10th Frame is a ten-pin bowling simulation game published by Access Software in 1986. Up to eight players can take part in open bowling or a tournament. It was released for the Amstrad CPC, Atari ST, Commodore 64, IBM PC compatibles, MSX, and ZX Spectrum.
Moon Cresta is a shoot 'em up video game released by Nichibutsu for arcades in 1980. In North America, it was licensed to Sega/Gremlin and Centuri, the latter releasing it in arcades as Eagle. Incentive Software published ports of Moon Cresta for the Amstrad CPC, Commodore 64, Dragon 32 and ZX Spectrum home computers. In 2022, the original arcade version will be included as part of the Sega Astro City Mini V, a vertically-oriented variant of the Sega Astro City mini console.
(Source - Wikipedia)
Video Lists Relating to this Video:
The Attract Mode Project: https://odysee.com/$/list/65ab4961214311756defe2d11fdbe96fbcfdd014
Old-School Arcade Theater: https://odysee.com/$/list/8f465b1c0aed90c91a012e33b087b9a80b29e25c
By The Numbers: COMING SOON!
The Full Monte: COMING SOON!
Moon Patrol (ムーンパトロール, Mūn Patorōru) is a 1982 arcade video game developed and released by Irem. It was licensed to Williams for distribution in North America. The player controls a moon buggy which can jump over and shoot obstacles on a horizontally scrolling landscape as well as shoot aerial attackers. Designed by Takashi Nishiyama, Moon Patrol is often credited with the introduction of full parallax scrolling in side-scrolling games. Most of the home ports were from Atari, Inc., sometimes under the Atarisoft label.
(Source - Wikipedia)
Ace Combat 4: Shattered Skies
PlayStation 2
NA Version
Cutscene #4a: Mission Briefing 04 - Blockade
Ace Combat 04: Shattered Skies (released as Ace Combat: Distant Thunder in Europe) is a 2001 combat flight simulation video game developed and published by Namco for the PlayStation 2. It is the fourth entry in the Ace Combat series and the first in the series to be released for the PlayStation 2. The game's plot, set in a fictional alternate universe where Earth has been ravaged by asteroid impacts, follows the player character "Mobius 1", a fighter pilot in a multinational military coalition who spearheads the liberation of the fictional continent of Usea from the expansionist country of Erusea.
Ace Combat 04 features arcade-style gameplay with elements of both realism and fantasy; for example, while the game has realistic flight controls and is set in the modern day, the player's aircraft can carry dozens of missiles in hammerspace and conduct difficult flight maneuvers such as flying through tunnels, and superweapons such as massive railguns appear in certain missions. The game features an 18-mission campaign and a multiplayer battle mode. A total of 21 aircraft, including both real and fictional aircraft, can be unlocked and equipped with a variety of special weaponry.
Ace Combat 04 began development as a reboot of the franchise, following the lukewarm reception of Ace Combat 3: Electrosphere. The game was developed by "AC04 Project", a team of developers who previously worked on Ace Combat 3. Ace Combat 04 was critically acclaimed at launch, with critics praising its gameplay, controls, plot, graphics, and music. The game was the highest-selling entry in the series until it was succeeded by Ace Combat 7: Skies Unknown in 2019.
(Source - Wikipedia)
The S2 Intel Hub
Area-51 (NA Version)
Area 15: The Grays
PlayStation 2
Area 51 (stylized as Area-51) is a science fiction first-person shooter video game that was released in 2005. It was developed by Midway Studios Austin and published by Midway for the PlayStation 2, Xbox, and Microsoft Windows. A Nintendo GameCube version was also in development but was silently canceled. It is a loose remake of the 1995 light gun video game of the same name, and was followed in 2007 by the loosely related BlackSite: Area 51. The player controls Ethan Cole, a HAZMAT operative sent to the Area 51 base to assist in the cleanup of a mutagenic virus.
Notable among the voice actors are David Duchovny as Ethan Cole, Marilyn Manson as Edgar the ancient and powerful Grey, Powers Boothe as Major Bridges, Nolan North as McCan, and Ian Abercrombie as Dr. Winston Cray.
(Source - Wikipedia)
The player has to guide a submarine armed with torpedoes and missiles through five levels while fighting different underwater terrors. The game play is easy during the first five areas but it gets really tough at the later levels where the underwater landscape "grows" and there is not much space left for maneuvering the submarine. At the end of each area the boss-submarine appears and its firepower is not easy to overcome.
