee
We are not that far apart from actually firing that arrow, but we wanted to show you our latest work on the Castle-scene.
Yes, we need more set-dressing. Yes, we need to dial down some effects, and yes, some animations are a bit wonky, but we are getting there. Baby-steps, just like in real life.
Finished the landing-scene animation. Baking the smoke and fire was quite a challenge on my laptop. Next time I think I'll just use the smoke coming out of it while rendering the animation?. Don't forget to like and subscribe if you want to see more of this coming your way?. #b3d #hardops #boxcutter #decalmachine #OverloadingNL #blender3d
Smashing and destroying things in games is always so satisfying. It still looks rough around the edges but the basics are there.
To make this happen we made a weapon/ability system which is quite stable at the moment. To do damage we needed some sort of a damage/health system, so that was also setup. Not only usable for objects but also for any enemies in the future. They will probably not fall apart like the crates, but who knows :)
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Website: https://overloading.nl/
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This is a clip of the first animation and mechanics test for "Life...". At this moment the character can walk and jump. The mechanics are there for running, but we are yet to finish the animation for it.
"Life..." is a game, where we go through all phases of life. The joy of a newborn, the happiness of growing up to be a well balanced person. The pain and suffering of loss, but overcoming all that to get where you want in life.
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Music: Music Box (Swan Lake) - https://freesound.org/s/264186/
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Website: https://overloading.nl/
YouTube: https://www.youtube.com/channel/UC_WeAN-qj1i9eZAleXnCDOg
Patreon: https://patreon.com/overloading
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This has become our intro which we will use in future videos or games. It is finished for now, but we still have tons of ideas to improve or change.
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Website: https://overloading.nl/
YouTube: https://www.youtube.com/channel/UC_WeAN-qj1i9eZAleXnCDOg
Patreon: https://patreon.com/overloading
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So it has been a while since we last uploaded a video for Project "Life...", but that doesn't mean we've not worked on it. Not as much as we wanted, because real life intervened, but none the less.
In this clip we tried to show you a complete picture of what we got so far. From all the rough animations, till stitching levels together with some sort of portal. Opening doors and making the game pop just a little bit more with the help of post processing.
Now we really want to focus on getting the levels larger and packed with cool puzzles for the player to solve.
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Music: Music Box (Swan Lake) - https://freesound.org/s/264186/
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Website: https://overloading.nl/
YouTube: https://www.youtube.com/channel/UC_WeAN-qj1i9eZAleXnCDOg
Patreon: https://patreon.com/overloading
Ko-fi: https://ko-fi.com/V7V0S89Q
PayPal: https://www.paypal.me/OverloadingNL
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Discord: https://discord.gg/QtUVFhE
This is the WIP Intro scene of our new project, called "Life..."
"Life..." is a game, where we go through all phases of life. The joy of a newborn, the happiness of growing up to be a well balanced person. The pain and suffering of loss, but overcoming all that to get where you want in life.
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Music: Music Box (Swan Lake) - https://freesound.org/s/264186/
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Website: https://overloading.nl/
YouTube: https://www.youtube.com/channel/UC_WeAN-qj1i9eZAleXnCDOg
Patreon: https://patreon.com/overloading
Ko-fi: https://ko-fi.com/V7V0S89Q
PayPal: https://www.paypal.me/OverloadingNL
Facebook: https://www.facebook.com/OverloadingNL/
Twitter: https://twitter.com/OverloadingNL
LinkedIn: https://www.linkedin.com/company/overloading/
Discord: https://discord.gg/QtUVFhE
Just a quick prototype video on using the Ultimate Character Controller by Opsive and our hub environment, the 7yo boy's bedroom.
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Website: https://overloading.nl/
YouTube: https://www.youtube.com/channel/UC_WeAN-qj1i9eZAleXnCDOg
Patreon: https://patreon.com/overloading
Ko-fi: https://ko-fi.com/V7V0S89Q
PayPal: https://www.paypal.me/OverloadingNL
Facebook: https://www.facebook.com/OverloadingNL/
Twitter: https://twitter.com/OverloadingNL
LinkedIn: https://www.linkedin.com/company/overloading/
Discord: https://discord.gg/QtUVFhE
Currently we are in the process of a large animation-do-over. We decided to create an aiming mechanisme to let the player shoot things, but with that we felt the need to start from scratch with our animations to ensure a more natural transition into the unarmed or armed state.
This short clip shows our new walk animation. In the days to follow we will work on running and jumping, but also creating the aiming animations.
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Website: https://overloading.nl/
YouTube: https://www.youtube.com/channel/UC_WeAN-qj1i9eZAleXnCDOg
Patreon: https://patreon.com/overloading
Ko-fi: https://ko-fi.com/V7V0S89Q
PayPal: https://www.paypal.me/OverloadingNL
Facebook: https://www.facebook.com/OverloadingNL/
Twitter: https://twitter.com/OverloadingNL
LinkedIn: https://www.linkedin.com/company/overloading/
Discord: https://discord.gg/QtUVFhE
Working on a new prototype. It is an infinite runner, inspired bij Konami's Road Fighter from 1984 on the MSX.
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Website: https://overloading.nl/
YouTube: https://www.youtube.com/channel/UC_WeAN-qj1i9eZAleXnCDOg
Patreon: https://patreon.com/overloading
Ko-fi: https://ko-fi.com/V7V0S89Q
PayPal: https://www.paypal.me/OverloadingNL
Facebook: https://www.facebook.com/OverloadingNL/
Twitter: https://twitter.com/OverloadingNL
LinkedIn: https://www.linkedin.com/company/overloading/
Discord: https://discord.gg/QtUVFhE