This is the song that plays during the opening scene in Vectorman 2.
Vectorman 2 was the second in a series of run and gun platform games developed by BlueSky Software and published by Sega for the Sega Mega Drive/Genesis. It was released in 1996. The original soundtrack was composed by Jon Holland.
A remastering of the original soundtrack of the classic game for the Sega Megadrive/Genesis Comix Zone.
Created in Mixcraft 6.0, this is my interpretation of what the original composer Howard Drossin would have made had he not been limited by the Megadrive's sound card. I have remixed the whole soundtrack, and will be releasing songs week by week in the order that goes from best to least best. Some of the later levels have WONDERFUL music, and I want people to hear it, hence why I'm uploading them first.
Original Composer: Howard Drossin
Release Year: 1995
Download this remix: Will be available once they are all published.
Playlist: https://www.youtube.com/playlist?list=PL_pFOVtAsROf5SoridzweOL6_J_3MZu-d
Source of MIDI file: http://www.vgmusic.com/
About Comix Zone: https://en.wikipedia.org/wiki/Comix_Zone
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Flickr: https://www.flickr.com/photos/lazerlord
deviantArt: http://lazerlord10.deviantart.com/
Twitter: https://twitter.com/Lazerlord10
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https://www.youtube.com/watch?v=UNxsT7RJGGc
This video shows you what I did in order to create the second Skyblock Timelapse. It covers the mods used, the setup for getting two clients running in one map on one computer, the video editing software, and the recording software.
LINKS TO ALL THE THINGS MENTIONED:
optifine mod: http://optifine.net/downloads
pixelCam mod: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2327429-pixelcam-camera-studio-for-minecraft-1-8-and-1-9
miecraft forge: https://files.minecraftforge.net/
Fraps: http://www.fraps.com/
VitualDub: http://virtualdub.org/
Handbrake: https://handbrake.fr/
Sony Movie Studio: http://www.vegascreativesoftware.com/us/vegas-movie-studio-platinum/
If you have questions or suggestions, feel free to let me know in the comments section, because I read pretty much every comment.
Don't forget to leave a rating on the video, as it helps me out a lot.
Twitter: https://twitter.com/Lazerlord10
Thingiverse: http://www.thingiverse.com/Lazerlord/about
deviantArt: http://lazerlord10.deviantart.com/
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https://www.youtube.com/watch?v=TpYJT8cFUZU
Pitfall: The Mayan Adventure is a 1994 video game developed and published by Activision. A sequel to Activision's classic game Pitfall! for the Atari 2600, the player controls Pitfall Harry, Jr., son of the protagonist of the original game, as he attempts to rescue his father from a Mayan jungle setting.
I played this game a lot when I was 5-7 years old on my old Windows 95 Machine, and I still have a half-functioning CD Rom of this game, which I may be playing later.
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https://www.youtube.com/watch?v=0sUSz-O9MIo
PLEASE READ FOR IMPORTANT INFORMATION
In this video, I explain to you the basics of depth of field, aperture, and focal length. If you use focal length and your camera's aperture to your advantage, you can control the amount of depth of field quite easily. All of the audio in the video was recorded with the SX40's built-in microphone. Here are my basic equations for what I mentioned in this video:
-large aperture (low f/ #)=low depth of field
-Longer focal length (high mm #)=low depth of field
-low depth of field=less stuff in focus and more BOKEH!!
-depth of field is the amount of stuff in focus in an image
-BOKEH! is a term that describes to blurry parts of an image.
(Let me know if I should add background music to my videos.)
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https://www.youtube.com/watch?v=xerLCvCuox4
Sorry, this series had to be discontinued due to increased lag, computer problems, and other reasons. Sorry, maybe I'll start it up if I get a new program to record.
Ratings Appreciated
Comments Approved!
Get the game here (it's free!): http://stabyourself.net/mari0/
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https://www.youtube.com/watch?v=QCbQP-4Whd8
This is not a tutorial! This is just a showcase of the best projects people have made out of the popular Altoids tin. None of the projects in the video are mine, so here are some links.
Song used: Deadmou5-There Might Be Coffee.
Survival kit: http://www.youtube.com/watch?v=drKzyAV4Dgk]
Tazer: http://www.youtube.com/watch?v=89ySWJ6q-Uk
Optical Mouse: http://www.youtube.com/watch?v=Z5sF_9Z34Og
Fume Extractor: http://www.youtube.com/watch?v=klTfk6L7o6o
Audio/ Guitar amp: http://www.youtube.com/watch?v=3KyBrAoHMX8
USB charge/Flashlight/4gb Flash-drive/Blue-tooth receiver: http://www.youtube.com/watch?v=TVU2JmRpF58
200mW Burning Laser: http://www.youtube.com/watch?v=Y7JavGjcb0Y
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https://www.youtube.com/watch?v=2ZsC5ZdkJUA
I made a better bass testing audio track. Now, instead of just a tone-sweep, I have the actual bass section of a song. So you can now see how your sound system sounds when switching between different frequencies in rapid succession. I chose a sine-wave waveform for the song because that is the best way to test the low frequency response of a sound system. What you should hear is a smooth set of tones, and no buzzing. (unless of course youtube screws up it's encoding again.)
See how low you can go! (and turning up the volume until you hear a buzzing sound doesn't count!)
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https://www.youtube.com/watch?v=wOxD3I93wKs