A version of Pang with extras, and that might be fun for some and impure to others. I was never really good at this game, nor was I into it enough to get good at it. I do like the genre's design, it's just not for me. This version adds powerups, jumping, and I'm pretty sure a health bar is a fairly new thing too since I remember Pang being a one-hit game. I could be wrong. But this is colorful, fast, and has enough variety and leeway to keep fans in. I think...since I'm not the biggest fan, I'm not sure I can speak for them. ... https://www.youtube.com/watch?v=TvLOzOXvT0c
Not gonna lie, I see a lot of good in this game's presentation and I kind of want to see how far they take it. If it wasn't for the abysmal maze section, I probably would have let it go on longer. It's one of those "experience" type games where it doesn't focus on one gameplay style. Instead, you get this 70s/80s sci-fi fantasy thing with multiple sections. It's also quite immersive as it lets the game do the talking rather than walls of texts, and I think it does it quite well. Is it fun? They jury is still out, but considering that all you need is one hand to hold the remote in...fire it up and give it a shot one day.
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https://www.youtube.com/watch?v=Jv4ovnn3bIM
There's really no description here. It's a bunch of thrown together practice games and that's about it. Go ahead and watch a more in-depth video, but I'm just putting it on the demo reel. Does anyone actually have nostalgic memories of this game at all, though?
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https://www.youtube.com/watch?v=BBYVxaWccME
Lots to unpack here, but before then, this got copyright claimed before I could even finish this description. That's just how Bond-anything works.
Focusing on the game itself, let's just say it's uninspiring. The run and gun gaameplay seems like a natural fit for an action franchise like Bond, and hell, it's even worked on previous 007 games....but it feels like an afterthought. Which is strange, because other than the Virtua Cop prompts, it really isn't playing any different than Uncharted. At least early on, it's not challenging and when you pair a total lack of thought with these arcade-like circles, it doesn't make you feel like you're doing much more than holding down the fire button until you magically hit the next cutscene.
But it's so much more than that. Sean Connery doesn't exactly fail as a voice actor, but he sounds like Old Sean Connery. There's just no way his voice doesn't sound comical coming out of Classic Sean Connery.
And I get what they were going for. I can even see how it was a GOOD idea. Smash up a few Bond movies together, make Uncharted before Uncharted, get OG Bond, have pew pew fun and go on a grand adventure where you can interact with the whole Bond universe along the way. That sounds awesome! I want to play that game.
But pressing X to collect nostalgia points is not fun.
Pressing fire a thousand times without fear of death is not fun.
Not having to decide between Action Bond and Spy Bond is not fun.
Not needing to even so much as aim isn't fun.
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https://www.youtube.com/watch?v=DKFVaAonmjs
I skipped over this because I didn't really have a GBA at the time. I wasn't a handheld person outside of the original Game Boy. When I finally got around to it, I appreciated how it brought things back to the original SNES title. The music wasn't quite the same, but the tracks were good and it played the same. Almost exactly the same, minus some welcome adjustments. I loved MK64, but it changed so much of a game I loved.
It's also one I don't have any multiplayer memories of. That's actually really sad considering that it removed the split-screen issue. It would have been perfect. Maybe I'll have to look into that...
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https://www.youtube.com/watch?v=PsHJMY-2M3k
What a piece of crap. I know that the Hulk games weren't very good in the 8/16-bit era, but this is just awful.
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https://www.youtube.com/watch?v=iRjEHP-9YXI
Borderline cute-em-up. Almost. But cute bugs and plants aren't quite enough to cross that line. It's a really interesting game that feels slightly imbalanced at first, but that's only because I don't have much experience with it. It's actually quite fair and the neat gimmick here is that your secondary attack isn't a generic bomb. It's an item button that can be a bomb, special attack, power up, or even an extra life. It would absolutely suck to have an extra life sitting in queue, but you died before firing off the rest of your items to get to it.
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https://www.youtube.com/watch?v=sitdgCGu2qE
Starts with swimming levels...yay. They aren't actually annoying to play since the usual video game swim physics don't smack you in the face here, but it does get old. There isn't much to do but swim. Maybe collect things if you want. That seems to be a general theme of the game, too; don't engage with anything. There's almost no point. You can't even catch people to shoot in the boating levels. But then the platforming leaves you with no bullets, so I'm guessing jumping over enemies on the way to the end is the way to go there as well.
I'll give props to some music tracks, but that's about it. It's just a boring game. Not broken, just bland.
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https://www.youtube.com/watch?v=XyRHOUUZ0Lg
I'm an old dude, but young girls have always existed and it might shock you that they, too, grow up to be old chicks with something to look back on. It's just usually the last thing I want to showcase.
It's a very basic series of kids minigames, though, so it's not like I have much to say about it.
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https://www.youtube.com/watch?v=nnuKrTA98HM