Game engine I'm working on, with a view to making a game. Here I discuss 2 main features - curved universes, and portals connecting them, talk about how this allows for neat wrapping grid landscapes, artificial gravity, and a bit about vision for the project, things on the TODO list.
demonstration of zooming in (eg to read small text) and out (for situational awareness) in VR. Implemented in webgl. see https://github.com/filbs111/vr-zoomer . 3d model credits:
2009 Dodge Grand Caravan : http://www.blendswap.com/blends/view/93799
House 2 floors Cycles : http://www.blendswap.com/blends/view/65322
T-50 PAK FA "Golden Eagle : http://www.blendswap.com/blends/view/79368
Apache AH64 : http://www.blendswap.com/blends/view/50158