Mario Kart Wii Online VS. Races (Recorded on 6/29/12)
[Note: This video and description were originally posted on Youtube on June 29, 2012.]
I've been needing to upload some Mario Kart Wii footage for quite a while a now. After all, I've owned the game since the day it was released. So here it is, my first upload of some Mario Kart Wii races.
I recently earned my Gold Wheel icon, so I'm very happy about that. I initially played the game using the Wii Wheel (when it came out), but I had a hard time earning the 3 Star rating, so I used the GameCube controller to do that. However, you need to do 50% of your races using the Wii Wheel to earn the Gold Wheel icon, so it took a while for me to bump the percentage up because I've played the game a decent amount. I certainly play better with a GameCube controller, but for me, the Wii Wheel is more fun.
These four races were played back to back in Worldwide mode. I edited out the lobby/voting sections so you wouldn't get bored with that stuff. These are some of my favorite courses in the game, so I really got lucky ending up with those. The courses are:
This is a capture of a Team Conflict match I did today using the game's Close Quarters loadout.
Recorded with the Hauppauge HD PVR and the Wii's component cables. I'm using the Wii remote and nunchuck.
This is a capture of me playing through the 800cc National Series Circuit mode of Wave Race for the Game Boy. This is not an emulator. This footage was captured directly from my GameCube using my Game Boy Player with progressive scan mode enabled (you'll need the GameCube's component cables to do this and your model of GameCube must support component out as well).
As I recall, one of my friends owned Wave Race on the Game Boy back during the early/mid '90s, so that was how I first got to play this game. Wave Race didn't really leave a strong impression on me, but I thought it was decent game. I later got hooked on Wave Race 64 when I received my Nintendo 64 for Christmas of 1996, and I decided that I should get this game as well.
I probably bought my copy of Wave Race for the Game Boy around 1997 or 1998. I was in Best Buy when I spotted the Player's Choice version for less than $30, and I decided to get the game so that I would have a four-player game for my Game Boy. However, I didn't get to try out the four-player mode until a few years ago.
Unfortunately, while this isn't a bad game, I think it's the weakest in the series. The Wave Race series is generally known for its amazing 3D wave effects, which impact how you race through each course. But since this is a 2D game with limited graphical capabilities, it doesn't feature any of that. Also, without a slew of items in which to attack other racers (a la RC Pro Am), the top-view racing gets a little boring.
For this playthrough I completed the National Series Circuit on the 800cc speed setting. This speed setting is the only way to race on all 8 courses. I managed to place first overall, and since I earned at least 31 points, I managed to unlock the World Series.
I've read that the AI doesn't actually increase in difficulty in the World Series. It just requires you finish with more points, and it gives you the actual ending to the game. In any event, I don't feel like putting that much effort into this game, so I'm just showcasing the National Series.
Recorded with the Hauppauge HD PVR and the GameCube's component cables at a native 60 frames per second. I'm using an original model Game Boy Advance as a controller by way of the Game Boy Advance/GameCube Link Cable.
This is part 9 of my 100% playthrough of Quake on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using a real Quake cartridge. I'm playing on Nightmare difficulty.
In this ninth part I completed Map 9: The Crypt of Decay, and accessed the secret exit to hidden Map 12: The Underearth.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
This is part 13 of my capture of me playing through the Quest mode in Vigilante 8 on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using an actual Vigilante 8 cartridge. I'm playing on Unleaded difficulty.
In this final part I completed all of the missions for "Y" The Alien.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
This is part 3 of my capture of me playing through the Quest mode in Vigilante 8 on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using an actual Vigilante 8 cartridge. I'm playing on Unleaded difficulty.
In this third part I completed all of the missions for Sheila.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
The TPC Launcher is great for reaching people when you don't have line of sight.
Recorded with the Hauppauge HD PVR and the Wii's component cables. I'm using the nunchuck and Motion Plus.
This is part 2 of my 101% playthrough of Donkey Kong Country for the SNES. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Super Nintendo using a real Donkey Kong Country cartridge.
In this second part I completed the Monkey Mines area.
Recorded with the Hauppauge HD PVR and the official SNES S-video cable at 60 frames per second. I used a Toshiba model D-R550 DVD Recorder to upconvert the SNES's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard SNES controller.
This is part 21 of my capture of me playing through Final Fantasy II (aka Final Fantasy IV) for the SNES. This is not an emulator and was not played on the Wii Virtual Console. This footage was recorded directly from my Super Nintendo using an actual Final Fantasy II cartridge.
In this twenty-first part I headed toward the Lunar Core and obtained the remaining weapons and gear.
Wyvern boss fight - 1:23
Plague boss fight - 10:56
D. Lunar boss fight - 12:38
Ogopogo - 22:25
Recorded with the Hauppauge HD PVR 2 and the official SNES S-video cable at 60 frames per second. I'm using a standard SNES controller.