This will speed stuff up... it won't help you, if you don't know how to animate to begin with.
Converts maya animations to SM64 animations.
Tool Download:
https://sites.google.com/site/kazemario64/placeholder/animconverter.rar?attredirects=0&d=1
Sing along!
Churu Churu paya paya papa paya
Churu Churu paya paya
Churu Churu paya paya papa paya
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https://www.youtube.com/watch?v=lSy3N3QDrm4
In this game, Mario visits ancient and legendary locations. This game aims to have 75 Stars.
Subscribe for more Retro Mods!
Patreon: https://www.patreon.com/Kazestuff
? https://www.twitch.tv/kazesm64
? https://twitter.com/KazeEmanuar
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https://www.youtube.com/watch?v=ctx4imAYJ20
Had an issue with previous recording software, i hope this works aswell and is not too blurry.
Most SM64 modders don't care about stuff like this, but if you want to make some custom additions to your mod, you should learn and understand the stuff in this tutorial. Here are the necessary links:
Offsets and behavior script commands:
https://sites.google.com/site/kazemario64/home/all-behavior-commands
Behavior scripts:
https://sites.google.com/site/kazemario64/home/all-behavior-commands/Behavior%20Scripts.txt?attredirects=0&d=1
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https://www.youtube.com/watch?v=BCU8TZG17lQ
I started making the ROMhack originally to add a battle royale mode to Net64.
For more fangames, subscribe to this channel!
https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
I started working on this way back when I've first shown my open world engine. I intended this to be used as a battle royale map for Net64, however, since the Net64 dev team is kinda busy ironing out bugs and I have left the Net64 dev team, this might stay in this state. You can already play it as a battle royale with a bunch of friens, but when playing with strangers, the client would have to be programmed to enforce strict rules, like "no respawning", "no late joining", "start at the same time".
Note:
You can press the L button to activate a wingcap that will drain your coins. This is necessary to collect all stars. The game won't actually safe your progress, so don't die.
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https://www.youtube.com/watch?v=J_4Dx20pqwk
The second commentated reupload of an old release that was taken down earlier!
For more fangames, subscribe!: https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
Demos, funding: https://www.patreon.com/Kazestuff
I do livestreams!: https://www.twitch.tv/kazesm64
Note: Enable 8MB ram in the emulators settings or it will only give you a black screen.
Download:
https://mega.nz/#!KOhgAYTa!zVs_eT0kHJ7v4DGcEl-88IFVXao3YssUQSzu4Temo98
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https://www.youtube.com/watch?v=7-OHAf7jBGY
https://www.twitch.tv/m2mkaze
edit: stream is over for today, but sicne ill be back tomorrow, ill leave this video up as a reminder.
https://www.youtube.com/watch?v=y-qJHTC8r0Q
The game now crashes way less, also i added some new codes.
I recommend project 64 1.6.
download:
https://mega.nz/#!bDATxIBD!OPfXrsRXwmne9GtH-35OWyTPay9_ILY-Vbz1uXJhiUc
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https://www.youtube.com/watch?v=mpCpeVUtat0
Each world has it's own powerup unique to it and heavily used over there. The game is now just about 75% complete.
For more fangames, subscribe!: https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
Demos, funding: https://www.patreon.com/Kazestuff
I do livestreams!: https://www.twitch.tv/kazesm64
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https://www.youtube.com/watch?v=Idgz8sv8dhc
With this method, you can easily import your own player model into Mario 64.
Marionova requested this. I hope it's understandable and if not, I guess I'll make an unlisted sequel where I go over questions or something.
Patch download:
https://cdn.discordapp.com/attachments/349709876399702016/370582848689668107/clearmario.ppf
Site with pointers:
https://sites.google.com/site/kazemario64/characterreplacing-for-noobs
Example limb rotations (shoutouts to marshi):
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https://www.youtube.com/watch?v=58vQThusZKg