As you might be able to tell, I'm on a bit of a sports kick lately because I simply haven't shown much. Usually when you see a pile of these available to buy, you just automatically ignore them. That's completely understandable, but there was also a reason why these ended up forming mountains at EB Games. People bought them. People do be serious about their sports and they always have been. If anything, the passion for good sports titles back in the day fed into what made sports monopolies today. I'll expand on this through the videos, but for this one, I just want to focus on the legacy cartridge titles. The CD generation had been around long enough at this point making these pixeled games on old systems a bit odd. But was it? Not everyone loved the move to polygons and buddy feuds were often still fought on the 8/16-bit consoles. While this didn't advance much from the previous year, it did get the new roster in...so yeah. That's where that trend began. It makes a lot of sense, too. You have a game you like from 1994 and you want to update to the new roster, but you don't want the new system. Time to buy into a new system and maybe a new controller? Or buy the game for $5 more on a cartridge? Yeah, it was sometimes that close. Especially sports...they sold for way too much. ... https://www.youtube.com/watch?v=LtxI_zXxeOk
How do you squash down the PS2 version into a GBA cart, especially since massive rosters have been a staple of the series since MK3? Simple: split it into two games!
That's right, this is Deadly Alliance, or at least half of it. It's a neat idea and I get it. I also get why you can't link this with someone playing DA to at least pit your size vs theirs. But we did just fine with Sonic and Knuckles lock-on, why did we lose that potential here?
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https://www.youtube.com/watch?v=tUOdA2BqcGA
It's OK. Can't really complain. I was doing a comparison between the first and last FIFA releases on the GBA and I was surprised just how much changed. I truly expected a series of clones, but there was a definite difference. This visual style reminds me of the DKC look that many companies were going for that, due to the low res and laziness of it all, hideously backfired. Something about canned animations, no matter how smooth, look terrible and there's a lot of those games on the GBA. This doesn't bother me too much, though. It's pretty cool to see a full spread of leagues on a handheld, too.
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https://www.youtube.com/watch?v=yLkWtDNwx3w
This was the game that spawned that USCM/Alien cartoony tiptoe promo, right? Because I'm not seeing that here in the actual game.
But, don't take that one negative as a judgement on the entire game, because this is surprisingly good. For at least 3 straight games, and arguably further if you were a fan of the AvP games I never actually played that much of, they nailed the first person Alien game. AvP on Jag, this, then Alien Resurrection are a very good trifecta of games that listened to fans of the Doom total conversion and gave them what they wanted. It might look primitive, but we're talking PlayStation here and relatively early PlayStation at that.
Every fault has a balance, too. Gun aiming is not at all exact, but it doesn't pretend to be and it gives you a lot of leeway for landing shots. Maneuverability sucks, but you're not punished for running over acid or getting backed into a wall much. It gives you time to get used to things. Sound is also a bit "much" since you're constantly hearing things that aren't there, but despite that being a very un-xeno thing to do, it adds some tension to keep you checking your six.
Honestly, there is a good reason why I check the sound settings in every video. This is definitely a game you want surround on, but it's missing.
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https://www.youtube.com/watch?v=FTCNyXTnql4
This is actually really good once you get the hang of it. It takes a second to get used to, but once you do it's pretty easy to get around and control things. It looks like you just activate a shield every so often once you get enough energy and this is true, but you actually build up multiple shields which helps quite a bit. You'd be surprised how the lack of weapon variety doesn't matter all that much.
I'm actually surprised that this didn't get ported to the Genesis in some way. It's clearly got the Sega System 16 thing going on and Westone was known to put out games for Sega consoles...so why is it missing?
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https://www.youtube.com/watch?v=3BmwQ6SA2Jo
I'm sort of surprised that I don't have more Space Invaders clones on the playlist. I mean, I'm over 400 arcades games in, right? Statistically speaking, 179 of them should have been.
That's also the review, unless you were expecting something else.
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https://www.youtube.com/watch?v=NmY9vTpwX3w
I'd say "read the manual for the plot", but really...it's pretty much exactly what it says on the tin. There's pages of description, but it's a crap game with ghouls at a school. There's far too many problems with this game. Can't duck, no range to attacks (at first), but really....it's how the jumping works and how the enemy AI works that makes this more annoying than anything. You have to be running to jump in a direction or you're just going up. That's all. Just up. So when you're in a fight it's a stand up slap fight. Then the AI does this weird adjustment that gets you hit more often than anything. The AI is programmed to adjust the location of its pattern. It'll do the same pattern all the time. Stand still and the enemy will bounce back and forth to the same spot. You're safe. Swing your weapon? The location of the pattern resets and your safe spot might not be safe. What ends up happening is that you go and chase the enemy only to find out that its zone moved and you can't hit it like you expect, or that you stepped into the zone and you'll get hit while you think you're safely waiting.
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https://www.youtube.com/watch?v=aBUOJbPWpq8
First let me explain...I did not come into this trying to be good at it. I've actually never played any of these games, although I was aware of them. I just spent the time trying to figure out what doesn't and doesn't work and in the end I was pleasantly surprised.
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https://www.youtube.com/watch?v=XZQaMMwqD74
The original, but sometimes it's best to let the past stay in the past. If you like your fighting games slow and stiff with special moves that barely ever work with 2 character on the roster...then yes. Go for it. It's so weird to see a game with so much borrowed DNA feel to dramatically different from what you're familiar with.
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https://www.youtube.com/watch?v=Q3uYSPuIhmQ