WARNING: There is profanity in this video, so children viewership is not recommended. You've been WARNED!
[Please comment and/or rate the video, constructive feedback and comments are ALWAYS welcome!]
Final Fantasy: Mystic Quest was created and published by Squaresoft (now Square Enix) and was released on the Super Nintendo.
Recording, gameplay and commentary done by me.
NOTE: This LP is a replay of an older LP with the intention to better represent the game and provide a comparison from the older LP of this game to now.
Some more information on the enemies courtesy of Final Fantasy Wiki:
Twinhead Hydra: http://finalfantasy.wikia.com/wiki/Twinhead_Wyvern
After this boss fight, we do one of the most annoying sections of Doom Castle, the Pazuzu's Tower section. While not as long as Pazuzu's Tower thankfully, it is definitely with all the annoyances. The only promising thing is that Doom Castle forgot to install an elevator at least.
Enjoy the video!
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https://www.youtube.com/watch?v=MujlSm0hEUU
WARNING: There is profanity in this video stream. Children viewership is not recommended! You have been WARNED!
Stream was done on 8/9/2015.
Link to the Stream Channel: https://www.twitch.tv/waddlerd
Ray is one of the cool guys in the stream call with me: https://www.youtube.com/user/MageKnight404
Ron, when present, is the other guest in the stream call: https://www.youtube.com/user/MageEdge100
Cal, when present, is the latest guest in the stream call: https://www.youtube.com/user/CalMc1234
Enjoy the stream segment!
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https://www.youtube.com/watch?v=RMtMel2MrEg
WARNING: There is profanity in this video stream. Children viewership is not recommended! You have been WARNED!
Stream was done on 5/9/2015.
Link to the Stream Channel: https://www.twitch.tv/waddlerd
Ray is one of the cool guy in the stream call with me: https://www.youtube.com/user/MageKnight404
Ron is the other guest in the stream call: https://www.youtube.com/user/MageEdge100
As Rasten and Serge get stuck with HIM, we start to learn more about these two and that Serge might be more than just some thief. Niko, shut up! Men are talking... But we start to switch focus like crazy as things start to build up to the big challenge lying in wait at the end. Just how screwed are we?
Enjoy the stream segment!
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https://www.youtube.com/watch?v=Jhl5sJ5RJuY
Sonic Robo Blast 2 was developed by Sonic Team Junior and published by a 28K Dialup modem. Sonic, Tails, Knuckles and Dr. Robotnik/Eggman is copyrighted by Sega.
NOTE: This version is 2.2.4, and there is a new version (v2.2.6) with updates that might enhance your enjoyment! I will continue this Let's Play with v2.2.4.
SRB2 Website: https://www.srb2.org/
SRB2 Wiki: https://wiki.srb2.org/wiki/Main_Page
Low-Poly Models Mod: https://mb.srb2.org/showthread.php?t=43750&page=2
Black Core Zone is where everything goes down. This is basically the gauntlet of the game and it starts off with one of the hardest levels in the game. You will only experience a harder challenge in the appropriately named "Challenge Levels". Reason why? It's a race against Metal Sonic and... the course is relentless. While he is moving alongside you, he is not the main threat. In fact, you cannot interact with him, but he is an indicator of how screwed you are as you go through the course's traps and tricks that will break you if you do not get it down. The layout is fast-paced and likely will not be done on your first time, or... the additional 5-10 times after. It is a common example of learning the course layout and running through it with near perfection. Platforming, spikes, lava, conveyor belts, laser beams and the hardest room in the game await you throughout the stretch. But if you complete this daunting task, just know that you will be greatly rewarded.
Your reward? A very satisfying and engaging battle with Metal Sonic on a high-speed elevator deeper into the core. This boss isn't an easy fight either. He will do his best to make those 8 hits difficult to get, trying to bait you into danger and evading your initial attack. Of course, he will go offensive and he will use a large variety of attacks. Energy balls in various formations, frequency and undoubtedly pinpoint accurate. You'll have to wait closely and listen attentively to know what to expect and when to react. After doing enough damage, he'll start using his own body as a weapon and begins bouncing around the arena like a pinball, pausing to re-orient himself and re-target you. After 8 direct hits, the battle ends... and the anticipation begins...
