RPG Maker News is news content for RPG Maker users, by a user.
Sharing new resources, plugins, tools, tutorials, game releases, and anything else that's relevant & interesting to RPG Maker users.
RPG Maker News for Date: April 20th 2021
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Icon: Hand-Drawn RPG Potions (Paid)
https://wenrexa.itch.io/potions1
Icon: Meat & Skin
https://free-game-assets.itch.io/free-meat-and-skin-game-icons
Icon: Retro Consoles
https://benjelter.itch.io/console-icon-pack
MV/MZ Plugin: Visual Choices
https://kdworkshop.net/plugins/visual-choices/
MV/MZ Plugin: Changes default background for message window as 'dim' or 'transparent'. Instead of a window background.
https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_SetMessageDefaultBack.js
MZ Plugin: Specify regions where NPC cannot pass through randomly, or approach the player.
https://github.com/elleonard/DarkPlasma-MZ-Plugins/blob/release/DarkPlasma_NPCKeepOutRegion.js
Podcast: Featuring Don Miguel
https://www.podomatic.com/podcasts/rpgmakercola/episodes/2021-04-20T09_23_13-07_00
Sprites: Military vehicles... and a military fish tank
https://rpgmaker-mv.de/forum/thread/213-mv-ressourcen-von-therealfusion/?postID=44190#post44190
Tileset: Orchestral Music Intruments
https://tm.lucky-duet.com/viewtopic.php?f=4&t=11157
Tileset: Ebanyle's Xp Trees Remaster
https://www.rpgmakerweb.com/blog/resource-spotlight-ebanyles-xp-tree-remaster
Tileset: MV RTP Edits by NuraRay
https://makermoles.jimdofree.com/mv-ressourcen/
#RPGMNews #RPGMaker #gamedev #indiedev #indie #freeassets
00:00 Intro
00:10 New Icon Packs
00:25 MV & MZ Plugin Releases
00:52 RPG Maker Cola: Don Miguel
01:20 Military Vehicles & Tilesets
01:46 Outro
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~ Everything covered in this news is recorded into the following spreadsheet:
https://docs.google.com/spreadsheets/d/1Xbevw96IUblD_OUsnoX7OqQIb7qRX8FW7NWR-Cw8s9c/edit#gid=0
~ Follow this RPG Maker News on other social medias:
https://linktr.ee/SigmaSuccour
You will find all the links in the linktree above.
~ Music by D.WaxTerK
https://dwaxterk.booth.pm/
~ And do join the discord:
Discord Invite: https://discord.gg/hVVdm5Z
...
https://www.youtube.com/watch?v=tAphCwU20y0
~ P.S, you can play my games at: https://sigmasuccour.itch.io/
and, support through Patreon: https://www.patreon.com/SigmaSuccour
and follow the game's development on twitter: https://twitter.com/sigmasuccour
...
https://www.youtube.com/watch?v=yyPPZp3lcCw
~ P.S, you can play my games at: https://sigmasuccour.itch.io/
~ Then pay to keep my peanut butter addiction going through Patreon: https://www.patreon.com/SigmaSuccour (It's an expensive addiction...)
= Game Title: False Spaces (part of the 'False Series' of Games)
= Being Solo Developed by: Salik Hussain (SigmaSuccour)
#IndieGameDev #RPGMaker #SoloGameDev
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https://www.youtube.com/watch?v=UIYLgMaC2fk
Done decorating the game's menu.
~ Play My Games: https://sigmasuccour.itch.io/
and,
~ Support Through Patreon: https://www.patreon.com/SigmaSuccour
Game Title: False Spaces
Character Name: Succour
Game Engine: RPG Maker MV
...
https://www.youtube.com/watch?v=j5QXNdV0b-s
~ P.S, you can play my games at: https://sigmasuccour.itch.io/
~ And, support through Patreon: https://www.patreon.com/SigmaSuccour (I buy game assets, maintain my computer, and eat peanut butter... so I can keep making games for you)
~ And also, follow my games' development on twitter: https://twitter.com/sigmasuccour
= Game Title: False Spaces
= Being Solo Developed by: Salik Hussain (SigmaSuccour)
~ My single response to all comments: "I am a game developer. And so I respond exclusively through my games."
https://sigmasuccour.itch.io/false-server/devlog/434319/i-am-a-game-developer-
~ What I used for generating the voice over:
https://beta.elevenlabs.io/speech-synthesis
...
https://www.youtube.com/watch?v=ZuIE1-o4HJ0
RPG Maker News is news content for RPG Maker users, by a user.
