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Juegos Móviles con HTML5 - Vegetables vs Zombies. Accede a los cursos en español de ZENVA: https://lounge.zenva.com?zva_src=youtube
En este curso desarrollaremos un clon del popular juego Plants vs Zombies en HTML5 utilizando la librería HTML5 Quintus. Este curso requiere de conocimientos básicos de JavaScript, pero no de experiencia previa haciendo juegos. Cubriremos muchos conceptos tales como añadir sprites, trabajar con escenas, sonido, detección de colisiones y muchas cosas más.
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https://www.youtube.com/watch?v=JIREgCTvd8Y
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Revolutionize how you develop games with AI!
AI is not just cutting-edge – it’s a fundamental game changer for how game developers approach games. You’ll explore how you can use AI to improve and enhance the game development process while fine-tuning your prompts to get the most out of AI. These techniques will vastly speed up your workflows and provide you new ways to change your games in unique ways.
You will learn how to:
- Ask AI for coding assistance
- Generate ideas with AI help
- Produce design documents
- Create product pages with AI
- Add AI-powered game mechanics
- Alter prompts for desired outcomes
… and more!
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https://www.youtube.com/watch?v=mxYSmJvhDTw
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TRANSCRIPT
Hey guys in this first lesson we're going to set up our character controller which is going to require that we import the Standard Assets that Unity provides for us to use that platform character controller, and we're going to get it set up in our scene with a simple little ground object just so we can get our player up and running so we can get started making our game. We're going to start from a blank project here, I am In Unity Hub 2.0 which looks a little different than 1.9 and back but overall it's just the same process here, I'm gonna create a new project and I'm gonna create it in the latest beta version available to me which is 2019.2 and I'm going to create a project called Industrial Jones and it's gonna be a 2D project now this doesn't necessarily matter here but it's just gonna set up our project with some 2D settings that we can change ourselves if we wanted to later on. Then click create project. So in our blank project I'm just gonna make sure I'm on the same layout by going up to Layout and going to Default so we have the exact same set up here, and what I want to do is go over to the Asset Store tab and we're going to find the Standard Assets that Unity provides by just saying standard asset. And we're going to download and import these into our project. Now this includes a few different packages that we do not need we only want the 2D character controller that gets our platformer up and running very quickly. So what I'm gonna do is I am going to go through, I don't think I need any of these scenes so I'm just gonna turn off sample scenes entirely and in Standard Assets I do not care about let's just collapse all of this here, I don't want vehicles, utility, prototyping, physics materials, particle systems, fonts, environment and in the editor I do not want the water, I do want the cross platform input though, we do not need the characters folder it's just 3D stuff, so we'll import the entire 2D folder, cross platform input and the editor for cross platform input. Now we get an error for that but that's fine we can just clear that out and right click and create a 2D object sprite. It's just gonna be our ground object for now something for us to walk on so I'm just gonna change the sprite to let's see, we'll just make it, doesn't really matter just a platform just like that and we'll just stretch this out here just something to walk around on for now In the next lesson we will create an entire level based on tiles I wanna add a component to this that is going to be a box collider 2D. So we can collide with the platform with our player and speaking of our player let's go into our 2D Standard Assets f
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https://www.youtube.com/watch?v=UmxQCplrrK4
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In this tutorial we add the time tracking functionality to our app, so that we can track the time the person has been working on different projects.
This course will teach you everything you need to know to get started with makingBlackberry 10 HTML5 apps for the BlackBerry 10 platform.
HTML5 apps are first class citizens in this new platform thanks to the WebWorks framework, which deeply integrates HTML5 with the device hardware for best performance.
A real Time tracking app aimed for freelancers is developed during the course, starting from scratch.
By following the same step-by-step methodology which has made our courses very successful and highly rated in Udemy, we'll make sure you have the best learning experience. When you finish this Blackberry 10 App Development course, you'll be ready to jump into your own projects with the right tools in hand.
This course includes, among other topics:
Installation and setup of the SDK, the Ripple Emulator and the BlackBerry 10 Simulator.
Using the official bbUI.js library for native looking user interfaces.
Creating your app navigation with Action Bars.
Form, ImageLists and other GUI elements.
Learn the JavaScript Namespace pattern to create solid apps.
Using Local Storage to save your data.
Testing your app on the Simulator and on real devices.
App World submission process.