What does Eggman have in store for you after that? Watch and find out!
Enjoy the video!
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https://www.youtube.com/watch?v=z-MCwfFRsPw
Sonic Robo Blast 2 was developed by Sonic Team Junior and published by a 28K Dialup modem. Sonic, Tails, Knuckles and Dr. Robotnik/Eggman is copyrighted by Sega.
NOTE: This version is 2.2.4, and there is a new version (v2.2.6) with updates that might enhance your enjoyment! I will continue this Let's Play with v2.2.4.
SRB2 Website: https://www.srb2.org/
SRB2 Wiki: https://wiki.srb2.org/wiki/Main_Page
Low-Poly Models Mod: https://mb.srb2.org/showthread.php?t=43750&page=2
Red Volcano Zone, not to be confused with Red Mountain Zone, is currently a short zone. Unfortunately, the sweetness was melted along with the rings you will lost if you fall into the lava at any time. Platformer intensity goes up another level where platforms beneath you will either sink or crumble and the environment hazards will gladly grant you a quick or cruel death if you're not careful. Using Tails here willy nilly is also not a great idea, but still possible. But... the ENEMIES... Flaming fireflies, grabby pterodactyls, and bombing dragonpillarflies will be the cast of characters strewn about this molten place.
This zone is only a single act at the moment, but to make up for it, the difficulty is probably at the highest peak. Jumps will count, carelessness will be punished and you'll be glad that lava is not a death pit. If you aren't comfortable with the controls yet, this place will feel like a brick wall. Feel free to utilize Tails in the outdoor areas, the only place you'll be able to breathe a little. This place will also be fun when you have seven Chaos Emeralds with a certain blue blur. And if you're curious, there is a gimmick. Remember Super Mario Galaxy? Well, it seems like Sonic is trying to take a page from one of those motion-controlled sequences involving a ball...
Just be glad there's only ONE act... for now...
Enjoy the video!
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https://www.youtube.com/watch?v=Onh2WSdMqAs
Musical Reference Sources
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Professor Layton VS Ace Attorney OST - Layton's Theme [Extended]: https://www.youtube.com/watch?v=f5Ebz58jzlI
Objection! 2012 (English Court Site) - Extended: https://www.youtube.com/watch?v=ZVJDGes4Fj4
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Channel Shout-Outs:
Picarats: https://www.youtube.com/user/Picarats
IschmarVI: https://www.youtube.com/user/IschmarVI
37Kaminari: https://www.youtube.com/user/37Kaminari
Bolt2nd: https://www.youtube.com/user/Bolt2nd
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Update Announcements done by me
Music used in the video is copyright by Level 5 Studios and Capcom and their respective composers.
Channel Shout-Outs are credited for the inspiration of the video.
No profit is being made from this video and is purely for recreation and hobby-filled pursuits.
To check out the Mega Man X2 video, here it is: http://youtu.be/UFN64XxStBg
For the update video itself, I've also came to realize that I have left some bridges unfinished. Mainly some LPs that are in limbo, started but not completed. I think I'd like to do one of two things to them. Start off and re-do them again or to just tear them down so that the videos don't just lead people into an abyss of "What happens next?" I'm going to look through my playlists and videos, determine which Let's Plays need to be started over and completed and which ones will go to the fire.
Here are my Let's Plays/Projects that are currently in question and have not been completed for various reasons:
Metroid Prime 2
Mystical Ninja Starring Goemon
Ys: The Oath in Felghana
Pokemon Black
Super Mario RPG: Revolution Bestiary Analysis
Tecmo Secret of the Stars
Here are the current Projects/Let's Plays going on right now:
Resident Evil 4: Wii Edition
Super Mario 64
Quackshot Starring Donald Duck
Here are my ideas for future projects/Let's Plays:
Mario Golf N64 AI Studies
Kirby Super Star
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My thoughts and basis for this update: I've recognized some things about the internet, YouTube and the current society of the world. We are a disjointed, fragmented global community thanks to the wonders of the internet and globalization. Nationalism is not as prevalent as it has been in the past. People aren't as readily aligned with their country as one might have noticed. People are more distrusting of superiority and the jobs they'll accomplish to keep the peace within their boundaries. Looking at it now, I realize a really good idea behind my channel and the changes I think I'll have to enact with my videos. I feel that the first place to start is to express my gratitude and to give thanks to those that provide information, inspiration, resources and to acknowledge that they had a part in the making of this video. The
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https://www.youtube.com/watch?v=oFYc_uGa4bs
WARNING: There is profanity in this video stream. Children viewership is not recommended! You have been WARNED!
