Taking screenshots of your Unity project for Steam, Itch, Twitter, Instagram or whatever is easy. Do it in any resolution no matter the size screen or monitor your have. Code on Paste Bin: https://pastebin.pl/view/d8ae99c2
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Need to make 2 objects into 1? Or maybe need to make 1 object into 2? In Blender 2.9 this is easy to do.
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0:00 Intro
0:10 Joining Objects
0:30 Separating Objects
1:26 THE END
#BlenderBasics #LowPoly #GameDevelopment
...
https://www.youtube.com/watch?v=jBLfALVa5lc
Object pooling is an easy way to get a performance boost in Unity or any other game engine. Reusing objects is faster than constantly creating and destroying objects. This method requires no object pool manager, allows easy initialization, and most important allows objects to automatically return themselves to the pool. Using C#, interfaces, actions, and generics this solution is highly extendable and easy to use.
Object Pool Code On Github: https://github.com/onewheelstudio/Adventures-in-C-Sharp/tree/main/Object%20Pool%202
Generics Video: https://www.youtube.com/watch?v=6ED4Qo0Yi6o
Actions/Events Video: https://www.youtube.com/watch?v=UWMmib1RYFE
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Video Gear List (Amazon Affiliate)
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Other Links
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Discord: http://discord.onewheelstudio.com
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Devlog: https://onewheelstudio.com/
Twitch: https://go.twitch.tv/onewheelstudio
Timestamps
*************
0:00 Why?
0:48 What is Object Pooling?
1:18 Implementation
2:16 Interfaces
2:29 IPool
2:51 IPoolable
3:21 Object Pool Class
4:29 Constructors
4:51 Pull Function
5:47 Push Function
6:31 Pool Object
7:35 Pull Function Overloads
8:07 Using Pull & Push Actions
8:30 THE END
#GameDevelopment #Unity3D #indiedeveloper
...
https://www.youtube.com/watch?v=x6jFZvvOGgk
Bring your scene to life with lights in Blender 2.8 and 2.9. There are four types of lights (point, spot, sun, and area) each with unique uses and a few unique settings per light type.
0:00 Intro
0:11 Adding Lights
0:24 Point Light
1:57 Spot Light
3:40 Area Light
4:43 Sun Light
6:15 THE END
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My video and streaming kit: https://kit.co/onewheelstudio/tutorial-video-production
Recommended Game Design Books: https://kit.co/onewheelstudio/game-design-reading-list-unity-c-blender-and-more
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#BlenderBasics #LowPoly #GameDevelopment
...
https://www.youtube.com/watch?v=EdNBfKg5uVo
Text-based code or visual scripting? Visual scripting is an easier and even crucial step for many learning to build games. In Unity and Unreal visual scripting is now free and included with the engine making it even more tempting.
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Buy a Game Design Book: https://kit.co/onewheelstudio/game-design-reading-list-unity-c-blender-and-more
Other Links
************
Discord: http://discord.onewheelstudio.com
Twitter: https://twitter.com/OneWheelStudio
Devlog: https://onewheelstudio.com/
Twitch: https://go.twitch.tv/onewheelstudio
Timestamps
*************
0:00 Intro
0:10 Should YOU use visual scripting?
1:30 My Journey
4:23 Beginning with Bolt
4:52 Bolt 2
6:03 Unity Purchased Bolt
6:19 Bolt 2 Canceled
6:49 Why?
7:17 Who is VS for?
8:04 VS is NOT Bad!!
8:47 What do I really think?
10:01 To the Beginner
10:37 To the C# Programmer
10:59 To the YouTuber
11:10 To Unity Management
12:20 Outtakes
#gamedevelopment #unity3d #visualscripting
...
https://www.youtube.com/watch?v=wcZVWQlP-OM
Using Bolt visual scripting, this short video covers the creation of a chase state that allows an AI unit to pursue or chase a player object using Unity's built in navigation mesh system.
Bolt on the Asset Store: https://assetstore.unity.com/packages/tools/visual-scripting/bolt-87491?aid=1100lHSw
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Free assets used for the tutorial.
Terrain: https://app.box.com/s/bnq053yaf0qsw76w2b93muho0itg075i
Character Assets: https://assetstore.unity.com/packages/3d/characters/toony-tiny-ww1-soldiers-demo-115694?aid=1100lHSw
Environment: https://assetstore.unity.com/packages/3d/polygon-city-pack-environment-and-interior-free-101685?aid=1100lHSw
Environment: https://assetstore.unity.com/packages/3d/vegetation/poly-style-vegetation-pack-104112?aid=1100lHSw
Water: https://assetstore.unity.com/packages/vfx/shaders/water-effect-fits-for-lowpoly-style-87810?aid=1100lHSw
Rocks: https://assetstore.unity.com/packages/3d/props/exterior/low-poly-styled-rocks-43486?aid=1100lHSw
SFX: https://assetstore.unity.com/packages/audio/sound-fx/action-sfx-vocal-kit-62378?aid=1100lHSw
Icons: https://assetstore.unity.com/packages/2d/gui/icons/simple-vector-icons-101218?aid=1100lHSw
Font: https://www.dafont.com/cleanwork.font
#boltvisualscripting #unity3d #UnityTutorial #bolttutorial #unitytutorial
...
https://www.youtube.com/watch?v=ekZiGoDiOJk
Sometimes Unity's new input system can feel too complex. With "easy mode" you can quickly implement player input much the same way the old input system does. Keyboard, mouse, or gamepad it's all easy to add. The same functionality as GetKey, GetKeyDown, and GetKeyUp.
