What I was calling "flutter" I probably should have been calling "porpoising". Nothing was bending, the entire rear of the plane was oscillating up and down a bit. I did not see it at high speed... rather odd. ... https://www.youtube.com/watch?v=czo5jvjLURI
The beginnings of a platform game using Box2D. Added shooting, water, rope. At the moment the rope is just a test, haven't decided whether to have it in the game or not.
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https://www.youtube.com/watch?v=ktR1OCrW5EA
Will put files for this on github after I've tidied things up a bit.
g-code server: https://github.com/iforce2d/linuxcnc-gcode-server
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https://www.youtube.com/watch?v=huqtlKUg5Zk
A quick look at the scene for the projected trajectory tutorial.
Tutorial here:
http://www.iforce2d.net/b2dtut/projected-trajectory
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https://www.youtube.com/watch?v=W_dTXJJdJYw
***** Update 16 Sep 2013. This is the old method. Please watch http://www.youtube.com/watch?v=UT-uGUcnMW0 *****
***** See part 2 for a more practical method with images *****
The basics of loading a RUBE scene in Cocos2d 1.01, including how to set up your project with the latest version of Box2D. This video looks at the gritty details of using the b2dJson class directly, and does not load any images. You probably want to watch part 2 instead of this one.
http://www.iforce2d.net/rube
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https://www.youtube.com/watch?v=Y0t56TcD1m4