Stream was done on 5/30/2015.
Link to the Stream Channel: https://www.twitch.tv/waddlerd
Ray is one of the cool guys in the stream call with me: https://www.youtube.com/user/MageKnight404
Ron is the other guest in the stream call: https://www.youtube.com/user/MageEdge100
Well, that's certainly gratitude for you. We smack around the ACTUAL polluters and we get grilled by the one that believes L'Arc and friends were screwing up the ecosystem! Well, after things get corrected with a different kind of sun shower, we finally get Rufunga's confused and confusing-looking self! Yaaaayyy....
Anyway, we're all done with the optional stuff in this area, barring any quests from the guild (which I don't care about at this point). So, it's time to rest at Topazion and then skip along to Jada.
Wow, we're really doing this, aren't we?
Enjoy the stream segment!
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https://www.youtube.com/watch?v=x7viIR21wyw
WARNING: There is profanity in this video stream. Children viewership is not recommended! You have been WARNED!
Stream was done on 7/5/2015.
Link to the Stream Channel: https://www.twitch.tv/waddlerd
Ray is one of the cool guys in the stream call with me: https://www.youtube.com/user/MageKnight404
Ron, when present, is the other guest in the stream call: https://www.youtube.com/user/MageEdge100
Cal, when present, is the latest guest in the stream call: https://www.youtube.com/user/CalMc1234
Enjoy the stream segment!
...
https://www.youtube.com/watch?v=hQdw6D0JWD8
Mega Man X, Zero, Sigma and Vile are copyright of their creators.
Mega Man X was developed and published by Capcom.
Mega Man X: Soft Type was created by Hart-Hunt.
Five Mavericks Down, three to go! Armored Armadillo and Launch Octopus are up next on our road of Maverick mashing.
The former has holed himself in a gallery of sorts. A long horizontal trip complete with mine carts, miners and some boring machines with some high-octane fuel! Considering that we got another cavern-like system, bring some Batton Bone repellent and keep your eyes open for the original model!
The owner of the mines is a stout, sturdy stalwart looking to slam into you like a bouncy ball while pelting you with energy blasts; sometimes reflecting your blasts in explosive fashion! Electric Spark will be a good way to lead in if you have it.
Launch Octopus obviously resides in the ocean, but his level takes place in terrain that's flat, littered with spikes and offering a barrage of mini-bosses that you'll need to take down. The stage doesn't offer much in terms of obstacles or level design, but you'll get used to the marvels of underwater physics. Just be sure to know the new weaknesses of your foes! Launch Octopus is a frustrating jerk, gladly jumping around and spamming the arena full of missiles and seeking fish; following up with a whirlpool attack that'll drag you into a life-leeching attack. A good use of Boomerang Cutter or a fair use of Rolling Shield will make this fight a little more bearable, just try not to get blasted too much.
Link to download the patch and more information is here: http://ngplus.net/index.php?/files/file/16-mega-man-x-hard-type/
Here's the list of the changes below:
- AI changes: Regular enemies, bosses and minibosses have had their AI enhanced, making them more responsive and faster, among other things.
- Enemy stat rebalances: Enemies have had their HP rebalanced and they usually deal more damage.
- Player stat rebalances: Ammo has been reduced, and each of the weapon's costs have been rebalanced. Damage done by weapons have been rebalanced as well (The Hadouken isn't a 1-shot anymore), both against regular enemies and bosses. Some weapons had their speed rebalanced. The body upgrade has been nerfed to 25% damage reduction.
- Infinite lives.
- Dialogue changes.
- Death counter in the pause screen.
- Each of the bosses can now be rebattled.
- Each of the Maverick stages can be exited without having beaten it first.
- Hadouken capsule only requires 1 visit. Doesn't require all stages beaten.
- Custom Title.
- Other rebalances and small additions.
Enjoy the video!
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https://www.youtube.com/watch?v=eYfan2s7bTI