Some members of the Caminandes team (Pablo Vazquez, Hjalti Hjalmarsson, Andy Goralczyk, Sergey Sharybing and Francesco Siddi) talk about the production of the upcoming episode of Caminandes Ep. 2. ... https://www.youtube.com/watch?v=5oaR2IAnVAQ
"Making of "Cinderella, the Cat"" by MAD Entertainment
Blender Conference 2017
Learn more at https://blender.org/conference Watch it all: https://www.youtube.com/playlist?list=PLa1F2ddGya_9XER0wnFS6Mgnp3T-hgSZO
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https://www.youtube.com/watch?v=fqPjmBRxqLI
Collections! Blender 2.80 replaced groups and scene layers with collections. In this chapter of Scripting for Artists, Sybren explains how to handle them from your scripts.
- Accessing collections from Python 00:48
- Creating collections 04:44
- Linking objects to collections 8:09
- Moving objects between collections 8:59
- Handling errors when they occur 11:08
- Setting visibility flags 14:47
More Scripting for Artists at https://cloud.blender.org/p/scripting-for-artists/
Support core Blender development - https://fund.blender.org
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https://www.youtube.com/watch?v=opZy2OJp8co
"VFX Work for Award-Winning Movies" by Monica Galantucci, Nicolas D'Amore, Andrea Boccia, Andrea Battistoni
Blender Conference 2023
2023-10-27 11:30 at the Felix Meritis, Amsterdam, studio.
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https://www.youtube.com/watch?v=hIYTpqO-TUM
Cycles is a render engine, used by Blender, the free/open 3D creation suite. http://www.blender.org
Edit by Alexander Mitzkus (http://www.zuggamasta.de)
Music by Sonnfried & Rodewald (https://soundcloud.com/sonnfried-rodewald/night-run)
Produced by Thomas Dinges (http://dingto.org/)
Thanks to all contributors:
Bluepixels Animation Studios Pvt LTD (http://www.bluepixels.in)
André Müller (http://www.knickdesign.de/)
Anton Ilmyanov (http://ilmyanov.com/)
CGDojo (http://cgdojo.mx)
Jasper van Nieuwenhuizen / Rik Schutte (http://www.linesofjasper.com)
Karim Eich (http://www.karim-eich.de)
Nicolas Garnier (http://www.blendernetwork.org/nicolas-garnier)
AgenZasBrothers (http://www.agenzasbrothers.de/)
Stephen Lund (CG Geek)
Christophe SEUX
The 3D Facility (http://www.the3dfacility.co.uk)
Paweł Wesołowski
Alike (http://alike-short.blogspot.com.es)
In Efecto Studio (http://www.inefecto.com)
Theory Animation (http://www.theoryanimation.com)
Fube (http://www.linesofjasper.com/)
Daniel Camino
Gleb Alexandrov (http://www.creativeshrimp.com/)
Max Puliero
John Liu
Gaël Labousse (http://www.gael-labousse.com/)
Clément Ducarteron (https://vimeo.com/clementducarteron)
Bérénice Antoine (http://www.berenice-antoine.fr/)
Blender Guru (http://www.blenderguru.com/)
Peter Baintner (http://www.pred3d.de)
Erel Herzog
Reynante Martinez (http://www.reynantemartinez.com/)
Ronny Großheim (http://www.youtube.com/user/nutelZ)
Lars Fischer (http://planungsdetail.de)
Manuel Peter
Lino Thomas
Miika Puustinen (http://www.empirepictures.fi)
Chaman Animation Studio (http://www.chamananimation.com)
Marcin Małek (http://www.kaiju.pl/)
Kevin Hays
William Paré-Jobin (http://www.williampjart.blogspot.ca)
Guilherme Henrique (http://www.meltinglogic.com)
Joel Bernis (http://www.bjobernis.fr)
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https://www.youtube.com/watch?v=wDRTjzLNK0g
A short chapter about 4-corner pin tracking in Blender. That is a commonly used technique to quickly insert deforming elements into footage without having to do a complete camera track.
On the dvd this chapter covers everything from Tracking to attaching an image to the markers and compositing. This video shows you some excerpts from it.
More info: http://www.blender.org
Made by Sebastian Koenig.
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https://www.youtube.com/watch?v=tXOnPisiugA