►► Don't forget to like and subscribe for more ◄◄ #larianstudios #baldursgate #rpg Early Access of this awesome game being worked on by Larian Studios. ... https://www.youtube.com/watch?v=6QZcLaByut8
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#helltaker #secondcircle #waifu
First date with Justice in the Helltaker Fan Game Second Circle. The game is currently a demo and is a work in progress. This is the version 0.30 update.
You can support the developers here and download the game here.
►https://helldev103120.itch.io/the-second-circle
*Changelog*
v0.30
-Second Dates Implemented
-Slight Soundtrack Update
-10 new CGs to unlock
-Revamped CG Gallery
-More responsive and quicker load times (I hope)
-Many backgrounds of unknown origin replaced
-Intro scene altered to remove unnecessary confusion.
-Slight improvements and enhancements to the original first dates.
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https://www.youtube.com/watch?v=e5dTpDMHO18
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Drakengard 3 Part 43 - One's Chapter Verse 3 [60fps HD]
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https://www.youtube.com/watch?v=bKA__fbbVr0
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How to find Dusk of Oolacile in Darksouls Remastered. This is necessary in order to go into the DLC.
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https://www.youtube.com/watch?v=9cGaKF2eres
#codevein, #longplay, #darksouls
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Code Vein Walkthrough - Part 29 - Successor of the Claw (True HD)
Code Vein is an action role-playing game co-developed by Shift and Bandai Namco Studios and published by Bandai Namco Entertainment for PlayStation 4, Xbox One, and Microsoft Windows. It is set in a post-apocalyptic dystopian setting with vampire themes, including "gifts" from the consumption of blood, and other supernatural abilities. It was released on September 26, 2019.
Gameplay
Code Vein is an action role-playing game set in an open world, post-apocalyptic dystopian environment and played from a third-person perspective. Its gameplay is inspired by the Dark Souls series of games, and the animation is inspired by God Eater 3, also developed by Shift and published by Bandai Namco.
Plot
Set in the near future, the world falls to a great cataclysm of uncertain origins or nature. Revenants, vampire-like beings, were created from dead humans to fight against the calamity using a parasite that attaches to the heart. Revenants will resurrect after death, at the cost of losing random memory, and if the heart is destroyed a Revenant will die in truth. If a Revenant does not consume human blood they will frenzy and become lost-- cannibalistic and feral and beyond any hope of saving. In the recent past, the Queen of the Revenants herself frenzied, requiring even more Revenants be produced to put her down in Operation Queenslayer.
The player character awakens in the ruins of a city known only as Vein with a girl in white, who guides them to a Bloodspring, a plant that, when exposed to the player characters blood, produces Blood Beads-- ampules of a fluid identical to human blood. The pair are captured by slavers who use their thralls to collect blood beads for them, and it is revealed that Vein has been enclosed in the Gaol of the Mists: A barrier of impassible red mist. Vein is also filled with Miasma after the death of the Queen, which causes bloodthirst in Revenants and rapidly causes them to Frenzy. Revanants must wear filtration masks to tolerate this, but in areas of dense Miasma this is ineffective, limiting the area sane Revenants can occupy. The situation in Vein has become unstable as the Bloodsprings have begun to fail to produce Blood Beads, a situation impossible to remedy for the springs and the medicine used to treat them were all produced from the Queen's blood. The scarcity of blood beads, and the protection of the very few humans left by the provisional government, is destroying what little civility between groups there is.
The Player and Io meet Louis, who sees the Player successfully make contact with the vestige of a Lost without becoming frenzied, acquiring that Lost's Blood Code (a unique proper
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https://www.youtube.com/watch?v=n6RC7DVwTYQ
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Dynasty Warriors 8 Xtreme Legends - Wei Part 5 - Pacification of Jing Province
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https://www.youtube.com/watch?v=88LdeupoHf0
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Visit my site for Reviews and Info: Retronomicon - http://retronomicongames.com
Gameplay recorded by Retronomicon (NVSGamer)
Super Air Zonk" for the TurboGrafx CD, released in 1993, is a side-scrolling shoot 'em up game featuring a futuristic setting and unique, cartoonish visuals. Here's a review:
Gameplay (8/10): "Super Air Zonk" offers fast-paced shoot 'em up action. Players control Zonk, a cybernetic hero, maneuvering through horizontally scrolling levels while shooting enemies and dodging projectiles. The gameplay includes various power-ups, transformations, and frenetic boss battles, offering an engaging experience.
Graphics & Visuals (9/10): Visually, the game shines with colorful, cartoon-inspired graphics. The vibrant and detailed sprites, along with imaginative enemy designs and whimsical environments, contribute to its unique charm.
Sound & Music (8/10): The game features a catchy and energetic soundtrack, complementing the gameplay perfectly. The upbeat tunes and quirky sound effects add to the game's lively atmosphere.
