Join the Opposition in our 11th episode while we talk about the impact of mini-maps on games and some various topics that seem to kill the sense of adventure in games that we've experienced. -- www.twitch.tv/oppositionpodcast/c/2663605&utm_campaign=archive_export&utm_source=oppositionpodcast&utm_medium=youtube
Another big episode this week with lots of content! Some non-CU chat at the start regarding TESO, DAoC, EQN, and Pantheon and then into all the recent events fro mCity State! JaironKalach joins us to talk about all sorts of stuff including a bit of crafting discussion.
Get your drunk on with @Xirrin, @Gondram, and @JaironKalach tonight! We'll be tackling the topics of both group size and mechanics. Does size really matter? We think it does, but you'll have to tune in tonight to find out of we agree on why or how it does and what ideas and thoughts we have behind it. We didn't call ourselves "The Opposition" for nothing! Grab your shots, highballs, brewskies and put on your meta caps with us tonight as we discuss guild and group sizes!
When many of us set out to find a place that "felt right" in our gaming lives we realized that the game itself was only a part of the equation. For as much as we squabble about stealth, resurrection, class balancing, and a myriad of other topics until we're blue in the face the fact is that both Gondram and I played GW2 for a much longer period of time than we would have if we had not put together the group of people that we did to play together. A game that we all recognized early on that had little appeal to us still captivated a huge portion of our time because we had the right people to play with. The ability to organize people, both in-game and out, may mean just as much to us as the game itself. In many aspects more.
Sling: https://www.sling.com/
CloudlessLustre: https://www.etsy.com/shop/CloudlessLustre
Explosing Kittens: https://www.kickstarter.com/projects/elanlee/exploding-kittens
Massively OP Kickstarter: http://massivelyop.net/community/
There is no on-screen chat this week due to some technical issues, but it should be back next episode!
I can only imagine that Ragnar Lodbrok will look down upon us from Valhalla tonight with pleasure as we start to tackle the Viking Warrior concept from CSE. There's lots to pull apart with this concept, but even more so we've been given a peek at how classes and "paths" will be handled within Camelot Unchained. We'll do our best to make sense of what we know and give you our take on how we think it will all play out.
Dei galne har mange morosame stunder som den vettige ikkje har.
Viking Class Document and Explination: http://camelotunchained.com/v2/viking-warrior-class-concept-the-drengr-and-the-path-system/
We cover the topic of the new class - the Bean Sidhe! Talk about racial boons/abilities, racial banes, and we're joined by CSE Tim Mills! -- www.twitch.tv/oppositionpodcast/c/3097587&utm_campaign=archive_export&utm_source=oppositionpodcast&utm_medium=youtube