Designed by E1S.
Object set: Airship (Normal) & Airship (Coin Ship)
This ship stage is filled with nuts that you must cross in order to progress. Timing and key jumping is everything here while a few cannons are there to throw you off.
My Facebook page
http://facebook.com/insectduel
For SMB3 ROM-Hackers, please join my Facebook group page
https://www.facebook.com/groups/121487385079292/
I take requests if anyone want to see your NES level in SMAS form into my YouTube account. Inquries within at this link below. Please read before requesting a level.
http://sites.google.com/site/insectduel/smb32smas
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https://www.youtube.com/watch?v=-Eg8m1kQmtw
After Season 2.9 I am doing Season 2 Final since my Season 2.9 screenpack is under maintenance of adding battle plan pics.
Red Sub-Zero is slightly broken and overpowered! It's a cheap MKP character since it's stats is high! Let's see how far can Red Sub-Zero can beat and ignoring most of the Tier Zeroes like Pantherk.
Difficulty: Hard 8
AI: 100%
Tier 1: Normal Characters
Tier 2: Hidden or Secret Characters
Tier 3: Shang Tsung
Tier 4: Bosses
Tier 5: Shao Kahn
My Facebook page
http://facebook.com/insectduel
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https://www.youtube.com/watch?v=J4-1DUw1ZsQ
Designed by E1S.
Graphic set: Plain
A level designed around the NES version of Tetris. Music is Tetris.
My Facebook page
http://facebook.com/insectduel
For SMB3 ROM-Hackers, please join my Facebook group page
https://www.facebook.com/groups/121487385079292/
I take requests if anyone want to see your NES level in SMAS form into my YouTube account. Inquries within at this link below. Please read before requesting a level.
http://sites.google.com/site/insectduel/smb32smas
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https://www.youtube.com/watch?v=7NhkL8aAoTE
Blocks of Chaos 2 is part of OLDC (Old-School Design Contest) hosted by Alex and SMW Central. However 2 OLDC entries are disqualified due to the person submitted the .MWL file instead of the .BPS patch and the Blocks of Chaos 2 author named ASMagican Maks uses ACE (Arbitrary Code Execution) within the level since it exploits emulator memory settings in order to manipulate the level using conditional direct map16.
So how does the level go *while playing blind?* Is the level good or total bullcrap that I'll rage quit like the other contest levels? Tune in and find out! Played with SNES9X and some parts of the video went off-sync during the editing process (which is the other half of the video).
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https://www.youtube.com/watch?v=yJyphPHeeIA
Designed by E1S.
Graphic set: Plain (Normal)
An SMB2J style stage. Enemies are basic featuring goombas, koopa troopas, and a few bullet bills. Music and sounds altered.
My Facebook page
http://facebook.com/insectduel
For SMB3 ROM-Hackers, please join my Facebook group page
https://www.facebook.com/groups/121487385079292/
I take requests if anyone want to see your NES level in SMAS form into my YouTube account. Inquries within at this link below. Please read before requesting a level.
http://sites.google.com/site/insectduel/smb32smas
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https://www.youtube.com/watch?v=04bS6cvv0Kc
Character was designed by Darkbuster1. Skip to 8:05 if you don't want to see the intros and training sessions because I will not use it in future MKP videos. I've updated the storyboard in my own private screenpack.
Some images won't appear like NAMI WINS on OpenGLScreen but works in OpenGL because it is a 32 or 24 bit image. I may stop using OpenGLScreen but I will continue using the FRAPS M.U.G.E.N setting unless I want to reduce size and color quality.
So here's Rain. This video has been age-restricted because of disturbing belly fetish images in some characters especially Nami even though the video fits within YouTube's community guidelines but people may still may flag my video for Nudity and Sexual Content and YouTube staff may agree with the flagger's decision.
Darkbuster1's Rain is an awesome character to use in Season 2.9 so I chose to rename him despite that I am using a larger screenpack.
And WTF? Shao Kahn won't hurt by projectiles! Is it a bug or the developer chose to allow it since I moved him from IceCold Assasin's MKP screenpack. I am going to use the older versions of Shao Kahn.
My Facebook page
http://facebook.com/insectduel
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https://www.youtube.com/watch?v=RSeJzlpACBU
Level designed by E1S!
Graphic Set: Ship (Normal)
Basic airship obstacles and this would be the first time that I successfully use the Lost Level 7 autoscroll in an airship stage. Boss is Larry Koopa.
Note: Even though the boss room is the original palette, it is SMB3SMAS standards that the secondary level must have the same palette as the main level. Background cabin rooms may be in different palette for each level. Anchor's Away used the 1st palette but in this custom level I have decided to match the palette.
My Facebook page
http://facebook.com/insectduel
For SMB3 ROM-Hackers, please join my Facebook group page
https://www.facebook.com/groups/121487385079292/
I take requests if anyone want to see your NES level in SMAS form into my YouTube account. Inquries within at this link below. Please read before requesting a level.
http://sites.google.com/site/insectduel
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https://www.youtube.com/watch?v=EWji11Bg9WI
Level designed by E1S!
Graphic Set: Plain (Normal)
A plains stage with a tropic feel. Enemies include your basics plus red cheep cheeps. Custom graphics are only the map screen trees for shrubs.
Music:
Map screen: DKC3 - Crazy Calypso
Main level (all areas): Ristar - Dancing Leaves
Level Clear: DKC2/L2 - Level Clear
My Facebook page
http://facebook.com/insectduel
For SMB3 ROM-Hackers, please join my Facebook group page
https://www.facebook.com/groups/121487385079292/
I take requests if anyone want to see your NES level in SMAS form into my YouTube account. Inquries within at this link below. Please read before requesting a level.
http://sites.google.com/site/insectduel
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https://www.youtube.com/watch?v=C53MTbogV60
I've been making custom levels for years for SMB3 since 2004 but I still may consider to start development for SMB3 Kai for SMB3SMAS but I don't have the full potential of making a customized SMB3SMAS romhack but right now I have the standalone SMB3SNES rom without going to SMAS bootup. Some custom levels even the older ones may be used on the development project.
Designed by E1S.
Graphic set: Ice
A battleship stage combining ice/snow and airship graphics. Cheep cheeps and one hungry Boss Bass are the main enemies here along with some others.
My Facebook page
http://facebook.com/insectduel
For SMB3 ROM-Hackers, please join my Facebook group page
https://www.facebook.com/groups/121487385079292/
I take requests if anyone want to see your NES level in SMAS form into my YouTube account. Inquries within at this link below. Please read before requesting a level.
http://sites.google.com/site/insectduel/smb32smas
...
https://www.youtube.com/watch?v=Rdonmxt0av0