http://www.knoxgamedesign.org/1695/distributing-your-game-knox-game-design-september-2021/
An overview of various ways to distribute your video game. First, a historical look at various physical media that can be used for distributing digital content. Then a look at multiple online sites that provide hosting and marketplaces for video games.
0:24 - History of physical media
10:16 - Itch.io
15:30 - GameJolt
17:27 - Kongregate
18:09 - Newgrounds
18:49 - Windows (XBox) developer
20:13 - Google Play developer
20:42 - Humble Store
...
https://www.youtube.com/watch?v=9_KXyYiGB4Y
Gameplay video of digital board game Gomen-Nasai. See https://levidsmith.com/games/gomen-nasai for full details and information.
...
https://www.youtube.com/watch?v=7Pyc9zYh9eg
Many new updates to the Sky Combat game, which I am developing in the Godot Engine. Entirely new title screen with logo created in Blender. Player collisions with enemies now working. Changed text label type and font. New sound effect when jet is damaged. HUD icons for displaying health and missile cooldown.
...
https://www.youtube.com/watch?v=7GnJAcCrxng
http://www.knoxgamedesign.org/1568/mazes-knox-game-design-february-2021
How to generate mazes using Prim’s and Kruskal’s algorithm. Example implementations in Unity with C#. Methods for solving mazes. Demonstration of maze generators available on the web.
...
https://www.youtube.com/watch?v=-QYb-Rt89fQ