Doom II: Super MAYhem 17 Map03 - Sillydust Sanctuary (Blind UV 100%, No Deaths or Saves)
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"The WAD features a unique Mario theme, with textures and sprite replacements from various games in the franchise, although monsters and weapons are unchanged, and the changes to power-ups are purely cosmetic. Maps were also limited to containing a maximum of 256 things and a playable area size of 5120x3840 map units, although some did exceed these limitations."
Map03 - Sillydust Sanctuary. Another change of scenery, and indeed another excellent, fun, cheeky map with a lovely tune. I don't know why that secret took so dang long to locate but I am glad I managed to finally find it, lol.
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"Heartland is an eight-level partial conversion developed exclusively for the Eternity Engine, created by Paul DeBruyne (skillsaw). It was first released on the Doomworld forums March 4, 2021, with the final release being uploaded to the idgames archive on March 25, 2021. The WAD makes extensive use of EDF in order to provide an enhanced roster of enemies and weapons. The new monsters are adapted from the Realm 667 "Beastiary", while coding for the new overhaul weapons was provided by Xaser. Heartland also includes several smaller changes such as smooth animations, new weapon sounds, rocket trails, and blood effects. It uses the OTEX texture pack and features a custom soundtrack composed by Stuart Rynn (stewboy)
Heartland was awarded one of the 2021 Cacowards."
Check out stewboy’s WICKED OST here: https://youtube.com/playlist?list=PLU4wd_Ol2zVWsKP_KVumL4R5iOzvdTD9t&si=K9roP8SsDVyvrYbt
Map05 - Titan of Industry. Due to a poopy situation happening with my initial blind run that ended in a death about twenty minutes in, I had to start from the start again, so the first portion of the vid is not blind. Oh well. THIS MAP SERIOUSLY SLAPS, GUYS.
Played on Eternity Engine v.4.02.00.
Download it here: https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/heartland
Get Eternity Engine here: https://www.doomworld.com/forum/topic/119425-eternity-engine-40200-forseti/
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https://www.youtube.com/watch?v=a5XNP1Q3zO8
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"Heartland is an eight-level partial conversion developed exclusively for the Eternity Engine, created by Paul DeBruyne (skillsaw). It was first released on the Doomworld forums March 4, 2021, with the final release being uploaded to the idgames archive on March 25, 2021. The WAD makes extensive use of EDF in order to provide an enhanced roster of enemies and weapons. The new monsters are adapted from the Realm 667 "Beastiary", while coding for the new overhaul weapons was provided by Xaser. Heartland also includes several smaller changes such as smooth animations, new weapon sounds, rocket trails, and blood effects. It uses the OTEX texture pack and features a custom soundtrack composed by Stuart Rynn (stewboy)
Heartland was awarded one of the 2021 Cacowards."
Check out stewboy’s WICKED OST here: https://youtube.com/playlist?list=PLU4wd_Ol2zVWsKP_KVumL4R5iOzvdTD9t&si=K9roP8SsDVyvrYbt
Map04 - Routine Flaring and Flailing. Got done dirty by a bomber early on, and after that proceeded with caution. What a dazzling map that gifts the player such vistas and bring you to such dizzying heights! Real shame I didn't get to use that flamethrower. :'(
Played on Eternity Engine v.4.02.00.
Download it here: https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/heartland
Get Eternity Engine here: https://www.doomworld.com/forum/topic/119425-eternity-engine-40200-forseti/
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https://www.youtube.com/watch?v=xb8HGA-_OMc
#hexen #doom #game
Well, well, well. Another nugget dredged up from my dank vault of old projects that have been shelved. This is Dark Epiphany, a (relatively) brief campaign for Hexen I made for my brother a number of years ago.
I had plans for a second episode, but it never eventuated. I think after grinding away at Hexen for months, I wasn't really up for more of the same, so I left it to gather dust. Here it is in all it's mouldy glory! I'll set it up for download one day, but it needs cleaning up.
Whatever else there is to say, it's definitely Hexen.
Subscribe to fall off an icy cliff going AAAAAARRRGH!
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https://www.youtube.com/watch?v=H94awBVVMUE
#doom #trailer #game
From the people who brought you some of the 21st Century’s best Doomage comes a retro FPS video game experience that provides a whole lot of hype … and then delivers? Looking at you Wrath.
Move over Shelly and Dawn, there’s a new queen of ass kicking in town and she’s not messing around. Back to Saturn X has had passionate, violent sex with Ion Fury while Bioshock was looking through the window, touching itself through the pocket of its deepsea diving suit. Mmm, that’s nasty.
Grab the first chapter in early access now! Five more chapters to come SOON. https://store.steampowered.com/app/1693280/Supplice/
Music courtesy of Keys of Moon.
Subscribe for more tedious trailers!
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https://www.youtube.com/watch?v=rzwUTDLj1lo
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"12 Boom format levels for PrBoom+, ZDoom, or Eternity. A bonus 13th level is included for laughs. Inspired by Speed of Doom, Scythe 2, Alien Vendetta, and Plutonia.
Originally Vanguard was intended to be a 32-level speedmapped megawad inspired by Speed of Doom's development cycle and Scythe 2's episodic structure."
Map08 - Cratastrophe. Crates, crates, and more crates! Love a good warehouse and this one was a very good time indeed.
Played on DSDA v0.26.0.
Download it here: https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/vanguard
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https://www.youtube.com/watch?v=nDF-paUyjeM
#doom #capybara
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"Capybara is a 22-level PWAD for Doom II by various mappers, designed for Boom-compatible source ports. It is a "speed slaughtermap" community project, consisting of bizarre visual designs, unconventional combat designs and some challenging slaughtery gameplay. For this project, everyone was required to complete the maps within 24 hours, and they had a total of four days to work on them, although this was not a strict rule." -DoomWiki
Map07 - Dark Fortress
A really fun breather map between the violent poking provided by maps 06 and 08. Awesome visuals, effervescent fights - really excellent stuff. Play it yourself and have fun!
Played on DSDA v0.26.0.
Download it here: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/capybara
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https://www.youtube.com/watch?v=ZI_mXK_eRF4
#doom #BTSX #game
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"The first episode was originally released on December 10, 2012 for Doom's 19th birthday, featuring twenty regular levels, one secret level, and a recurring train station hub. An additional level was inserted in a later release on August 1, 2013. The first non-beta release was on February 27, 2017, and inserted another additional level. The episode received one of the 2013 Cacowards." -DoomWiki
Map04: A Good Flying Bird.
Map 04! A juicy likkle map from Esselfortium - got some very fond memories of this one from when I first played it. Don't know why I remembered the blue key fight being so fierce. Thank the lord for monster blocking lines. Amen!
Played on DSDA v0.26.0.
Try it here: https://www.doomworld.com/idgames/levels/doom2/megawads/btsx_e1
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https://www.youtube.com/watch?v=1WaN4dzIV8E