This is what I get for not mic checking before starting the stream. I’d just installed Skype earlier and forgot that it takes over the audio levels. I disable all that after it’s installed, of course, but not until it had already jacked my mic to 100%, when I normally keep it around 50%. This session took some heavy audio editing so of course it sounds absolutely terrible. Oops!
Co-op with my cousin, a Borderlands newbie, with some friends who are even more Borderlands nuts than I am. -- Watch live at http://www.twitch.tv/8bitcerberus
PC specs: Intel i7 4770 3.4GHz w/ 16GB DDR3 Gigabyte GA-Z87-HD3 Zotac GTX 980 4GB 2x 256GB SSD + lots of spinning platters for storage
Sorry about the framerate, I was having issues with my capture software only capturing about 10-15fps. The game itself was running smoothly, It's just the recording that got jacked up.
Get McPixel here: https://www.humblebundle.com/store/p/mcpixel_storefront
If you've missed a stream I'm keeping a running playlist going here: http://www.youtube.com/playlist?list=PLzYTeLFR5EXSLJkujD3WiaxfsfB8FDiGX
If you like this and want to check out any future streams you can head to my Twitch channel here: http://www.twitch.tv/8bitcerberus where you can watch me fail live, or of course I'll be uploading them here afterward, as well. Keeping a record of my ineptitude. It's what I do!
PC specs:
Intel Haswell i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
EVGA GTX 670 2GB
256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
Audacity
Mumble
TeamSpeak
Video editing:
Lightworks
Blender
...
https://www.youtube.com/watch?v=giJKyCsSv_Q
New mic's a bit echo-y because it's considerably better than my previous one and I don't have to have it wedged inside my mouth to pick up my voice. I'm working on a fix for the next recording session to minimize it as much as I can.
Zelda goes back to it’s roots with by far the most ambitious game of the series. It’s finally here! The wait is over.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Blue Yeti - Blackout Edition
Video/Audio recording:
Open Broadcaster Software
Elgato GameCapture HD
DaVinci Resolve
...
https://www.youtube.com/watch?v=tIdLUpyS7u0
Get Saints Row: The Third here: http://store.steampowered.com/app/55230/
Note/aplogy: I've been under the weather the past several days and my nose is completely dumb right now. I'm working on a better audio recording set up that won't be so affected by me having to breathe through my mouth, or suck in through the tiny cocktail straw sized holes my nostrils have become of late (when they're not completely shut). Just, you know, warning you now... it's breathy in here :( Also I failed to do a test run recording to see how the audio levels in-game vs. mic were. I've got 3 more episodes of footage recorded that I'm going to have to re-do after I get these levels right. Fortunately not much happened and it'll be easy enough to re-do at this early stage. I swear the audio sounds plenty loud in my headphones, but that ain't coming through in the recording.
I never paid much attention to Saint's Row. Back when it was just getting started was around the time that I was losing interest in the GTA formula. I used to love GTA, from the very beginning all the way through Vice City. But something changed with San Andreas, and the series went from mostly light-hearted balls-out fun to "super-serious-mode: ACTIVATE!" and Saint's Row, at least the first one, started out with a more "serious" feel. So when Saint's Row 2 came out I ignored it, not realizing Volition had wised up and brought back the fun. And of course that lead to also ignoring Saint's Row: The Third.
That is, until a friend introduced me to the game about a year and a half ago... and then a curious thing happend, the guys at Humble Bundle teamed up with the then-dying THQ to offer a bundle of several of their games, and both Saint's Row 2 and 3 happened to be on it. So I grabbed it. And then a Steam sale came around with all the DLC for a few bucks. So I grabbed it. And yet I still did not play. Life is weird sometimes.
But now. Now it's time.
My first playthrough is going to mostly be me solo I suspect, but occasionally there will be co-op hoppers-on to assist in the mayhem. My intention is to get through the story ... relatively quickly? Because I also want to get to Saint's Row 4, and 2 if it's not too difficult to mod and the PC port isn't absolute dung. And then have a series of one-off co-op destroy-all-the-things fests whenever the mood strikes.
PC specs:
Intel Haswell i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
EVGA GTX 670 2GB
256GB SSD + lots of spinning platters for storage
Headset/Mic:
Steelseries Siberia V2 USB
Sometimes I use a Rock Band USB mic, but mostly just the headset mic.
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Audacity
Mumble
TeamSpeak
Video editing:
Lightworks
Blender
...
https://www.youtube.com/watch?v=SWefAbXo1gI
Get Rise of the Tomb Raider here: http://store.steampowered.com/app/391220/
Finally getting to play through Rise of the Tomb Raider! After my warm up with 2013’s Tomb Raider running with the Steam Controller, I’m jumping right in to Rise with nearly the same profile, only minor alterations. The Steam Controller is once again proving to be by far my favorite way to play games. -- Watch live at http://www.twitch.tv/8bitcerberus
Note: If you see a “Media Offline” flash on the screen for a frame that’s apparently a somewhat common issue with DaVinci Resolve where if the hard drive can’t quite keep up for whatever reason (probably because it’s simultaneously being read from, and written to), rather than slowing down the render a bit, it will instead just mark the frame as offline and keep going and that has made it into the final export at least once that I’ve noticed. Keeping my fingers crossed that it doesn’t happen too often because that’s kind of infuriating, and re-rendering would not fix it, may just put the “offline” frames in different places or make the problem worse.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
DaVinci Resolve
Audacity
Discord
Mumble
TeamSpeak
...
