"If I perish, I perish."
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The background tracks are licensed Attribution-NonCommercial License by Lee Rosevere and you can download them from http://freemusicarchive.org/music/Lee_Rosevere/Music_Inspired_by_MiNRS/
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https://www.youtube.com/watch?v=lC_TUnlhWls
Keep balloons from hitting the ground and pop them on spikes.
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https://www.youtube.com/watch?v=td7jlcTSuXA
http://nathansalapat.com/minetest/lifters
This mod replaces the need for ladders, you can just use a lifter block in all your mining tunnels and easily travel from one floor to another.
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https://www.youtube.com/watch?v=0HejxjNE6a8
This mod places slopes, stairs technically, naturally in the mapgen process resulting in landscapes that are often easier to traverse and look vastly different, whether that's good or bad is up to you I suppose.
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https://www.youtube.com/watch?v=5JDTdgg394E
Now that I got my spotting tower mostly finished it is time to go exploring, and hopefully not get lost with that tower showing me the way home.
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https://www.youtube.com/watch?v=_YOiWS-uEVo
Let's play some Traitor. Maybe do some collaborative level building. It's sure to be a grand time.
play.nathansalapat.com port 30000
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https://www.youtube.com/watch?v=I7Rr-1CCP_E
Serpentine spawns away from water as well. I just hadn't discovered any elsewhere before recording this.
In this video I'm showing a bit of the temporary garden plots and basic house.
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https://www.youtube.com/watch?v=WTHldhg1z8A
Pallet racking can now store things, smoke grenades got some small tweaks, and some textures have been updated, nothing too groundbreaking.
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https://www.youtube.com/watch?v=8T_PA-8NjKQ
The dynamic liquid mod makes several interesting changes to the liquid system. By default it doesn't effect river water, but there is a setting to change that. In short it makes source nodes move around, which creates a much more realistic feel and appearance.
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#Minetest
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https://www.youtube.com/watch?v=CsxV4Fm0EOc