If you like this and want to check out any future streams you can head to my Twitch channel here: http://www.twitch.tv/8bitcerberus where you can watch me fail live, or of course I'll be uploading them here afterward, as well. Keeping a record of my ineptitude. It's what I do!
PC specs: Intel Haswell i7 4770 3.4GHz w/ 16GB DDR3 Gigabyte GA-Z87-HD3 EVGA GTX 670 2GB 256GB SSD + lots of spinning platters for storage
Mic: Audio Technica ATR2500
Video/Audio recording: Open Broadcaster Software Nvidia ShadowPlay Elgato GameCapture HD Audacity Mumble TeamSpeak
Get Tomb Raider here: http://store.steampowered.com/app/203160/
Playing through Tomb Raider again, as a warm-up for Rise of The Tomb Raider. And with some recent updates to the Steam Controller configuration I wanted to update my profile and take advantage of some new techniques I’ve picked up over the last year of gaming with the Steam Controller. -- Watch live at http://www.twitch.tv/8bitcerberus
Note: If you see a “Media Offline” flash on the screen for a frame that’s apparently a somewhat common issue with DaVinci Resolve where if the hard drive can’t quite keep up for whatever reason (probably because it’s simultaneously being read from, and written to), rather than slowing down the render a bit, it will instead just mark the frame as offline and keep going and that has made it into the final export at least once that I’ve noticed. Keeping my fingers crossed that it doesn’t happen too often because that’s kind of infuriating, and re-rendering would not fix it, may just put the “offline” frames in different places or make the problem worse.
I may move my working footage to an SSD in the future to see if that fixes things. Problem with that is the space required when a single session of recording can be 30-50 gigs and I usually work with more than one session at a time. Might experiment with rendering out to another drive, too, see if that gets around the problem without eating up all my SSD space so it won’t be reading and writing on the same drive.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
DaVinci Resolve
Audacity
Discord
Mumble
TeamSpeak
...
https://www.youtube.com/watch?v=eWH09555azI
Get Rise of the Tomb Raider here: http://store.steampowered.com/app/391220/
Finally getting to play through Rise of the Tomb Raider! After my warm up with 2013’s Tomb Raider running with the Steam Controller, I’m jumping right in to Rise with nearly the same profile, only minor alterations. The Steam Controller is once again proving to be by far my favorite way to play games. -- Watch live at http://www.twitch.tv/8bitcerberus
Note: If you see a “Media Offline” flash on the screen for a frame that’s apparently a somewhat common issue with DaVinci Resolve where if the hard drive can’t quite keep up for whatever reason (probably because it’s simultaneously being read from, and written to), rather than slowing down the render a bit, it will instead just mark the frame as offline and keep going and that has made it into the final export at least once that I’ve noticed. Keeping my fingers crossed that it doesn’t happen too often because that’s kind of infuriating, and re-rendering would not fix it, may just put the “offline” frames in different places or make the problem worse.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
DaVinci Resolve
Audacity
Discord
Mumble
TeamSpeak
...
https://www.youtube.com/watch?v=ljDcQsF8NZk
This is something I’ve been wanting to do for a long time, to play all of the Zelda games in chronological order. But for whatever reason, be it work, or just laziness, I’ve put it off and put it off. But now there’s a new Zelda on the horizon and I’ve decided it’s time to just suck it up and get down to business!
So here we are, at the beginning… The Legend of Zelda: Skyward Sword
This is the story of the beginning, the start of the tale that would be passed down generation to generation of a girl, a monster bent on destruction, and a boy who was brave enough to fight. This is where it all begins, the Master Sword, Link and Zelda’s entwined fates, and the demon who placed a curse upon them, to eternal struggle, to be reincarnated time and time again through the millenia, and of the kingdom of Hyrule.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
...
https://www.youtube.com/watch?v=B65LE3C69VQ
Get Skyrim here: http://store.steampowered.com/app/72850/ or the Legendary edition with all DLC is available here: http://store.steampowered.com/sub/28187/
Part 1 - Alternate Start, SkyUI, Vanilla intro vs. Realistic Lighting Overhaul intro: http://youtu.be/sy_u8h12drw
Part 2 - MCM Configs, Enhanced Camera, Extended UI … not much else, skip if you want: http://youtu.be/t51HH-oUoM8
Part 3 - Dawn of Skyrim Series, Wet & Cold, MoreHUD, A Quality World Map, Better Fast Travel, Inconsequential NPCs, SkyTEST, Footprints... and goddamn vampires: http://youtu.be/Jo_LK-nOvAQ
Part 4 - Expanded Towns and Cities, Harvest Overhaul, No Snow Under The Roof, Better Dynamic Snow, Realistic Water Two, Better Shaped Weapons, Arissa, Designs of The Nords, Wet & Cold: Holidays, Immersive Armors, Immersive Weapons, Oblivion Gates In Cities: http://youtu.be/CNJgQeh73qk
Part 5 - Interesting NPCs, Lorkahn’s Vision - Night Sky, Atlas Map Markers, Better City Entrances, Immersive Settlements… more goddamn vampires. And butterflies: http://youtu.be/hznCpugwt04
Part 6 - Skycity. Here there be dragons - Deadly Dragons, Dragon Combat Overhaul: http://youtu.be/CVxTf1Klhr4
Just messing around, testing some mods, getting ready for my LP that I’m hoping to get started in January when I get back from the holidays visiting friends and family. This is part of a 6 hour live stream that I fortunately was recording locally, because apparently I had the mic muted on the stream without realizing it. The whole damn stream. And I’m just chatting away, explaining what mod we’re looking at, or trying to figure out why it was so choppy (sorry about that, BTW, I’ve fixed the problem now, but it wasn’t until after the stream. It isn’t as bad as the starting area the whole time though, so don’t let that scare you off.)