~ https://www.patreon.com/SigmaSuccour
In RPG Maker News, I share new resources, plugins, tools, tutorials, game releases, and anything else that's relevant & interesting to RPG Maker users.
~ COMPLETE RPG Maker News Download List:
https://docs.google.com/spreadsheets/d/1Xbevw96IUblD_OUsnoX7OqQIb7qRX8FW7NWR-Cw8s9c/edit#gid=0
(For all assets ever showcased)
RPG Maker News for Date: November 14th 2021
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Character Art: Female 04
https://booth.pm/en/items/3410351
Character Art: Nurse 01
https://booth.pm/en/items/3410346
Character Art: Medieval Style Person
https://booth.pm/en/items/3429631
Character Art: Boy who seems wealthy
https://booth.pm/en/items/3425646
Game Release: Action & Rogue-like SRPG, about a girl with no memories, left alone in the corner of a sinking world. (Paid)
https://store.steampowered.com/app/1615930/International_Absented_Age_Squarebound/
Game Release: Violently punch, pull, and twist your enemies. (Paid)
https://store.steampowered.com/app/1800600/Punch_It_Deluxe/
Game Release: A psychological horror about someone who should probably stop hallucinating.
https://q16l.itch.io/am-i-really-delusional
Game Release: An Experimental Turn-based RPG, about stopping time before it runs out all over again.
https://tunditur-unda.itch.io/cataphract-oi
Icon: Raven Fantasy - Pixel Fishing & Sea (Paid)
https://clockworkraven.itch.io/raven-fantasy-pixel-art-rpg-icons-fishing-and-sea
Interview: Text interview with the developer of Reality x Minds (Yutaro Tsuyuki)
https://303books.jp/interviews/11731/
MZ Plugin: Customize Gauge Shape without an Image.
https://tm.lucky-duet.com/viewtopic.php?f=114&t=12097
MZ Plugin: Random Event Start Position Based on Region ID
https://forums.rpgmakerweb.com/index.php?threads/theo-random-event-starting-placement-position-based-on-region-id.142088/
MZ Plugin: Adjust Enemy Battler Placement According to Game Resolution
https://github.com/theoallen/RMMZ/blob/master/MIT/Theo_ResolutionBasedPlacement.js
MZ Plugin: Displays tiles with specific region ID above the player and make it passable.
http://woodpenguin.web.fc2.com/MV_Plugin/HiddenPassage.html
UI: Trading Card Frame for NPC Quests
https://free-game-assets.itch.io/free-npc-quest-tcg-cards-pixel-art
Software: A Project to Benchmark & Test Performance improvements before and after upgrading our project's NWJS and Pixi
https://forums.rpgmakerweb.com/index.php?threads/here-is-a-benchmark-test-for-the-nw-js-pixi-upgrade-that-you-can-download-and-run-yourself-this-is-a-major-performance-boost-lets-compare-scores.142114/
Tileset: Big Garden Tiles (Paid)
https://store.steampowered.com/app/1812330/RPG_Maker_MZ__Big_Garden_Tiles/
Tileset: Mixed Isometric
https://forums.rpgmakerw
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https://www.youtube.com/watch?v=2J82JxbhWWw
I spent around the past 4-5 days, just renaming all the character generator parts I had for MV & MZ. What you see in this video is a result of that. :D
Discord Invite:
https://discord.gg/hVVdm5Z
(Do join in!)
I don't make my faceart or character sprite in the generator. I make them in Game Character Hub PE.
But... I needed someway to sort all the assets, and be able to understand what they are. To understand them I needed to preview them on a character/sprite.
So I decided to rename and add them into the generator (into the female folder. specifically) So I can dash through the parts, see what's there and what I can use to build my character.
#RPGMaker #CharacterCreator #IndieDev
- I only renamed the face and TV parts since that's all I use. (Hence why there's no SV sprites in the video.)
Extra Note: Sorry about the extra mouse-cursor. When I upscaled the character generator window while recording, it recorded both the upscaled and the normal-scale versions of the cursor.
