Assault Android Cactus
S+ Rank
2-3 Oxygen
Character: Holly
Trophy: Assault Android Awesome
In these videos I wasn't really trying to beat the highscore or anything, I just tried to achieve S+ Rank on every level, so there is a lot that can be polished.
I generally used Holly for normal levels and Cactus for bosses (with some exceptions). This being said, these videos are "noob friendly" as I've recorded the very 1st time I've achieved the S+ rank, so you'll see me start as a complete game ignorant and slowly improve, this also means that I've never used characters that weren't supposed to be unlocked and always used what the game provided.
The power ups don't just add what their name say (e.g. the yellow power up accelerator doesn't only give you a speed boost) and none of them is better than the other.
Accelerate (yellow): Main element is the Increased movement speed, also adds magnetism for moving collectibles, and adds damage reduction (every third point of damage) which is designed to compensate for how much more often you end up taking damage when moving at high speeds but can be used by top players in other ways.
Firepower (red): Twin drones that shoot when you shoot, also shoot for a duration with long interval weapons like Shotgun, act as a physical object that will push against walls etc and the side effect of this property is that they block things like lasers the way all other physical objects do (including players and enemies).
Shutdown (blue): Sweeps out a pulse that disables all enemies within a range of its collection (A large range, usually covers the entire level but not some traveling levels), triggers invulnerability for the player during this shutdown period which is shown by the white sheen on the player character (As they get with weapon swap or on revival) and this invulnerability period is quite long so you would always regenerate your health anyway, enemies in a shut down state receive 50% additional damage when attacked (Bosses only last a fraction of the time in their shutdown state).
My Twitch Channel: http://www.twitch.tv/PureRuby87
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https://www.youtube.com/watch?v=ClvKlrM3q40
Assault Android Cactus
S+ Rank
1-3 Filament
Character: Holly
Trophy: Assault Android Awesome
In these videos I wasn't really trying to beat the highscore or anything, I just tried to achieve S+ Rank on every level, so there is a lot that can be polished.
I generally used Holly for normal levels and Cactus for bosses (with some exceptions). This being said, these videos are "noob friendly" as I've recorded the very 1st time I've achieved the S+ rank, so you'll see me start as a complete game ignorant and slowly improve, this also means that I've never used characters that weren't supposed to be unlocked and always used what the game provided.
The power ups don't just add what their name say (e.g. the yellow power up accelerator doesn't only give you a speed boost) and none of them is better than the other.
Accelerate (yellow): Main element is the Increased movement speed, also adds magnetism for moving collectibles, and adds damage reduction (every third point of damage) which is designed to compensate for how much more often you end up taking damage when moving at high speeds but can be used by top players in other ways.
Firepower (red): Twin drones that shoot when you shoot, also shoot for a duration with long interval weapons like Shotgun, act as a physical object that will push against walls etc and the side effect of this property is that they block things like lasers the way all other physical objects do (including players and enemies).
Shutdown (blue): Sweeps out a pulse that disables all enemies within a range of its collection (A large range, usually covers the entire level but not some traveling levels), triggers invulnerability for the player during this shutdown period which is shown by the white sheen on the player character (As they get with weapon swap or on revival) and this invulnerability period is quite long so you would always regenerate your health anyway, enemies in a shut down state receive 50% additional damage when attacked (Bosses only last a fraction of the time in their shutdown state).
My Twitch Channel: http://www.twitch.tv/PureRuby87
Follow me on Facebook: http://www.facebook.com/RubyTini87
Subscribe: https://www.youtube.com/channel/UCNOjWhqIOxf8irqggk5KdGA?sub_confirmation=1
...
https://www.youtube.com/watch?v=ZtIpGIBKo_0
Assault Android Cactus
S+ Rank
4-3 Focus
Character: Holly
Trophy: Assault Android Awesome
In these videos I wasn't really trying to beat the highscore or anything, I just tried to achieve S+ Rank on every level, so there is a lot that can be polished.
