Capcom Arcade Stadium is an arcade video game compilation by Capcom. It includes 32 arcade games originally published by Capcom between 1984 and 2001. The compilation was initially released on Nintendo Switch in February 2021, then on PlayStation 4, Windows, and Xbox One in May 2021, and Amazon Luna in May 2022.
A sequel, Capcom Arcade 2nd Stadium, was released on July 22, 2022.
Disney's 102 Dalmatians: Puppies to the Rescue is a platform video game developed by Crystal Dynamics and published by Eidos Interactive for Microsoft Windows, PlayStation, Dreamcast and Game Boy Color. It is loosely based on the live-action Disney movie 102 Dalmatians.
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Section Z (セクションZ, Sekushon Z) is a side-scrolling shooter game by Capcom, originally released as an arcade game in 1985. A home version was published for the Nintendo Entertainment System in 1987.
The arcade version was re-released as part of Capcom Classics Collection Vol. 1 for PlayStation 2 and Xbox, Capcom Classics Collection Remixed for PlayStation Portable, and Capcom Arcade Cabinet for Xbox 360 and PlayStation 3.
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[NOTE: For all my FRENS that are fed up with the Woke-Tarded and overpaid sportsball stars running their sucks! Keep in mind that Week #5 & Week #10 are Bye Weeks.]
MFL Game Day (2022 Season - Week #14)
Tokyo Terminators vs Microhard Mutilators
Featuring - "Mutant Football League: Dynasty Edition" (PS4)
Tokyo Terminators Current Record: 9 - 3
Mutant Football League is an American football video game. It is a spiritual successor to Electronic Arts' Mutant League Football. The game was released on Microsoft Windows on October 31, 2017, released for PlayStation 4 and Xbox One on January 19, 2018, and on Nintendo Switch on October 30, 2018.
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[NOTE: This was from the same HDMI cord that failed while recording "Super Basketball" {see (Not So) Epic Failures: Episode #7}; in hindsight, the signs of impending failure were there with the interference. Video will be updated to a clean version soon!]
Konami '88, released as '88 Games in North America and as Hyper Sports Special in Japan, is the third in the Track & Field game series by Konami, where players test their Olympic skills against other world-class athletes. As the title implies, it is loosely based on (but not licensed by) the 1988 Summer Olympics in Seoul, South Korea.
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EarthBound, released in Japan as Mother 2: Gīgu no Gyakushū, is a role-playing video game developed by Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. The second entry in the Mother series, it was first released in Japan in August 1994, and in North America in June 1995. As Ness and his party of Paula, Jeff and Poo, the player travels the world to collect melodies from eight Sanctuaries in order to defeat the universal cosmic destroyer Giygas.
EarthBound had a lengthy development period that spanned five years. Its returning staff from Mother (1989) included writer/director Shigesato Itoi and lead programmer Satoru Iwata, as well as composers Keiichi Suzuki and Hirokazu Tanaka, who incorporated a diverse range of styles into the soundtrack, including salsa, reggae, and dub. Most of the other staff members had not worked on the original Mother, and the game came under repeated threats of cancellation until Iwata joined the team. Originally scheduled for release in January 1993, the game was completed around May 1994.
Themed around an idiosyncratic portrayal of Americana and Western culture, EarthBound subverted popular role-playing game traditions by featuring a modern setting while parodying numerous staples of the genre. Itoi wanted the game to reach non-gamers with its intentionally goofy tone; for example, the player uses items such as the Pencil Eraser to remove pencil statues, experiences in-game hallucinations, and battles piles of vomit, taxi cabs, and walking nooses. For its American release, the game was marketed with a $2 million promotional campaign that sardonically proclaimed "this game stinks". The game's puns and humor were reworked by localizer Marcus Lindblom. Since the original Mother had not been released outside Japan, Mother 2 was called EarthBound to avoid confusion about what it was a sequel to.
Although it was positively received by Japanese audiences, EarthBound sold poorly in the U.S. Journalists attributed this to a combination of its simple graphics, satirical marketing campaign, and a lack of market interest in the genre. In the ensuing years, a dedicated fan community spawned that advocated for the series' recognition, particularly after Ness appeared as a playable character in the Super Smash Bros. series. By the 2000s, multiple reader polls and critics had named it one of the greatest video games ever made, and it became regarded as a "sacred cow among gaming's cognoscenti". It was followed by the Japan-only sequel Mother 3 for the Game Boy Advance in 2006. EarthBound was later made available worldwide on the Wii U Virtual Console in 2013, 3DS Virtual Console in 2016, the SNES Classic in 2018, and Nintendo Switch Online in February 2022.
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Scramble (スクランブル, Sukuranburu) is a horizontally scrolling shooter arcade video game released in 1981. It was developed by Konami and manufactured and distributed by Leijac in Japan and Stern in North America. It was the first side-scrolling shooter with forced scrolling and multiple distinct levels, and it established the foundation for a new genre.
It was Konami's first major worldwide hit. In the United States, it sold 15,136 arcade cabinets within five months and became Stern's second best-selling game. Scramble was not ported to any major contemporary consoles or computers, but there were releases for the Tomy Tutor and Vectrex as well as dedicated tabletop/handheld versions. Unauthorized clones for the VIC-20 and Commodore 64 used the same name as the original. Its sequel was the more difficult Super Cobra, released later that year. Gradius (1985) was originally intended to be a follow-up to Scramble.
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10-Yard Fight is an American football sports video game that was developed and published in Japan by Irem for arcades in 1983. It was published overseas by Taito in the Americas, by Electrocoin in Europe, and by ADP Automaten GmbH in West Germany.
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The Legend of Dragoon is a role-playing video game developed by Japan Studio and published by Sony Computer Entertainment for the PlayStation in 1999 in Japan, 2000 in North America, and 2001 in Europe. Set in a high fantasy fictional world called Endiness, the game follows a group of warriors led by the protagonist, Dart, as they attempt to stop the destruction of the world. The player controls a party of 3D character models through pre-rendered, linear environments. Combat uses a combination of turn-based mechanics and real-time commands. Notably, the game includes a quick time event called "addition" during each attack, requiring the player to press a button when two squares converge.
Development began in 1996 and took three years with a production team of over one hundred, and cost $16 million, notably high for the time. The game's use of realistic CGI cutscenes drew attention from the press. On release, The Legend of Dragoon received mixed reviews, with critics comparing it unfavorably to the Final Fantasy series. Despite this, The Legend of Dragoon has received a cult following, and sold more than one million copies worldwide, with most of those sales coming from North America. An album of the game's soundtrack was released in 2000, as well as a novel and manga inspired by the game.
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