I Just released the demo for my game on Steam. In this video we'll talk about how the feedback could save my game, or kill it.
You can find the demo here:
https://store.steampowered.com/app/2561530/They_Come_In_Waves/
Discord me: https://discord.gg/QNNRCGsbpz
Twitter me: https://twitter.com/Tvtig
Please check out Mat and Zen:
@vmeezo-theawesomeduo
@ZenGaming6000
...
https://www.youtube.com/watch?v=Rk9OSBfhV4E
I Published My First Game - Am I Rich Now? | Game Development Journey | Trigger Happy Shooter Mobile FPS
In this video, join me on an exciting game development adventure as I take you behind the scenes of creating my first-ever mobile first-person shooter game, "Trigger Happy Shooter"! From the initial spark of an idea to the adrenaline-fueled gameplay, you'll witness every step of the process!
Discover the challenges and triumphs faced by an indie game developer, as I dive into the world of coding, design, and testing to bring "Trigger Happy Shooter" to life. Follow along as I share the ups and downs of the development journey, sprinkled with a dose of humour and real-life experiences.
Curious about the results? I'll spill the beans on the game's performance! Did it make me rich overnight? Let's separate fact from fiction and dive into the financial side of indie game development. Get ready for some honest insights and surprises!
Whether you're an aspiring game developer, a gaming enthusiast, or just curious about the world of indie games, this video has something for everyone! Join the fun, witness the growth, and celebrate the achievement as we reach a milestone in this game development saga!
Don't forget to hit that "Like" button if you enjoy the video and subscribe to my channel to stay updated on future game development content, tutorials, and more exciting adventures!
Download The Game Now:
Android: https://play.google.com/store/apps/details?id=com.lightheartedtech.triggerhappy
iOS: https://apps.apple.com/us/app/trigger-happy-shooter/id6448394135
? Connect with Me:
Twitter: https://twitter.com/tvtig
Website: https://lightheartedtech.com
Discord: https://discord.gg/yFQDt3zUTN
Stock Footage: https://pixabay.com/videos
Timestamps:
0:00 Introduction - Welcome to "Trigger Happy Shooter"!
0:18 From Idea to Reality
0:46 Game Design & Artwork
3:00 Coding Chaos
3:48 Publisher Discussions
04:01 Results
04:34 The future plans
#GameDevelopment #IndieGameDev #MobileGameDev #FirstPersonShooter #TriggerHappyShooter #GameDevJourney #IndieGame #GameDeveloper #Gamedevlog #GameCreation #GamingCommunity
...
https://www.youtube.com/watch?v=36QA1KwAiNs
I'm Writing an FPS game In Unity - It's been a busy few weeks of figuring out character control, and artificial intelligence. But boy has it been fun. I think I'm almost at a point where I can put together a devlog showing you my progress thus far, and to chat about what the plan for this game is!
#shorts #unity3d #gamedev
___________________________________________________
Subscribe: https://www.youtube.com/channel/UCtf-juYuLmAxX6ogSmLIC6Q?sub_confirmation=1
____________________________________________________
...
https://www.youtube.com/watch?v=C2qS8c87nuI
I am making an FPS game in Unity. I thought it would be cool to show you guys how I have been going about making my assets for my game. In this short video I will take you through the process of making a fence for my FPS game.
I make use of blender to model the object for the fence. The idea in blender is to create a high polygon count version of the model, which includes huge amounts of detail. In the case of my fence, these are the scratches and ware on the surface of each object. Once the high poly version has been completed, I model a low poly version by creating a shape that somewhat matches that of each object I want to model, then I use the shrink wrap modifier in blender, to match the shape of the high poly model. Once that is complete I mark some seems on the low poly version, unwrap it and export all the items.
I then import the objects into Substance Painter, where I bake the high poly detail onto the low poly mesh. After baking I get to painting, which involves adding a base layer, then an Ambient occlusion generator and a curvature generator. Once I'm happy with the colours I export the textures.
In Unity I import the textures and create a prefab and materials for the fence object, then manually place each fence where I want it to be in my scene.