-------------- Character Gen parts showcased in the video are made by:
Gee-kun-soft
CoryH
KADOKAWA
Yoji Ojima
Enterbrain
MAIGMEMPLE
Mohat
IceKun
Francisco
Derex
Pearl484
Archeia
Whtdragon
Hiddenone
Avery
--------------------- Character Generator Parts Sources:
Beast man Generator
https://store.steampowered.com/app/1019133/RPG_Maker_MV__Beast_man_Generator/
CoryH
https://forums.rpgmakerweb.com/index.php?threads/corys-gallery-updated-6-16-20.103697/
Add-on Vol.4: Kid Generator Parts
https://store.steampowered.com/app/580081/RPG_Maker_MV__Addon_Vol4_Kid_Generator_Parts/
RPG Maker MZ - MV Trinity Resource Pack
https://store.steampowered.com/app/1351010/RPG_Maker_MZ__MV_Trinity_Resource_Pack/
RPG Maker MV - Heroine Character Generator (1 to 6. I've linked only one below)
https://store.steampowered.com/app/1267340/RPG_Maker_MV__Heroine_Character_Generator_6/
Japanese Character Generator Expansion (1 to 3. I've linked only one.)
https://store.steampowered.com/app/592290/RPG_Maker_MV__Japanese_Character_Generator_Expansion_1/
MAIGMEMPLE
https://forums.rpgmakerweb.com/index.php?threads/maigs-rpg-mv-warehouse.89834/
Mohat
https://2dgameartforrpg.wixsite.com/2dgameartforrpg/rpg-maker-mv
IceKun
https://forums.rpgmakerweb.com/index.php?threads/ices-generator-parts-09-22-2017-updated.54798/
Francisco
https://forums.rpgmakerweb.com/index.php?threads/franciscos-generator-parts.54943/
Modern Generator
https://tkool.jp/mv/special/1year-anniversary-parts.html
https://tkool.jp/mv/special/modern-generator.html
Derex
https://forums.rpgmakerweb.com/index.php?threads/derexs-generator-overhaul-updated-august-16.58852/
Pearl484
https://forums.rpgmakerweb.com/index.php?members/pearl484.112374/
Hiddenone
https://www.hiddenone-sprites.com/mv-generator-parts.html
Zombie ma
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https://www.youtube.com/watch?v=hTCatBAfN_8
Discord Invite: https://discord.gg/hVVdm5Z
'Plugging MV' is a series where I showcase interesting (community-made) plugins for RPG Maker MV, as I discover them myself, while going through a list of 4000+ plugins.
#RPGMaker #Plugin #Cutscene
Plugging MV #26
Plugin: keep_moving_(event)_(mv).js
This plugin gives us the option to have our events keep moving, and not turn towards us, when we interact with them.
Normally when the player interacts with an event, it stops (its movement,) and turns towards the player. This plugin allows us to bypass that. So that our events can keep their movement and animations going.
(Note: Events still stop if you stand in front of them. Hopefully I could find a plugin for that as well. :D )
Programmer: Shaz
Tested on Version: 1.5.1
DOWNLOAD LINKS:
Direct download:
https://pastebin.com/9WWTyg8r
(Click on 'download'.)
Post Link:
https://forums.rpgmakerweb.com/index.php?threads/keep-moving-event.49304/
HOW TO:
Simply use the following plugin command inside an event:
KeepMoving
...and that event won't stop its movement/animation or turn towards the player, whenever the player interacts with it.
SOME APPLICATIONS:
1- Create scenes and event-interactions where having the event stop for a bit, wouldn't make sense.
2- Simplify making scenes, where you may have previously used parallel events, or had to re-run some commands to keep events in motion.
3- It looks cool when the speech balloon, carrying the dialogue, moves along with the character/event. (or that's just me... wanting this list to be longer... *jumps*)
Any other applications you guys could think of this?
Spreadsheet Link: (with the list of all showcased plugins)
https://docs.google.com/spreadsheets/d/1w2Zy5Gbp47ObutYiv7cU6DV82LK3reAncxM0weKR04Q/edit?usp=sharing
BGM Used in Video: 'Haunted' by Ross Bugden
https://www.youtube.com/watch?v=ZOrxwqvfD2E
YouTube Playlist:
https://www.youtube.com/playlist?list=PLalOiJrVKsOc_2PXrkigg3EpL3pvcljQO
(Would be ABSOLUTELY awesome as you subscribe to my YouTube channel & leave a like on the videos. :D And don't hesitate to leave your thoughts in the comment!)
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https://www.youtube.com/watch?v=YTMZGhuQUrQ