https://www.youtube.com/watch?v=GNrRobx5MR8
Zelda goes back to it’s roots with by far the most ambitious game of the series. It’s finally here! The wait is over.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Blue Yeti - Blackout Edition
Video/Audio recording:
Open Broadcaster Software
Elgato GameCapture HD
DaVinci Resolve
...
https://www.youtube.com/watch?v=XetKC9GOf_E
Get Rise of the Tomb Raider here: http://store.steampowered.com/app/391220/
Finally getting to play through Rise of the Tomb Raider! After my warm up with 2013’s Tomb Raider running with the Steam Controller, I’m jumping right in to Rise with nearly the same profile, only minor alterations. The Steam Controller is once again proving to be by far my favorite way to play games. -- Watch live at http://www.twitch.tv/8bitcerberus
Note: If you see a “Media Offline” flash on the screen for a frame that’s apparently a somewhat common issue with DaVinci Resolve where if the hard drive can’t quite keep up for whatever reason (probably because it’s simultaneously being read from, and written to), rather than slowing down the render a bit, it will instead just mark the frame as offline and keep going and that has made it into the final export at least once that I’ve noticed. Keeping my fingers crossed that it doesn’t happen too often because that’s kind of infuriating, and re-rendering would not fix it, may just put the “offline” frames in different places or make the problem worse.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
DaVinci Resolve
Audacity
Discord
Mumble
TeamSpeak
...
https://www.youtube.com/watch?v=v97dk9u7m08
Mic audio is… still not great. But it is better than the test. I’m still looking for a better solution for my mic audio in the future.
Get Hyrule Warriors here: http://amzn.to/1uYLcE9 or on the Nintendo eShop
I am excite! I’ve been waiting for this game, well since it was originally announced. The idea of a mash-up between Zelda and Dynasty Warriors was just too perfect a storm to pass up. The Zelda series is and has always been one of my favorites since it’s original gold-cart release back in the mid-80s. I was hooked and I’ve been an unabashed fanboy ever since, easily in my top 3 video game series of all time.
Intro Music: Intro Theme - Zelda Reorchestrated - A Link To The Past - http://www.zreomusic.com/
Outro Music: Thunderstruck - 25YEARLEGEND - A Legend of Zelda Indie Game Composer Tribute - http://zelda25.ocremix.org/
PC specs:
Intel Haswell i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
EVGA GTX 670 2GB
256GB SSD + lots of spinning platters for storage
Headset/Mic:
Steelseries Siberia V2 USB
Sometimes I use a Rock Band USB mic, but mostly just the headset mic.
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
Audacity
Mumble
TeamSpeak
Video editing:
Lightworks
Blender
...
https://www.youtube.com/watch?v=GZjA94dkdEs
Get Tomb Raider here: http://store.steampowered.com/app/203160/
Playing through Tomb Raider again, as a warm-up for Rise of The Tomb Raider. And with some recent updates to the Steam Controller configuration I wanted to update my profile and take advantage of some new techniques I’ve picked up over the last year of gaming with the Steam Controller. -- Watch live at http://www.twitch.tv/8bitcerberus
Note: If you see a “Media Offline” flash on the screen for a frame that’s apparently a somewhat common issue with DaVinci Resolve where if the hard drive can’t quite keep up for whatever reason (probably because it’s simultaneously being read from, and written to), rather than slowing down the render a bit, it will instead just mark the frame as offline and keep going and that has made it into the final export at least once that I’ve noticed. Keeping my fingers crossed that it doesn’t happen too often because that’s kind of infuriating, and re-rendering would not fix it, may just put the “offline” frames in different places or make the problem worse.
I may move my working footage to an SSD in the future to see if that fixes things. Problem with that is the space required when a single session of recording can be 30-50 gigs and I usually work with more than one session at a time. Might experiment with rendering out to another drive, too, see if that gets around the problem without eating up all my SSD space so it won’t be reading and writing on the same drive.
PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
DaVinci Resolve
Audacity
Discord
Mumble
TeamSpeak
...
https://www.youtube.com/watch?v=BQSCan1Rh1Q
Get Eets Munchies here: https://www.humblebundle.com/store/p/eetsmunchies_storefront
If you've missed a stream I'm keeping a running playlist going here: http://www.youtube.com/playlist?list=PLzYTeLFR5EXSLJkujD3WiaxfsfB8FDiGX
If you like this and want to check out any future streams you can head to my Twitch channel here: http://www.twitch.tv/8bitcerberus where you can watch me fail live, or of course I'll be uploading them here afterward, as well. Keeping a record of my ineptitude. It's what I do!
PC specs:
Intel Haswell i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
EVGA GTX 670 2GB
256GB SSD + lots of spinning platters for storage
Mic:
Audio Technica ATR2500
Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
Audacity
Mumble
TeamSpeak
Video editing:
Lightworks
Blender
...
https://www.youtube.com/watch?v=tacrilj3-xA