Don't arrive late to the BlackBerry 10 platform! Get started TODAY: http://lounge.zenva.com/product/blackberry-10-app-development-with-html5/?zva_src=youtube
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https://www.youtube.com/watch?v=WCDVdaaaC8E
Access +100 programming courses in Zenva: https://academy.zenva.com/?zva_src=youtube
The Python Mini-Degree is a bundle of 13 online video courses, that go all the way from teaching you how to code in Python while making a game, to building your own Artificial Intelligence (AI) and Internet of Things (IoT) applications using Computer Vision and Machine Learning.
Our tutorial blogs:
GameDev Academy: https://gamedevacademy.org
HTML5 Hive: https://html5hive.org
Android Kennel: https://androidkennel.org
Swift Ludus: https://swiftludus.org
De Idea A App: https://deideaaapp.org
Twitter: @ZenvaTweets
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https://www.youtube.com/watch?v=oYGVCPt22Cs
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Learn Python 3.6 from scratch while creating your own "Frogger" style game! No programming experience is required to learn to code with this highly in demand programming language. From installation to variables, functions, conditional statements, loops, to object oriented programming, this course is guaranteed to have you coding in no time!
Access +100 programming courses in Zenva: https://academy.zenva.com/?zva_src=youtube
Our tutorial blogs:
GameDev Academy: https://gamedevacademy.org
HTML5 Hive: https://html5hive.org
Android Kennel: https://androidkennel.org
Swift Ludus: https://swiftludus.org
De Idea A App: https://deideaaapp.org
Twitter: @ZenvaTweets
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https://www.youtube.com/watch?v=nxLEJTnuvRM
Zenva for Schools is designed to both support high-school students and to provide industry professional development for educators.
https://academy.zenva.com/schools/?zva_src=youtube-description-zenvaschools
You’ll cover popular topics that are in high demand throughout a variety of different fields:
? Learn coding basics with the world’s most popular coding languages like Python, JavaScript, and C#
? Build games with popular engines like Unity, Roblox, Unreal, and Phaser
? Discover immersive technologies as you create VR and AR applications
Our courses are all built around fun, real-world projects - learn by creating real, portfolio-ready games, apps, websites, and more.
Courses can also be tailored to individual needs with a range of different learning materials, including on-demand video lessons, full source code, downloadable written guides, live coding in the browser, and in-course quizzes.
Learn more here: https://academy.zenva.com/schools/?zva_src=youtube-description-zenvaschools
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Free Tutorials:
- Coding: https://coding.degree/
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- Phaser: https://phasertutorials.com
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- Machine Learning: https://pythonmachinelearning.pro
- Web Dev: https://html5hive.org
- Android: https://androidkennel.org
- Swift: https://swiftludus.org
- VR: https://vrgamedevelopment.pro
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https://www.youtube.com/watch?v=QQVVroei5U4
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Currently supported by all browsers, WebGL is a JavaScript API that allows you to render 3D images in the browser, without the use of plugins. Existing libraries such as Babylon.js make this process very easy and intuitive for developers with JavaScript knowledge.
In this course you will learn the basic concepts of WebGL and how to program 3D web applications using Babylon.js. We’ll follow a very practical approach so that you won’t only learn to create really cool 3D scenes and animations, but also you’ll learn how to use existing 3D models from Blender in Babylon.js apps, and how to incorporate Babylon.js apps into existing websites.
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https://www.youtube.com/watch?v=nq96L3I7IN0
Access +100 programming courses in Zenva: https://academy.zenva.com/?zva_src=youtube
In this course we’ll be building a facial recognition Artificial Intelligence (AI). The approach we’ll take is to train our AI using an existing dataset of faces created by the University of Yale, and then give it our own faces to see if it can recognize them.
The big topics that will be covered in this course center around the concept of Dimensionality Reduction. We’ll cover techniques such as Eigenfaces and Fisherfaces to make our AI detect faces. This will be complemented by a more accurate technique named Local Binary Patterns. We’ll cover the Yale Faces Database and how you can add additional faces to it.
Our tutorial blogs:
GameDev Academy: https://gamedevacademy.org
HTML5 Hive: https://html5hive.org
Android Kennel: https://androidkennel.org
Swift Ludus: https://swiftludus.org
De Idea A App: https://deideaaapp.org
Twitter: @ZenvaTweets
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https://www.youtube.com/watch?v=9xxhLKJ7lck