Boring, un-aggressiveness finish to the game. Very low octane. I guess its OK to have one of these every other Sunday to relax a bit. Kick those shoes off, and take a seat by the camp fire and eat a day old chick-fil-a sandwich because they are only open on Saturday, and its Sunday. ... https://www.youtube.com/watch?v=8wYVA-5Ql4E
Showing a full 27 minute how-to on an Architect Entertainment mission (SOLO). From finding the AE building on the map, to completing the full AE mission, and finally leveling up in the end. AE building on map 1:00. Selecting mission 4:00. Booting up the mission 4:30. Mission complete 25:47. Leveling up in Skyway City 27:17. (update: web archive for OLD build guides listed below)
AE is a great, efficient way to level up. It can fill in EXP gaps, downtime, OR if you just want to be creative and make a super SWEET map. I also share some of my insight on the game as I play through the AE map. (There is a Field Analyst NPC you can talk to in Skyway City near Mynx, and most likely in other cities. The Field Analyst allows you to turn on "boss" enemies, and also increase the level of mobs you fight. This works for both Architect (AE) missions, and outside world missions. Bosses give more EXP, and so do higher level enemies.)
Build in the video SS/Invuln level (11) Brute, ending the video as a level (12) Brute.
(NOTE: as your level increases, and more Area of Effect spells become available - such as footstomp for SS brute - these AE missions become the best way to farm EXP in the game. some classes will have more inherent AoE than others. the brute at low level with SS/invuln is all single target )
Key server info: https://score.savecoh.com/
Build guides (archived): https://web.archive.org/web/20120907031318/http://boards.cityofheroes.com/showthread.php?p=578371#post578371
PVP info: https://paragonwiki.com/wiki/Player_vs_Player
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https://www.youtube.com/watch?v=W9hpJONHMMc
GM3. THE TEMPLE OF SCAR (1 CHEST): This is 13 minutes of gameplay with the new Ranger build I'm using in patch v1.0.3, complete with a SWEET BUG at the end. No deaths.
CONSUMABLES USED (YES): 3 PURPLE
After extensive testing, I settled on this set up: https://imgur.com/a/iWfYT7C - utilizing a few of the new MW universal mods. In this video you can see the proc for the full ultimate when I receive critical damage. Using your ultimate right after will fully heal you. This is turning out to be both a lifesaver and a dps tool at the same time.
I can reliably instigate the scar enforcer to light me on fire, then follow up with an acid darts + ulti. In addition, thunderbolt proc's combined with a melee weave is shredding blue shields in GM3.
So far this is working out well with the patch, and plan to keep tweaking/pushing for more efficient GM3 clears (no deaths of course).
Pre-patch build guide (includes updated screenshots): https://youtu.be/MTnit_Z5Zr4
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https://www.youtube.com/watch?v=MwlZQgw4tYs
GM1. Full clear in 18 minutes. From loading in, to disenchanting the loot at the end. No deaths. Build listed below.
NO CONSUMABLES USED (UNBUFFED)
Duo queuing with a 496 Colossus. I am a 494 Ranger. The ranger offers a dynamic tool kit, and is incredibly fun to play.
I still have a few tweaks to the build that I need to make, to further optimize it. Right now it can handle GM2, and I frequently run legendary contracts on GM2 with a friend.
I plan to further push the build into GM3.
Screenshot of build: https://imgur.com/a/AEVdw3r
Build guide: https://youtu.be/MTnit_Z5Zr4
-build requirements-
venom darts, sticky grenade, siege breaker (offhand sniper), tip of the spear, cooldown reduction
-quick overview-
most of the damage comes from combo + blast increase (nade), and cooldown reduction. the constant venom darts will ensure that you take the combo on detonation. you can usually fire one right before the grenade detonates. acid debuff also provides a group damage increase on the targets.
spam nades and darts, pretty simple! use your gun to help with shielded enemies. successful combo heals you for 40% hp (unlimited range) and will heal/rez the group members AOE around your javelin (tip of the spear MW mod). use siege breaker to freeze big elites, save ammo for only 3 shot freezes. main gun can by anything (flex spot). i chose thunderbolt of yvenia for the extra damage to shields (lightning proc).