Full-Length Video: https://youtu.be/fzPHAOuo57k
Support the Channel!
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► Buy a Game Design Book: https://kit.co/onewheelstudio/game-design-reading-list-unity-c-blender-and-more
Video Gear List (Amazon Affiliate)
***********************************
► Sony A6100 Camera: https://amzn.to/32logXz
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► GoXLR (audio interface): https://amzn.to/35dmr03
► Shure SM7B Mic: https://amzn.to/3fNbV1E
► Blue Mic Arm: https://amzn.to/3tHgwdQ
Neewer Light: https://amzn.to/3rD8eRv
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Neewer RGB Light: https://amzn.to/3rCTQJ9
Other Links
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Discord: http://discord.onewheelstudio.com
Twitter: https://twitter.com/OneWheelStudio
Devlog: https://onewheelstudio.com/
Twitch: https://go.twitch.tv/onewheelstudio
Timestamps
*************
0:00 Intro
#GameDevelopment #Unity3D #indiedeveloper
...
https://www.youtube.com/watch?v=Yhfbjmwnois
Every video game needs stats for players, enemies, npcs, or weapons and armor. How you structure stats for your Unity project can make things easier or harder... So I thought I'd share how I'm doing it.
Video Links
************
Odin Inspector (you know you want it): https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1100lHSw
Sirenix SO video: https://www.youtube.com/watch?v=W5ECIJyoW80
Code Monkey SO video: https://www.youtube.com/watch?v=5a-ztc5gcFw
Unity Stats Blog Post: https://onewheelstudio.com/blog/2022/11/8/how-i-do-stats
Support the Channel!
**********************
► Buy me a coffee: https://www.buymeacoffee.com/onewheelstudio
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► Become A Channel Member: https://www.youtube.com/channel/UCkr9CPPqT9VWUjkpo3HcACg/join
► Or a Patron: https://www.patreon.com/onewheelstudio
► My video and streaming kit: https://kit.co/onewheelstudio/tutorial-video-production
► Buy a Game Design Book: https://kit.co/onewheelstudio/game-design-reading-list-unity-c-blender-and-more
Video Gear List (Amazon Affiliate)
***********************************
► Sony A6100 Camera: https://amzn.to/32logXz
► Sigma 16mm 1.4 Camera Lens: https://amzn.to/3KA4Wr4
► GoXLR (audio interface): https://amzn.to/35dmr03
► Shure SM7B Mic: https://amzn.to/3fNbV1E
► Blue Mic Arm: https://amzn.to/3tHgwdQ
Neewer Light: https://amzn.to/3rD8eRv
Light Softbox: https://amzn.to/3GUaHgQ
Neewer RGB Light: https://amzn.to/3rCTQJ9
Other Links
************
Discord: http://discord.onewheelstudio.com
Twitter: https://twitter.com/OneWheelStudio
Devlog: https://onewheelstudio.com/
Twitch: https://go.twitch.tv/onewheelstudio
Timestamps
*************
0:00 Intro
#GameDevelopment #Unity3D #indiedeveloper
...
https://www.youtube.com/watch?v=B2JsymHzgvE
Basic modeling of a simple low poly tree. Also covers a few more Blender short cuts.
This video was created to support a high school level game design course.
#Blender3D #Gamedevelopment
...
https://www.youtube.com/watch?v=y42ed7Cdx9c
Create a simple level save and load system in Unity.
Odin Inspector (affiliate): https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1100lHSw
Easy Save (affiliate): https://assetstore.unity.com/packages/tools/input-management/easy-save-the-complete-save-load-asset-768?aid=1100lHSw
The basic system makes use of Scriptable Objects which can be used save data in the editor and load that data both at runtime and in the editor. The addition of Easy Save allows saving and loading at runtime. Allowing players to save progress or custom levels. This sets the project up to add Steam Workshop functionality.
Become A Channel Member: https://www.youtube.com/channel/UCkr9CPPqT9VWUjkpo3HcACg/join
T-Shirts: https://onewheelstudio.com/merch/
My video and streaming kit: https://kit.co/onewheelstudio/tutorial-video-production
Recommended Game Design Books: https://kit.co/onewheelstudio/game-design-reading-list-unity-c-blender-and-more
Discord: http://discord.onewheelstudio.com
Patreon: https://www.patreon.com/onewheelstudio
Twitter: https://twitter.com/OneWheelStudio
Devlog: https://onewheelstudio.com/
Twitch: https://go.twitch.tv/onewheelstudio
Timecodes
0:00 Intro
1:20 The Big Picture
2:26 Finding Scene Objects
3:07 Quick and Dirty Inspector Button
3:20 Game Level Scriptable Object
4:28 Save Function
4:55 Connecting Object Type to Prefab
6:00 Load Function
6:39 Possible Improvements
7:37 Level Manager
8:06 Free Steam Keys
8:15 All the Code
8:24 Saving at Runtime
8:34 Easy Save
8:59 Saving with Easy Save
9:23 Loading with Easy Save
9:56 THE END
#WheresMyLunch #GameJamToStream #GameDevelopment #GJTS
...
https://www.youtube.com/watch?v=KBlmJ5FrXUw