I generally used Holly for normal levels and Cactus for bosses (with some exceptions). This being said, these videos are "noob friendly" as I've recorded the very 1st time I've achieved the S+ rank, so you'll see me start as a complete game ignorant and slowly improve, this also means that I've never used characters that weren't supposed to be unlocked and always used what the game provided.
The power ups don't just add what their name say (e.g. the yellow power up accelerator doesn't only give you a speed boost) and none of them is better than the other.
Accelerate (yellow): Main element is the Increased movement speed, also adds magnetism for moving collectibles, and adds damage reduction (every third point of damage) which is designed to compensate for how much more often you end up taking damage when moving at high speeds but can be used by top players in other ways.
Firepower (red): Twin drones that shoot when you shoot, also shoot for a duration with long interval weapons like Shotgun, act as a physical object that will push against walls etc and the side effect of this property is that they block things like lasers the way all other physical objects do (including players and enemies).
Shutdown (blue): Sweeps out a pulse that disables all enemies within a range of its collection (A large range, usually covers the entire level but not some traveling levels), triggers invulnerability for the player during this shutdown period which is shown by the white sheen on the player character (As they get with weapon swap or on revival) and this invulnerability period is quite long so you would always regenerate your health anyway, enemies in a shut down state receive 50% additional damage when attacked (Bosses only last a fraction of the time in their shutdown state).
My Twitch Channel: http://www.twitch.tv/PureRuby87
Follow me on Facebook: http://www.facebook.com/RubyTini87
Subscribe: https://www.youtube.com/channel/UCNOjWhqIOxf8irqggk5KdGA?sub_confirmation=1
...
https://www.youtube.com/watch?v=JNuMObkFimI
Fatal Frame Walkthrough With cutscenes and documents
3rd Night: The Calamity - Part 2
Set in 1986.The story begin with an aspiring folklorist, Mafuyu Hinasaki decides one night to investigate the Himuro Mansion, a place that is said to be haunted, in search of renown folklorist Junsei Takamine. He brings with him a special hand-me-down, a special camera that has the power to "expose things the normal eyes can't see". Mafuyu enters the mansion and encounters its only inhabitants, ghosts of the people who were killed there. After fending off a violent ghost and seeing the power of the camera for himself, Mafuyu decides to continue his search. On his way, however, a dark presence surrounds him, and Mafuyu's fate is unknown.
Two weeks later, Mafuyu's sister, Miku, arrives before the mansion. Fearing the worst may have happened to her brother, she takes it upon herself to enter the mansion and find him. Inside she finds the camera that Mafuyu brought with him, and, continuing his investigation, finds out the truth about the folklorist who went missing. Takamine came to the mansion to document the grisly events that occurred there long ago. In his progress, he uncovers the mysterious Strangling Ritual that took place in the mansion, but before he and his assistants could leave the haunted grounds, they were set upon by the spirits that were killed in the aftermath of the failed ritual. Miku continues deeper into the mansion, determined to find the truth and her missing brother. The story gets worse and worse by every room Miku enters, when later on she finds out that the Shrine Maiden (who is dead) looks for Mafuyu too.
My Twitch Channel: http://www.twitch.tv/PureRuby87
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...
https://www.youtube.com/watch?v=ZDQhonJoJYQ
Resident Evil HD Remaster - Jill Real Survival Speedrun Part 3
Trophies earned in this Speedrun:
-Starsenal (grabbed the last weapon needed for me)
-Every Woman for Herself
-Oh, the Horror
-The Survival Horror
-Passion for Fashion (last costume needed for me)
So this is my 3rd speedrun of Resident Evil HD Remaster and I did it on Real Survival mode. The real challenge here is the item management since the boxes aren't connected between each others, luckily for me I have a decent memory when it comes to where to go and what to keep with me ^^
I also went for a "weapon hoarder" approach but it wasn't really needed in the end, you can make your playthrough much faster just by grabbing the Assault Shotgun and the Barry's Magnum
Hope you enjoy the show!
