This is gameplay of how by the gods is getting along generally, the biggest addition has been the now fully functioning influence ring. Other stuff includes how you now have a shortcut key for the last miracle you cast. Done some various bug fixes as well and I now want to look at adding more mechanics now a major problem is out of the way with getting the damn influence ring to work.
For those curious as to how I did the influence ring, here are links to threads I made to discuss it.
https://forum.unity.com/threads/stencil-buffer-ring-that-follows-the-height-of-terrain.802230/#post-5360478
https://forum.unity.com/threads/how-to-check-if-individual-vertexes-in-a-circle-are-overlapping-and-then-hide-them.1146602/#post-7361129
Megaupload Link to the game itself: https://mega.nz/folder/79sHDSBA#LzrLcBZCeWYNzyOHs9wgfA
This is a multiplayer game I am working on that is almost there, everything you see is happening across a network. I still have some synchronisation bugs that need to be worked out though, movement and animations are working fine I now need to finish combat.