Level Design (8/10): "Super Air Zonk" presents creatively designed levels with diverse enemy patterns and challenging bosses. The game introduces varied gameplay mechanics throughout, keeping the gameplay fresh and engaging.
Replayability (7/10): With its enjoyable gameplay and zany aesthetic, "Super Air Zonk" offers moderate replay value. Players might return to discover hidden secrets or try to beat their high scores.
Legacy & Impact (7/10): Regarded for its unique style and entertaining gameplay, "Super Air Zonk" has gained appreciation among retro gaming enthusiasts, although its impact might be more within enthusiast circles.
Overall (8/10): "Super Air Zonk" on the TurboGrafx CD delivers an entertaining and eccentric shoot 'em up experience. Its colorful visuals, energetic music, and engaging gameplay make it a standout title within the platform's library and a must-play for fans of the genre.
Chapters:
0:00 Game Start
0:20 Background Story
3:14 Sea Stage
6:36 Sea Stage Boss - Sharkmarine
7:52 River Stage
10:58 River Stage Boss - Mecha Flamingo
12:47 Factory Stage
19:58 Factory Stage Boss - Iron Heart
21:27 TV Stage
25:49 TV Stage Boss - Game Panel Rocket
27:46 Doublehead Stage
31:48 Doublehead Stage Boss - Doublehead
33:42 Moonhead Stage
37:49 Moonhead Stage Boss - Moon Head
39:35 King Stage
43:13 Doublehead Mutant Boss
45:32 Moonhead Redux Boss
47:55 Mecha Salamander Boss
49:22 King Final Boss
50:57 Ending
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Twitter - http://www.twitter.com/#!/nvsgamer
This channel features instructional & highly edited video game guides, walkthroughs, speedruns and other uniquely transformative videos. My own personal gameplay, extensive editing & creative input are clearly added into each video, ensuring that all videos adhere to YouTube's partner program guidelines. My walkthoughs take tremendous amounts of work & editing so that all videos are straight to the point & can be used as professional video game guides. I have spent thousands of hours practicing & mastering games before recording to ensure the highest quality gameplay possible. All gameplay is my own & is recorded and edited solely by me. Permission to upload each game was provided by the game publisher.
#beatemup #turbografx #turbografxcd
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https://www.youtube.com/watch?v=L_lQiwLvLUM
#titanfall, #pcgames, #fps
Hi all, welcome to my Titanfall 2 playthrough. Hope you enjoy and don't forget to subscribe for more content.
Titanfall 2 is a science-fiction first-person shooter video game and a sequel to Titanfall. It was developed by Respawn Entertainment and was released on Xbox One, PlayStation 4 and Microsoft Windows on October 28, 2016.
Become One
— The game's official tagline
Titanfall 2 is a science-fiction first-person shooter video game and a sequel to Titanfall. It was developed by Respawn Entertainment and was released on Xbox One, PlayStation 4 and Microsoft Windows on October 28, 2016.
Characters and setting Edit
The game is set five years following the destructive Battle of Demeter in the original Titanfall. The Militia have gained significant ground in the Frontier War, and IMC forces are on the defensive. The Militia's campaign leads them to the IMC world of Typhon, the planet that serves as the central focus of the game's story.
The player plays as the Militia Rifleman Jack Cooper, as he is forced to become a Pilot against all odds. The Titan BT-7274 serves as the deuteragonist of the game.
Campaign
"The Pilot's Gauntlet"
"BT-7274"
"Blood and Rust"
"Into The Abyss"
"Effect and Cause"
"The Beacon"
"Trial By Fire"
The Ark "
"The Fold Weapon"
Gameplay
Pilot gameplay
Pilot gameplay follows the same basic lines as the first game, in regards to basic mechanics. However, the health of players has been drastically lowered, and Time-To-Kill (TTK) is much lower than the first, making fast reflexes more of a priority.
A new mechanic, sliding, has also been added. Crouching while sprinting or otherwise moving will allow the user to slide across the ground for a short time, preserving momentum and allowing for slide-hops for quick traversal of the arena.
Weapons
The armory of Titanfall 2 was greatly expanded since the first game. On launch, Titanfall 2 had 20 Pilot Primary weapons and 8 Pilot secondary weapons. Unlike the first game, which featured primary weapons, secondary weapons and an Anti-Titan weapon, the AT and Sidearm roles were now in the same category, and choosing one meant sacrificing the other, allowing a trade-off between specialty and versatility. This secondary weapon category included 4 sidearms and 4 AT weapons. Of these weapons, every single Titanfall weapon returned in some form or another (The R-101C Carbine replaced with the R-201 Assault Rifle, the G2A4 Battle Rifle replaced with the G2A5 Battle Rifle etc).
After the game's launch, two weapons were added through DLC; the B3 Wingman Elite and R-101C Carbine.
Of particular note is the Smart Pistol. Due to its reputation amongst the playerbase, the Smart Pistol has now been relegated to a one-use Boost, as o
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https://www.youtube.com/watch?v=tnYSjO49kHE