From The Depths News, MISSILES 2.2.28 ,LetsPlay,Playthrough
From The Depths News E3 Another update released that I have been looking forward to. Missiles, Missiles, Missiles, did I mention missiles, oh also some block changes and a laser chesse cutter. The new missile system adds 3 new gauges of missile launcher small, medium and large with proportional changes to damage, speed and agility. I think there is a few bug fixes and balances to come over the next week or so but looks good so far. Game version 2.2.28.0
From The Depths is a building/strategy game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players. All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects. ... https://www.youtube.com/watch?v=-0LqUOn36DU
From The Depths HowTo 01-Starting and Interface. Tutorial,Help,
The interface for a new player and what do all the buttons mean, character skills, character buffs, steam workshop and designer.
How to series is aimed at new players to show the basic commands, controls and interfaces needed to play the game.
From The Depths is an early access game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
http://fromthedepthsgame.com/
...
https://www.youtube.com/watch?v=xF7HYjsi8HE
From The Depths 1.6 E38- Campaign on hold. LetsPlay, Playthrough .
Making a move to the new resource zone but some changes have made the campaign unplayable at this time. So videos are on hold until a fix is available.
From The Depths is an early access game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
http://fromthedepthsgame.com/
http://store.steampowered.com/app/268650/
...
https://www.youtube.com/watch?v=G4xLs6vw35A
From The Depths News E10
Recent update to 2.7.2.1 includes a some major changes that I will go over in seperate videos including changes to Power systems and Fuel Engines, changes to weapon performance, Jet engine performance but in this first video I will go through the changes to blocks and basic items I have noticed in the new patch.
Game version 2.7.2.1
From The Depths is a building/strategy game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
http://fromthedepthsgame.com/
http://store.steampowered.com/app/268650/
System Spec
Linux 20.04,i7-4790k 4GHZ,16GB Ram,GTX1080ti,Kingston SSD,1080p.
All music and images are the property of their respective owner. All footage used for narrative and comparative purposes.
Music from the Youtube audio library.
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https://www.youtube.com/watch?v=KkrI4-cPYyo
XCom Enemy Unknown E13- France, OP Banished Giant, No Mods, Playthrough, LetsPlay.
A nice picturesque monument in France is the scene for more alien invasions. The A squad burst onto the scene to chew bubble gum.
XCom Enemy Unknown is a turn based strategy game which features the player commanding a squad of elite soldiers into battle against an unknown alien threat in order to defend earth and its people.
You command the entire defence operations of Earth. Playing politics with funding countries, upgrading your defence facilities, and making the tough calls on where and where not to spend your resources.
All music and images are the property of their respective owner. All footage used for narrative and comparative purposes.
Music from the Youtube audio library.
...
https://www.youtube.com/watch?v=Ze9NcGY2jYo
From The Depths 2.16 Discussion E1
A quick topic for discussion, are the standard simple weapons in game over powered compared to advanced cannons and crams and should I use them in the campaign.
Also testing some AA guns for the next ship build.
What is your thoughts discuss below, friendly of course, no dawn duels please.
Game version 2.16
From The Depths is a building/strategy game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects.
...
https://www.youtube.com/watch?v=KvEnXHGHDjg
KSP 1.8.1 E01 A new System
Starting in a new unknown (to me) system using the Galileo planet pack and extra planets hidden at the start using research bodies, I am going to have to search for all of the planets and land probes to find out about them.
This will be a KSP playthorugh with a lot of math and history replicating missions where I will use the same ideas that space agencies do to find out how to get places and not loose any Kerbals.
Let me know if your interested in watching this playthrough in the comments.
Kerbal Space Program is a a physics based rocket and space simulation allowing players to design and launch rockets and space vehicles to accomplish various tasks.
Mods in use and installed using CKAN
Bob's Panic Box (BobsPanicBox 1:0.0.2.3)
CapCom - Mission Control On The Go (CapCom 2.11)
DockSafe (DockSafe 1:1.1)
Final Frontier (FinalFrontier 1.8.1-3479)
Galileo's Planet Pack (GPP 1:1.6.3.1)
Kerbal Alarm Clock (KerbalAlarmClock v3.12.0.0)
Kerbal Attachment System (KAS 1.5)
Kerbal Construction Time (KerbalConstructionTime 1:1.4.7.13)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.7.1)
Kerbal Inventory System (KIS 1.24)
Kerbalism (Kerbalism 3.7)
Kerbal-Konstructs (KerbalKonstructs 1.8.1.15)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.8.1-1)
kOS: Scriptable Autopilot System (kOS 1:1.2.1.0)
KRASH - Kerbal Ramification Artifical Simulation Hub (simulation mod for KSP) (KRASH 0.5.32)
KSP Interstellar Extended (KSPInterstellarExtended 1.25.11.5)
Physics Range Extender (PhysicsRangeExtender 1.18.0)
Precise Maneuver (PreciseManeuver 2:2.4.4)
Probes Before Crew [PBC] (ProbesBeforeCrew 2.80)
RemoteTech (RemoteTech v1.9.6)
ResearchBodies (ResearchBodies 2:V1.11.0.0)
SCANsat (SCANsat v18.14)
StageRecovery (StageRecovery 1.9.2.2)
State Funding Continued (StateFundingContinued 0.6.18)
Strategia (Strategia 1.8.0)
Trajectories (Trajectories v2.3.0)
TRP-Hire (TRPHire 0.6.10.1)
TweakScale - Rescale Everything! (TweakScale v2.4.3.10)
UnKerballed Start (UnKerballedStart 1.1)
System Spec
Win7-64,i7-4790k 4GHZ,16GB Ram,GTX1080ti,Kingston SSD,1080p.
Get Kerbal from
https://kerbalspaceprogram.com/en/
http://store.steampowered.com/app/220200/
...
https://www.youtube.com/watch?v=BoURPEbbyjQ
From The Depths 2.16 E16
It took a lot of time to build and test but the pre-dreadnought based ship is ready to take on the DWG end base and ships.
Will also be start of fleet to take on the next faction.
Who should it be Onyx Watch or the White Flayers ?
Game version 2.16
From The Depths is a building/strategy game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
...
https://www.youtube.com/watch?v=zONdtomJ99Y
From The Depths Lab E28
A look at the Detection and Tracking systems for AI and how it is effected by different matials and environment.
Also what items on the vehicle will reduce it's stealth profile.
Game version 2.3.1.15
From The Depths is a building/strategy game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
...
https://www.youtube.com/watch?v=dFz0NtZo2jM
From The Depths 1.7 E96-Atlantis grinds the Guards in the Fog aplenty.LetsPlay,Playthrough
Now the Atlantis has finally reached the area so it's time to see how all the modules manage to fight against the Twin Guards.
Foggy conditions make it difficult to see so apologies for that.
If you wish to skip to the relevant scenes please click or use your players fast forward to the time codes below.
Battle Prep - 3m01s
Battle Start - 3m27s
SwarmofBees - 4m53s
Paralyzer,NestofBees,Devastation - 6m35s
Weather Rant - 7m40s
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https://www.youtube.com/watch?v=968Dgegx4LM