If you enjoyed the video - and are keen to follow my journey of creating an FPS game in unity, please consider leaving a like and subscribing!
#unity3d #gamedevelopment #indiedev
___________________________________________________
Subscribe: https://www.youtube.com/channel/UCtf-juYuLmAxX6ogSmLIC6Q?sub_confirmation=1
____________________________________________________
...
https://www.youtube.com/watch?v=_qgNPOsigCw
In this devlog I'll take you through how I remade Call Of Duty Zombies in Unity In 7 Days.
Making an FPS game in Unity is not as difficult as you might think - and in this video we'll go through the basic details of how I manage to make this first person shooter game in just 7 days.
I made use of some spectacular assets to get this done you can find all the links here:
Ultimate Character Controller: https://assetstore.unity.com/packages/tools/game-toolkits/ultimate-character-controller-233710?aid=1101lpz6J
Synty Apocalypse: https://assetstore.unity.com/packages/3d/environments/urban/polygon-apocalypse-low-poly-3d-art-by-synty-154193?aid=1101lpz6J
Behaviour Designer: https://assetstore.unity.com/packages/tools/visual-scripting/behavior-designer-behavior-trees-for-everyone-15277?aid=1101lpz6J
Synty Zombies: https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/polygon-city-zombies-low-poly-3d-art-by-synty-131930?aid=1101lpz6J
Epic Toon FX: https://assetstore.unity.com/packages/vfx/particles/epic-toon-fx-57772?aid=1101lpz6J
Master Audio: https://assetstore.unity.com/packages/tools/audio/master-audio-2022-aaa-sound-212962?aid=1101lpz6J
Universal Sound Effects: https://assetstore.unity.com/packages/audio/sound-fx/universal-sound-fx-17256?aid=1101lpz6J
General Sale: https://assetstore.unity.com/?aid=1101lpz6J
___________________________________________________
Subscribe: https://www.youtube.com/channel/UCtf-juYuLmAxX6ogSmLIC6Q?sub_confirmation=1
____________________________________________________
...
https://www.youtube.com/watch?v=mdXxUIWideo
#unity3d
Unity Character Controller Tutorial:
In this video we will be looking at how to make a character controller in Unity. I have decided to use the built-in character for this project as I plan on doing some work on parkour style movement which will include somewhat physics defying movement, and from what I understand from the documentation and other reading, this is much easier to achieve with Unities built-in character controller.
The character controller created in this project is from a third person perspective, however, the same concepts can be applied to a first-person character controller.
We also cover how to go about creating an animator controller, assigning animations to it, and setting up a state machine to manage which animations play at any given point in time.
We create an input manager script to help keep track of and manage any user input - this input manager works for keyboards and gamepads. We also create a script for character control which has all of the juicy information required to control the character.
Git repo: https://github.com/Tvtig/Stickalungu
...
https://www.youtube.com/watch?v=xr7goh5WBQo
#shorts
I wrote snake in Godot, and it works.. perfectly. Check out the full video here:
https://youtu.be/8RgXOYPFNkI
___________________________________________________
Subscribe: https://www.youtube.com/channel/UCtf-juYuLmAxX6ogSmLIC6Q?sub_confirmation=1
____________________________________________________
...
https://www.youtube.com/watch?v=v92DBSLWcy0
In this weeks devlog I take you through how I added a wolf companion to my zombie survival indie game.
You can wishlist it here:
https://store.steampowered.com/app/2561530/They_Come_In_Waves/
Join the discord server:
https://discord.gg/yFQDt3zUTN
Follow the development on twitter:
https://twitter.com/Tvtig
They Come In Waves is a first person shooter, zombie survival indie game with crafting mechanics and now a companion that will help you navigate the zombie apocalypse.
The game is written using the Unity Game Engine, that is a little unfortunate, but it is what it is.
#indiegame #gamedev #unity3d #devlog
___________________________________________________
Subscribe: https://www.youtube.com/channel/UCtf-juYuLmAxX6ogSmLIC6Q?sub_confirmation=1
____________________________________________________
...
https://www.youtube.com/watch?v=wg8Ya8ZjUNg