Bad fielding is always going to make me turn on a baseball game no matter how much charm it may have. That's the issue here. I can give it a lot of props for it's approach. It brings in classic players that you can draft onto your team, pick a classic or modern stadium, and the animations feel really old school and are pretty good. But the fielding. ... https://www.youtube.com/watch?v=Bm52qgnCKVM
It's a cute shooter with big sprites and big firepower, but it seems needlessly difficult. I don't mean that the game is hard to play most of the time, but the bosses seem to just hammer you in a hurry without much room for error. For the second stage, I actually flipped on a cheat code just so I could include it. I always admit when I cheat.
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https://www.youtube.com/watch?v=EddPNLO374s
What a piece of crap. I know that the Hulk games weren't very good in the 8/16-bit era, but this is just awful.
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https://www.youtube.com/watch?v=iRjEHP-9YXI
Nostalgia is a funny thing. Nostalgia says that this was an awesome shooter and, for 1991, yes. This was an explosive, well licensed shooter that was over the top action. It took everything about Terminator that we wanted to experience in a video game, amplified it by 10, and gave you a gun to pull it off with. For 1991, this was a sprite onslaught and it was amazing.
But through a modern lens? It's a cluster designed to eat quarters. The difficulty is just cheap and it's a crowded mess. Take your battle buddies in the first stage...the powerups are just under their asses and the Terminators are vulnerable just above their heads. If it was one or two enemies, fine, but 20 of them where you have no time for error? Yeah, it's peak Midway cheap at a time where their flaws weren't exposed to everyone because the awesome overshadowed it all.
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https://www.youtube.com/watch?v=UomA3wOStvs
I hate this game. I even cheated to get to the 4th stage, which is why I'm invincible for those. I don't think the game is meant to be beaten. I know it's possible to get past stages 3 and 4, but I don't see how anyone was expecting this to be done in 3 lives or without an hour of waiting for the right moment. I died on stage 3 probably 50 times before I just gave up.
The first problem is that the game has really slippery controls. The Famicom controller, which is not a 4-way joystick, is expected to be used like a 4-way joystick and it doesn't work like that. Then, there's the fact that carpets can kill you when they hit you. Like it's a car of something. You have to get on top of them, and you have to be VERY deliberate about when you jump or you won't make it. That should explain why 3 is a pain, but 4 feels nearly impossible.
Seriously, plop this in for 15 minutes and see if you hit the frustration wall. If you see something I'm completely missing, tell me. I need to know.
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https://www.youtube.com/watch?v=Odlc5I26gmk
I had this on the NES and for whatever reason, I have memories of it being good. The more I played, the more I realized that I was never good at it and I used my Game Genie to get anywhere with it....so it actually sucked and my memory was just wrong. Instead of playing the NES game and hating it again, I decided to switch over to the arcade. And...it's better. It's not great, and I think even Data East's most popular titles only prove that it was not a great company. This game is truly bad, even though I want to love it due to it's ridiculous setup. Ninja crime wave going all the way to the White House? That sounds awesome! If any game should be remade, this one needs it. Why remake a good game when you can take a bad game and make it good?
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https://www.youtube.com/watch?v=a7A-ne4KvXo
Again, a little repetition from the Game Boy game...I am no Turrican veteran. I think I would have needed to be to understand this game a little better, because I feel like I'm not quite grasping the mobility in the game. It's got big boomy guns that don't feel like they do much, but it makes for a lot of eye candy. It seems consistent with previous games from what little I know about them so, hey, fans might dig it?
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https://www.youtube.com/watch?v=YrJwjL_nPmY
It's impressive that the NES version carries pretty much everything that made the arcade so fun and addictive. It's an amazing port that sacrifices nothing, really, save a bit of graphics. With Rare at the helm, you got their trademark feel and gameplay as a trade-off and this is about the time when Rare was really finding their footing. This was no bad thing. There are only a couple of things to complain about and it all has to do with the AI. There's tough AI, there's rubberband AI, and then there's AI that just straight up cheats. Every so often you'll find yourself on a stage where the computer has decided that you're going to lose unless you pull off something magical. That's a small issue in the grand scheme of things, though. Such a fun game and I'm glad that I owned it back in the day.
I actually sat down to play this for the long haul and it would have been a longplay had I not realized at stage 32 that there are 99 stages in the game. We're not gonna hang out that long today.
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https://www.youtube.com/watch?v=hOMARPKP-TQ
Meh. It's a movie based game that feels like a traditional movie based game. It just exists because the movie exists, and it really has no other reason to exist. It's weird because I can see how the general ideas were good and I can see the good games that were borrowed from, but none of those elements felt like they were part of the design process.
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https://www.youtube.com/watch?v=HPEIkBX6-aQ
This was kind of a big deal back in the day. Before Virtua Cop and Time Crisis took arcade shooters to the next level, this was how things were going to work. It was advertised everywhere, too, and was the launch title for the Konami Justifier on the Sega Genesis. I had one and it was pretty cool to have something that felt more like an arcade gun in the home.
I dunno how well cosplaying as the deadly cops would be nowadays, though.
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https://www.youtube.com/watch?v=KyDCCE9FC70