ActRaiser 2 (SNES - 1993, Quintet Co., Ltd/Ancient Corp./Enix Corp.) [NA Version of "アクトレイザー2 沈黙への聖戦"]
ActRaiser 2 is a side-scrolling platform game for the Super Nintendo Entertainment System developed by Quintet and published by Enix in 1993.
The game is a sequel to the original ActRaiser, but the storyline is not directly connected to its predecessor. Otherwise, the given story draws concepts from the famous religious epics Paradise Lost and the Divine Comedy.
Unlike the original game, which alternately combined platform game sequences and god game sequences, ActRaiser 2 is only a platform game.
The Pinball Arcade is a pinball video game developed by FarSight Studios. The game is a simulated collection of real pinball tables licensed by Gottlieb, Alvin G. and Company, and Stern Pinball, a company which also owns the rights of machines from Data East and Sega Pinball. Williams and Bally games are no longer available since June 30, 2018, as FarSight had lost the license to WMS properties, which has since passed to Zen Studios.
The game is available for download on a number of devices through their respective online stores, including Android (along with derivatives such as Kindle Fire and Ouya), iOS, Windows (through Steam), macOS (through the Mac App Store and Steam), PlayStation Vita, PlayStation 3, PlayStation 4 (through PlayStation Store), Xbox 360, Xbox One, Wii U in North America only, and Nintendo Switch.
Tables are available for free limited demo play on Android, iOS, and other platforms. Every month, along with the release of downloadable content (DLC), four select tables on mobile versions are free with no Pro Menu features. PC versions are limited to one free table.
A spinoff called Stern Pinball Arcade was released in June 2016 for Gear VR, PlayStation 4, PC, and other platforms. This is a direct collaboration with Stern Pinball, to expand on re-releasing the company's more recent releases.
(Source - Wikipedia)
Contra is a run and gun video game developed and published by Konami, originally developed as a coin-operated arcade video game in 1986 and released on February 20, 1987. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various home computer formats, including the MSX2. The arcade and computer versions were localized as Gryzor in Europe, and the NES version as Probotector in PAL regions.
The arcade game was a commercial success worldwide, becoming one of the top four highest-grossing dedicated arcade games of 1987 in the United States. The NES version was also a critical and commercial success, with Electronic Gaming Monthly awarding it for being the Best Action Game of 1988. Several Contra sequels were produced following the original game.
(Source - Wikipedia)
(Not So) Epic Failures: Episode #1
In This Episode:
(Not So) Epic Failures while recording Irem's "Moon Patrol" [NA Version] (from Feb. 14th, 2022).
Welcome to Die! Have a KEK or two at my expense with (Not So) Epic Failures!
- The DesertPunk
Gamer By Proxy
Ace Combat Zero: The Belkan War (NA Version)
Mission 4B: Juggernaut
PlayStation 2
Soldier Ace Style - Easy Mode
Ace Combat Zero: The Belkan War is a 2006 combat flight simulation video game developed and published by Namco for the PlayStation 2. Part of the Ace Combat series, the game was first released outside of Japan by the newly formed Namco Bandai Games. Set in the Ace Combat series' fictional universe of Strangereal, the game's story takes place before the events of most other entries in the series, and follows the actions of "Galm Team", a mercenary fighter squadron led by the player character "Cipher", as they fight to repel an enemy invasion during the titular Belkan War, a World War II-esque conflict that was mentioned but not elaborated upon in previous entries.
Ace Combat Zero, like the rest of the Ace Combat series, has a more arcade-like format compared to other flight simulation games. Its mechanics are a mixture of features from its predecessors, Ace Combat 04: Shattered Skies and Ace Combat 5: The Unsung War, with the addition of a unique reputation system that affects the player's progression and how the story is told.
The game received mixed but generally positive reception on release, with praise toward its plot, graphics, and refined game mechanics compared to its predecessors, but criticism toward its lack of innovation and melodramatic storytelling.
(Source - Wikipedia)
The Cutscene Project
Ace Combat Zero: The Belkan War
Cutscene #18a: Ending Cutscenes w/ Full Credits [Knight Ace Specific]
PlayStation 2
Ace Combat Zero: The Belkan War is a 2006 combat flight simulation video game developed and published by Namco for the PlayStation 2. Part of the Ace Combat series, the game was first released outside of Japan by the newly formed Namco Bandai Games. Set in the Ace Combat series' fictional universe of Strangereal, the game's story takes place before the events of most other entries in the series, and follows the actions of "Galm Team", a mercenary fighter squadron led by the player character "Cipher", as they fight to repel an enemy invasion during the titular Belkan War, a World War II-esque conflict that was mentioned but not elaborated upon in previous entries.
Ace Combat Zero, like the rest of the Ace Combat series, has a more arcade-like format compared to other flight simulation games. Its mechanics are a mixture of features from its predecessors, Ace Combat 04: Shattered Skies and Ace Combat 5: The Unsung War, with the addition of a unique reputation system that affects the player's progression and how the story is told.
The game received mixed but generally positive reception on release, with praise toward its plot, graphics, and refined game mechanics compared to its predecessors, but criticism toward its lack of innovation and melodramatic storytelling.
(Source - Wikipedia)
Pinball FX 3 is a pinball simulator video game developed and published by Zen Studios and released for Microsoft Windows, Xbox One, PlayStation 4 in September 2017 and then released for the Nintendo Switch in December 2017.
(Source - Wikipedia)
Moon Patrol (ムーンパトロール, Mūn Patorōru) is a 1982 arcade video game developed and released by Irem. It was licensed to Williams for distribution in North America. The player controls a moon buggy which can jump over and shoot obstacles on a horizontally scrolling landscape as well as shoot aerial attackers. Designed by Takashi Nishiyama, Moon Patrol is often credited with the introduction of full parallax scrolling in side-scrolling games. Most of the home ports were from Atari, Inc., sometimes under the Atarisoft label.
(Source - Wikipedia)
The Legend of Dragoon is a role-playing video game developed by Japan Studio and published by Sony Computer Entertainment for the PlayStation in 1999 in Japan, 2000 in North America, and 2001 in Europe. Set in a high fantasy fictional world called Endiness, the game follows a group of warriors led by the protagonist, Dart, as they attempt to stop the destruction of the world. The player controls a party of 3D character models through pre-rendered, linear environments. Combat uses a combination of turn-based mechanics and real-time commands. Notably, the game includes a quick time event called "addition" during each attack, requiring the player to press a button when two squares converge.
Development began in 1996 and took three years with a production team of over one hundred, and cost $16 million, notably high for the time. The game's use of realistic CGI cutscenes drew attention from the press. On release, The Legend of Dragoon received mixed reviews, with critics comparing it unfavorably to the Final Fantasy series. Despite this, The Legend of Dragoon has received a cult following, and sold more than one million copies worldwide, with most of those sales coming from North America. An album of the game's soundtrack was released in 2000, as well as a novel and manga inspired by the game.
(Source - Wikipedia)