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https://www.youtube.com/watch?v=L3xJpJpTflA
A full 37 minute video, showcasing my farm spot. Level 50 Brute (SS/Invuln), 8-man setting at +4 difficulty, Battle Maiden mission. (SOLO, NO DEATHS). Difficulty setting 1:07. Farm starts 2:04. Battle Maiden 20:07. Veteran rank screen 36:24. Enhancement screen 36:43. (link to build video: https://youtu.be/uFhZwxlf8KE)
This farm ended up netting around 10 million influence in 31 minutes (you can tell I played Villains originally, I say infamy in the video! haha). It can definitely be optimized for speed, and if you add anyone else to group, it will go even faster. I wanted to show that it was possible to do SOLO.
Screen shot of build: https://imgur.com/a/qWyyde7
UPDATED BUILD** at vet level 156 https://imgur.com/a/A8WkFEc
PVP setup** currently testing as PVP ramps up on Torchbearer.
Veteran Rank: 76
Incarnate powers:
Alpha - Musculature
Judgement - Void
Interface - Reactive
Lore - Banished Pantheon
Destiny - Ageless
Hybrid - Melee
https://paragonwiki.com/wiki/Incarnate_System
Sets to aim for (endgame): Hetacomb, Armageddon, Apocalypse, Brute Archetype sets, Luck of the Gambler x 3+, Shield wall, Unbreakable Guard. (I will be refining my defensive sets even further, stay tuned for more changes).
Set bonuses wiki: https://paragonwiki.com/wiki/Enhancement_Sets
Hamidon screen shots (cool boss): https://imgur.com/a/yEtXeLa
Key server info: https://score.savecoh.com/
Build guides (archived): https://web.archive.org/web/20120907031318/http://boards.cityofheroes.com/showthread.php?p=578371#post578371
PVP info: https://paragonwiki.com/wiki/Player_vs_Player
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https://www.youtube.com/watch?v=vXMoyLkW0GE
NG+ playthrough, Demon of Hatred kill. GNARLY FIGHT. Sculptor idol shown at the end w/ playthrough number and VIT/ATK screen.
On my first playthrough (NG), I went through BLIND and unknowingly chose the SHURA ending. This locks you out of Fountainhead palace, and Ashina City when it is on fire (3rd transformation).
This is the first playthrough I have fought the Demon of Hatred (NG+).
It took me a few tries in phase 3 to figure out that you can double jump off his head in the 3rd phase, when he starts freaking out. The fire shield really helps out as well for his air slam (suzaku's lotus umbrella). And make sure to run into his left arm pit (the fire arm). For some reason, when you have him targeted, running in this pocket avoided the most damage.
Link to full BLIND live stream playlist: https://www.youtube.com/playlist?list=PLmgS6XmUCXUatWKzL7j-D9u8-KaYyz3qB
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https://www.youtube.com/watch?v=bU4ThkZbdXU
Short clip. Hitting level 18 in the video, I started the Synapse Task Force (Hero side) at level 15, and had been progressing through it with a full group. INSANE FUN. SS/Inv Brute. (update: web archive for OLD build guides listed below)
Luckily I was able to participate in such a mind blowing event, literally, I had NO IDEA this game would ever emerge again.
I have tons of builds for PVP just waiting to be played again (HERE IS HOPING :))).
I will also be uploading a 34 minute gameplay video where I am roaming the streets of Skyway City doing missions (SOLO). Link: https://youtu.be/AB7MIZ1sNls
Key server info: https://score.savecoh.com/
Build guides (archived): https://web.archive.org/web/20120907031318/http://boards.cityofheroes.com/showthread.php?p=578371#post578371
PVP info: https://paragonwiki.com/wiki/Player_vs_Player
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https://www.youtube.com/watch?v=tTVzd4BWjs8