PC specs:
Intel Haswell i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
EVGA GTX 670 2GB
256GB SSD + lots of spinning platters for storage
Headset/Mic:
Steelseries Siberia V2 USB
Sometimes I use a Rock Band USB mic, but mostly just the headset mic.
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
Audacity
Mumble
TeamSpeak
Video editing:
Lightworks
Blender
...
https://www.youtube.com/watch?v=hznCpugwt04
Get Tomb Raider here: http://store.steampowered.com/app/203160/
Playing through Tomb Raider again, as a warm-up for Rise of The Tomb Raider. And with some recent updates to the Steam Controller configuration I wanted to update my profile and take advantage of some new techniques I’ve picked up over the last year of gaming with the Steam Controller. -- Watch live at http://www.twitch.tv/8bitcerberus
Note: If you see a “Media Offline” flash on the screen for a frame that’s apparently a somewhat common issue with DaVinci Resolve where if the hard drive can’t quite keep up for whatever reason (probably because it’s simultaneously being read from, and written to), rather than slowing down the render a bit, it will instead just mark the frame as offline and keep going and that has made it into the final export at least once that I’ve noticed. Keeping my fingers crossed that it doesn’t happen too often because that’s kind of infuriating, and re-rendering would not fix it, may just put the “offline” frames in different places or make the problem worse.
I may move my working footage to an SSD in the future to see if that fixes things. Problem with that is the space required when a single session of recording can be 30-50 gigs and I usually work with more than one session at a time. Might experiment with rendering out to another drive, too, see if that gets around the problem without eating up all my SSD space so it won’t be reading and writing on the same drive.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
DaVinci Resolve
Audacity
Discord
Mumble
TeamSpeak
...
https://www.youtube.com/watch?v=BQSCan1Rh1Q
Get LIMBO here: https://www.humblebundle.com/store/p/limbo_storefront
If you've missed a stream I'm keeping a running playlist going here: http://www.youtube.com/playlist?list=PLzYTeLFR5EXSLJkujD3WiaxfsfB8FDiGX
If you like this and want to check out any future streams you can head to my Twitch channel here: http://www.twitch.tv/8bitcerberus where you can watch me fail live, or of course I'll be uploading them here afterward, as well. Keeping a record of my ineptitude. It's what I do!
PC specs:
Intel Haswell i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
EVGA GTX 670 2GB
256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
Audacity
Mumble
TeamSpeak
Video editing:
Lightworks
Blender
...
https://www.youtube.com/watch?v=-iUcSBuZUVg
This is something I’ve been wanting to do for a long time, to play all of the Zelda games in chronological order. But for whatever reason, be it work, or just laziness, I’ve put it off and put it off. But now there’s a new Zelda on the horizon and I’ve decided it’s time to just suck it up and get down to business!
So here we are, at the beginning… The Legend of Zelda: Skyward Sword
This is the story of the beginning, the start of the tale that would be passed down generation to generation of a girl, a monster bent on destruction, and a boy who was brave enough to fight. This is where it all begins, the Master Sword, Link and Zelda’s entwined fates, and the demon who placed a curse upon them, to eternal struggle, to be reincarnated time and time again through the millenia, and of the kingdom of Hyrule.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
...
https://www.youtube.com/watch?v=vO9Iq-ZpFMQ
Zelda goes back to it’s roots with by far the most ambitious game of the series. It’s finally here! The wait is over.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Blue Yeti - Blackout Edition
Video/Audio recording:
Open Broadcaster Software
Elgato GameCapture HD
DaVinci Resolve
...
https://www.youtube.com/watch?v=Ymb5kSlGuvg
Zelda goes back to it’s roots with by far the most ambitious game of the series. It’s finally here! The wait is over.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
Video/Audio recording:
Open Broadcaster Software
Elgato GameCapture HD
...
https://www.youtube.com/watch?v=4r9UnAQr_sE