This is part 13 of my capture of me playing through the missions of GoldenEye 007 for the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using an actual GoldenEye cartridge. I'm playing on 00 Agent difficulty.
In this thirteenth part I completed Mission 13: Depot.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable with native widescreen mode enabled during missions. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
This is part 34 of my capture of me playing through The Legend of Zelda: Majora's Mask on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was recorded directly from my Nintendo 64 using an actual Collector's Edition (gold cartridge) copy of Majora's Mask.
In this final part I obtained the Fierce Deity's Mask (0:18), defeated Majora's Mask and beat the game.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
This is part 24 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this twenty-fourth part I defeated Meta Ridley and entered the Impact Crater.
Items collected:
None
Scans acquired:
Meta Ridley (One-time only scan) - 2:25
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
This was a fairly quick Reign of Terror I recorded on 8/22/12 using my SPAS loadout. 2:58 was definitely an "Oh shit!" moment. I tried to turn around once I noticed the mines, but I didn't react in time. Luckily, Explosive Focus saved my ass. Oh, and you gotta love the ending too.
Recorded with the Hauppauge HD PVR and the Wii's component cables. I'm using the nunchuck and Motion Plus.
[Note: This video and description were originally posted on Youtube on April 26, 2012.]
This is a capture of some online races I did on Excitebike World Rally. Nintendo has recently started selling this WiiWare title through Club Nintendo via coins and it has caused an influx of new players. Right before that, it was hard to find races online because the game came out in 2009. Now, however, you can find some races.
My bike's paint job is "Flames." It's a color you unlock for getting 500 Friend Points (basically, points from private races with people you've exchanged friend codes with).
Recorded with the Hauppauge HD PVR and the Wii's component cables.
So Jaye (Mindesyn) from Conduit 2 is actually into Monster Hunter Hunter quite a bit, and he even has a higher rank hunter than me. I decided that we absolutely had to do some hunts, so he grabbed his roommate, Moti, and together with a random fourth person, we killed a bunch of monsters in the afternoon.
In this first hunt Jaye wanted to kill a Gigginox, so we did that. Our fourth, random member was a really high rank Gunner (in the HR 500+ range), and that guy was awesome. I love playing with Gunners.
I was using my Escadora (Alatreon) armor and Sinister Saints switch axe here. This axe normally has no elemental phial, but thanks to the Awakening buff on my armor, it added +500 fire to the weapon.
The members of this hunt were:
Mike (me)
Sardonis (Jaye)
Moti (Jaye's roommate)
Clyde
Recorded with the Hauppauge HD PVR and the Wii's component cables. I'm using the classic controller.
Like I suspected in one of my earlier videos, it is indeed possible to get 70+ kills in a single match.
Recorded with the Hauppauge HD PVR and the Wii's component cables. I'm using the nunchuck and Motion Plus.
This is part 17 of my 100% playthrough of Metroid Prime for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this seventeenth part I acquired the Grapple Beam and another Chozo Artifact.
Items collected:
Energy Tank # 10 - 3:24
Grapple Beam - 7:43
Chozo Artifact # 6: Artifact of Warrior - 11:54
Missile Expansion # 31 - 16:08
Scans acquired:
Power Bomb Ammo - 4:45
Grapple Point - 8:20
Phazon Elite (One-time only scan) - 9:50
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
This is part 32 of my 100% playthrough of Doom 64 on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using a real Doom 64 cartridge. I'm playing on Watch Me Die! difficulty.
In this final part I completed Map 27: Playground. This is a bonus "fun" map that can only be accessed from the Features menu.
There are two ways to access the Features menu. The first and harder way is to beat Map 32: Hectic, and then pause the game. You will then have access to the Features menu, but you will lose this access once you turn off the system.
The second and easier to way is to simply enter this passcode: ?TJL BDFW BFGV JVVB. Once the game starts, you can access the Features menu by pausing the game.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
[Note: This video and description were originally posted on Youtube on February 10, 2015.]
This is a capture of me playing through the Expert Championship mode in Wave Race 64 for the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64. I'm using my favorite character: Ryota Hayami
I had played the original Wave Race on Game Boy before the Nintendo 64 was released, but I didn't really get into the game. However, when Nintendo Power showed off pictures of the upcoming Wave Race 64, I became interested and decided to ask for the game.
I then received Wave Race 64 along with Super Mario 64 and a new Nintendo 64 system for Christmas of 1996. I proceeded to play through Wave Race at the same time as Super Mario 64, which made for a great holiday break.
I have replayed this game countless times and it never gets old. The water physics are outstanding, and so are the course designs. The music is pretty good too. Also, I still find the graphics appealing to this day. Overall, this is my second favorite racing game for the Nintendo 64 behind Excitebike 64.
Since I'm using an actual Wave Race 64 cartridge from 1996, you can see the Kawasaki logo in the game (the Virtual Console version doesn't use the Kawasaki license, but instead contains banners promoting the Nintendo DS and Wii). Also, the cartridge still contains my custom settings for Ryota that I've used for nearly 19 years now.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.