Metal Slug 3 Survival Hack (Neogeo, arcade), Gameplay, Marco and Eri, メタルスラッグ
Metal Slug 3 Survival Hack (mslug3, Neogeo, arcade) - メタルスラッグ
Metal Slug 3 Survival is a hack of Metal Slug 3 that also has features similar to the other Metal Slug hacks played previously, the ability to take multiple hits before dying but having a single life per coin. This hack also have special, but different than the others, it has 2 instead of a single one, here you press Start to execute 1 of the specials and D to execute the other. We played it online on Fightcade.
The gameplay settings are:
Player 1 Emmanuel (Marco, Fio) Player 2 Me (Eri) Difficulty: Level 8
I recommend you to play it, but play it already knowing things are going to be nasty, this is one of those hard hacks.
As I keep creating these custom patches, the more I better understand how things work, for this one I learned better how to handle some barrels and enemies that were spawning outside of the default script. After this one, I believe I know how to make a patch like that for all stages.
Different than the other editors that are almost 100% done, this one is very early so it might take some time to be ready.
This is a test of a hack of the arcade game Fighter's History Dynamite or Karnov's Revenge.
In this video, I tested the new version of Matlok, he got a new move called Walkover Kick, a new move added to improve doing combos with him, to execute it you have charge D-U + Punch, he also got a super version of this move called Loop Walkover Kick, so he can also have a good super move, the inputs to execute it is charge D-QCF-UF + Punch, and last his Loop Hurricane is now a super too, it was a little bit improved, but it is still a not so good move.
Stay tuned for gameplays of the other characters.
Super Street Fighter 2 Turbo New Legacy Hack - スーパーストリートファイターII X
Super Street Fighter 2 Turbo The New Legacy v0.8 is an incredible hack of Super Street Fighter 2 Turbo made by Born2SPD.
This amazing hack has a lot of changes with the idea of improving the balance of the game, fixing several bugs and adding new features.
As you play the game, you can easily see some of the new features like 30+ colors, being able to select Akuma without a cheat code, a random character select and many more. These are some matches I played recently online on Fightcade to check the v0.8, since I am rarely playing fighting games, I missed this update, so I wanted to check it out.
The matches were played online on Fightcade between:
Player 1 Opponent
Player 2 Me
The King of Fighters 2002 (kof2002, neogeo arcade) - ザ・キング・オブ・ファイターズ 2002 チャレンジ トゥ アルティメットバトル
Takuma is very similar to Chris in the sense that he doesn't have many combos options, even worse actually.
To give Takuma a little bit better damage output and more combo options like, good DM cancels and Max Mode cancels, some changes had to be done to his attacks, it will mostly look like the same, because they were made in a way that it won't be significant overall, but for combos it will indeed be significant.
The new changes are:
QCF + A: It still causes knockdown, but now the opponent can take more hits for a short period of time when their falling.
QCF + A: It can now be DM / SDM cancelled.
HCB + D: It now only knocks down if the opponent is in the air, and in case of knockdown, the opponent can take more hits for a short period of his falling animation, similar to robert F + B.
HCB + D: It can now be DM / SDM cancelled.
There were also changes to his Far D that has missing hitboxes, but that won't affect his combos and damage output.
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This is a test of a hack of the arcade game Fighter's History Dynamite or Karnov's Revenge.
In this video, I tested the new version of Ray, he got a new move called Dynamite Rush, very similar to Dynamite Tackle but he doesn't attack, its execution is F-F + Kick, and his Thunder Dynamite Tackle is now a super with 2x QCB + Punch being its execution.
Stay tuned for gameplays of the other characters.
Another set of matches of Samurai Shodown II Perfect, a hack under development by Bear.
For those who didn't watch the other videos about this hack, the game is heavily changed to bring a more dynamic gameplay, a better way to perform combos, several modifications to improve the balance of the game, and also bug fixes.
The matches were played between:
Big Bear Blue (P1)
BIG-PE (P2)
For those who like Samurai Shodown, this hack is a good one to have a look.
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Final Fight 3 - Final Fight Tough - ファイナルファイト タフ
Once more I bring you a gameplay of a game that is not a hack, there aren't much hacks for SNES beat'em ups out there.
This game is actually kind of nice, I prefer the european version because it runs at 50 FPS, which forces less the SNES hardware, causing way less slowdown.
For me, this game and Final Fight 2 are kind of underrated, I wish they were also released for the CPS1 or CPS2.
Overall, Final Fight 3 is not a hard game, even though I didn't play it for a long time, I started to play it a little bit recenlty and even on Expert it is kind of easy to do a 1CC.
Match played on Fightcade between:
Player 1: theodingmg (Dean, 1CC)
Player 2: Me (Lucia, 1CC)
Difficulty: Expert
I guess the next step is to achieve a no death run.
The Punisher Warriors Fast Fighting (punisher) - パニッシャー
The Punisher Warriors Fast Fighting is a hack of the arcade beat'em up The Punisher. This hack mostly modifies the enemies that are going to spawn, which means not all but most of the enemies that spawns in this hack is different than the ones that spawn in the original game. When playing this hack I didn't notice an increase of enemies, so this hack probably replaces one enemy with another one, so don't expect a drastic change, but the changes made are enough to make the game harder.
Considering this hack doesn't drastically increase the amount of enemies that spawns, it is not a very hard hack, it is actually a hack you can 1CC if you learn how to play it, I would say this hack is a nice one for those who never played a hack of The Punisher and feel like playing a different version of this game, the kind of hack I would call an introduction to the hack world, after you play a hack like that, if you like it, you start to look for other hacks until you end up playing crazy hacks with a massive amount of enemies.
Gameplay Settings
Player: Me (Punisher, some coins)
Difficulty: Normal
I used to be a very good The Punisher player, but I didn't play it for a long time, I am very rusty here, if I start playing it more often, I think I can 1CC this hack, if you like this game and is a good player, you will probably get a 1CC without much problems.
Final Fight AE Mad Gear's City (ffightaemgc) - ファイナルファイト
I was playing Final Fight AE Mad Gear's City Hack recently with a friend from South Korea, and then this insanity happened. I had more than one lifebar, as you guys can see, and it didn't matter at all, a molotov El Gado one tapped me to death, seriously, WHAT THE HECK? First of all, these enemies shouldn't attack like that, if you take a hit from them, it already doesn't make any sense, second WHY ALL MY HP DUDE, hahahahahahahahahah.
At first I was so confused, but after some time I laughed a lot from that, because it is actually very funny, I have never seen anything like that before in this hack, but I guess this hack is meant to be hard, so be ready for every kind of crap the game throws at you.
Player 1: Socoolgameplay (Cody)
Player 2: me (Guy, the bug victim)