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https://www.youtube.com/watch?v=PMQIMYs-e9o
Valiant Hearts: The Great War
Trophy: Taxi Raider
Chapter: 2
Checkpoint: Taxi Cancan
Alternative location for Taxi Raider Trophy.
To get this trophy, simply avoid getting the taxi damaged. Attacks are somewhat in syncro with the music. If you get hit, just quit and select continue from the main menu.
For all those wondering the music name is Can-Can by Jacques Offenbach
Follow me on Facebook: http://www.facebook.com/RubyTini87
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...
https://www.youtube.com/watch?v=Wp8zURg3Z1Y
White Night
Trophy: The five Wounds of Christ
Chapter: 5
From the room with the mask, head inside the labyrinth. Make a left and a left again at the book and walk all the way down. From there head right (North-West) and head left towards the hidden hallway. A scream will mark the right path.
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https://www.youtube.com/watch?v=XTomOgQMLik
► Little Nightmares - Hard to the Core
■ Game: Little Nightmares
■ Part: Main Game
■ Type: SpeedRun
■ Trophies Unlocked: Hard to the Core
I know this game is probably old news for most of you guys but Little Nightmares 2 gets released in february and I thought it was a good idea to 100% the 1st game before jumping to the new one ^^
This video is 57ish minutes long but my final time (on the save file screen) says 46 mins and 46 seconds so it probably doesn't count loading screens and automated cutscenes like the one at the start of the 1st and 2nd chapter, can't say for sure what does and what does not count though.
■ My Twitch Channel ► http://www.twitch.tv/PureRuby87 ♥
■ Come Tweet with me ► http://www.twitter.com/PureRuby87 ♥
■ Follow me on Facebook ► http://www.facebook.com/RubyTini87 ♥
■ Subscribe ► https://www.youtube.com/channel/UCNOjWhqIOxf8irqggk5KdGA?sub_confirmation=1 ♥
■ If you like my logo, you can support the awesome artist here ► https://www.patreon.com/N647 ♥
■ Credit for the outro song goes to TheFatRat ► https://www.youtube.com/watch?v=n8X9_MgEdCg ♥
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https://www.youtube.com/watch?v=4oiqMoRQXq0
Assault Android Cactus
S+ Rank
4-1 Assembly
Character: Holly
Trophy: Assault Android Awesome
In these videos I wasn't really trying to beat the highscore or anything, I just tried to achieve S+ Rank on every level, so there is a lot that can be polished.
I generally used Holly for normal levels and Cactus for bosses (with some exceptions). This being said, these videos are "noob friendly" as I've recorded the very 1st time I've achieved the S+ rank, so you'll see me start as a complete game ignorant and slowly improve, this also means that I've never used characters that weren't supposed to be unlocked and always used what the game provided.
The power ups don't just add what their name say (e.g. the yellow power up accelerator doesn't only give you a speed boost) and none of them is better than the other.
Accelerate (yellow): Main element is the Increased movement speed, also adds magnetism for moving collectibles, and adds damage reduction (every third point of damage) which is designed to compensate for how much more often you end up taking damage when moving at high speeds but can be used by top players in other ways.
Firepower (red): Twin drones that shoot when you shoot, also shoot for a duration with long interval weapons like Shotgun, act as a physical object that will push against walls etc and the side effect of this property is that they block things like lasers the way all other physical objects do (including players and enemies).
Shutdown (blue): Sweeps out a pulse that disables all enemies within a range of its collection (A large range, usually covers the entire level but not some traveling levels), triggers invulnerability for the player during this shutdown period which is shown by the white sheen on the player character (As they get with weapon swap or on revival) and this invulnerability period is quite long so you would always regenerate your health anyway, enemies in a shut down state receive 50% additional damage when attacked (Bosses only last a fraction of the time in their shutdown state).
My Twitch Channel: http://www.twitch.tv/PureRuby87
Follow me on Facebook: http://www.facebook.com/RubyTini87
Subscribe: https://www.youtube.com/channel/UCNOjWhqIOxf8irqggk5KdGA?sub_confirmation=1
...
https://www.youtube.com/watch?v=Bd8tL71_QpQ