Mariner was produced by Amenip in 1981.
(Source - Arcade-Museum.com)
This is the Flight Club; where men come to hone their skills on the field of simulated battle!
THE RULES OF FLIGHT CLUB:
1) Talk about Flight Club! (Light that Odysee Fire, Comment, Share and Subscribe!)
2) Keep your plane alive! (You cannot win if you do something stupid and become KIA!)
3) Fly Intelligently (there are pilots who will make you pay if you do something stupid)!
4) Know yourself (plane), and know your enemy (their plane); DO NOT attempt to fight outside of your weight class, unless you have the advantage!
5) DO NOT fire upon the members of your team, even if they do something stupid or greedy (if you didn't get the kill, you will next time); the ONLY exception is if they fire upon you unprovoked!
6) Want to join The Flight Club? Use the Comments Section or the Gaming with the DesertPunk "Community Tab"; and schedule a game!
7) See you in the skies; Keep On Keeping On, Gentlemen!
The DesertPunk
GAME INFORMATION:
War Thunder is a free-to-play vehicular combat multiplayer video game developed and published by Gaijin Entertainment. Announced in 2011, it was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on 21 December 2016. It has a cross-platform format for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X, Xbox Series S, and Shield Android TV.
Developed as a "flying simulation game", it was previously named World of Planes but due to its similarity with Wargaming's World of Warplanes it was changed to its present name in 2012. Initially, Gaijin claimed after the game was announced that it was an April Fools joke before confirming its existence in June that same year.
War Thunder won several awards following its release, winning Best Simulation Game at the Gamescom 2013 Awards as well as winning Best Game, Best Developer, Best Technology and Best Sound at the KRI 2013 Awards. In 2019, War Thunder was among the most played games on Steam with over 25,000 concurrent players on Steam only. In 2022 the number of concurrent War Thunder players on Steam only was over 50,000 on average and peaked at 76,204 on March, 31. These numbers do not include players who use consoles or Gaijin.net service for PC. Official website claims that there are 50+ million gamers registered in War Thunder in total.
As of November 1, 2022, War Thunder has over 160,000 concurrent players on all platforms combined and over 70 million registered users.
(Source - Wikipedia)
Ace Combat Zero: The Belkan War is a 2006 combat flight simulation video game developed and published by Namco for the PlayStation 2. Part of the Ace Combat series, the game was first released outside of Japan by the newly formed Namco Bandai Games. Set in the Ace Combat series' fictional universe of Strangereal, the game's story takes place before the events of most other entries in the series, and follows the actions of "Galm Team", a mercenary fighter squadron led by the player character "Cipher", as they fight to repel an enemy invasion during the titular Belkan War, a World War II-esque conflict that was mentioned but not elaborated upon in previous entries.
Ace Combat Zero, like the rest of the Ace Combat series, has a more arcade-like format compared to other flight simulation games. Its mechanics are a mixture of features from its predecessors, Ace Combat 04: Shattered Skies and Ace Combat 5: The Unsung War, with the addition of a unique reputation system that affects the player's progression and how the story is told.
The game received mixed but generally positive reception on release, with praise toward its plot, graphics, and refined game mechanics compared to its predecessors, but criticism toward its lack of innovation and melodramatic storytelling.
(Source - Wikipedia)
The Cutscene Project
Ace Combat Zero: The Belkan War
Cutscene #11e: Pixy's Evaluation
PlayStation 2
Ace Combat Zero: The Belkan War is a 2006 combat flight simulation video game developed and published by Namco for the PlayStation 2. Part of the Ace Combat series, the game was first released outside of Japan by the newly formed Namco Bandai Games. Set in the Ace Combat series' fictional universe of Strangereal, the game's story takes place before the events of most other entries in the series, and follows the actions of "Galm Team", a mercenary fighter squadron led by the player character "Cipher", as they fight to repel an enemy invasion during the titular Belkan War, a World War II-esque conflict that was mentioned but not elaborated upon in previous entries.
Ace Combat Zero, like the rest of the Ace Combat series, has a more arcade-like format compared to other flight simulation games. Its mechanics are a mixture of features from its predecessors, Ace Combat 04: Shattered Skies and Ace Combat 5: The Unsung War, with the addition of a unique reputation system that affects the player's progression and how the story is told.
The game received mixed but generally positive reception on release, with praise toward its plot, graphics, and refined game mechanics compared to its predecessors, but criticism toward its lack of innovation and melodramatic storytelling.
(Source - Wikipedia)