There was a question in the Fusion 360 User group on the Facebook if somebody could help and do this pattern of funky shadows.
Using Surface Patch with Rails and both Circular and Rectangular Patterns I ended up with something close to the original.
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https://www.youtube.com/watch?v=sXQ381611qA
A geometric workflow for the Rhombic Triacontahedron
0:00 Intro
01:44 First Sketch - Dimension
05:09 Offset Plane
05:32 Second Sketch - Face
08:19 Loft
08:45 Mirror
09:33 Circular Pattern and Combine
11:03 Done
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https://www.youtube.com/watch?v=HX174TJd48E
This is a workflow video from an Too Tall Toby exercise.
And showing some of the limitations with Offset in Sketch within Fusion 360.
Link Too Tall Toby video: https://youtu.be/hPkRXRZVsGs
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https://www.youtube.com/watch?v=64GlrGR32o0
This is my new video on how to put text straight on a cone face/surface.
I have made some earlier videos on this but wanted to make one video on both inside/outside cone and fix some mistakes ;)
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https://www.youtube.com/watch?v=Pud1-mZBGdo
This is how you can use an STL (Mesh) for reference in Solid modeling, without the need to convert the Mesh in to solid.
0:00 Intro
1:00 Inser Mesh (STL)
1:40 Check Mesh warnings
2:15 Sketch Base
2:24 Extrude Base
3:30 Mesh Section Sketch
4:11 Edit Sketch
4:20 Fit Curves to Mesh Section
5:05 Extrude Cut
5:40 Section Analyzes
6:14 Scale in X and Y direction
7:00 Inspecting clearance
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https://www.youtube.com/watch?v=2ruuidSS99g
This is a short video of me designing a snub cube (archimedean solid) in Fusion 360.
Using no math or angles, making the software do all the "hard" work.
The model is parametric in that there is only one dimension, then changing the dimension in the first sketch the final solid body updates.
Hope this is useful for you out there :)
https://en.wikipedia.org/wiki/Snub_cube
https://en.wikipedia.org/wiki/Archimedean_solid
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https://www.youtube.com/watch?v=wIJ_olIwMYQ