BTW, FIGHT KNIGHT is on sale until Nov 6: https://store.steampowered.com/app/792120/FIGHT_KNIGHT/ Fun fact: Back in 2019, I used the excellent "Let Me Mend The Past" By "King Gizzard and the Wizard Lizard" as a temp track for timing the credits sequence. It was always to be replaced by our own music, but it still holds a special place for me. I still find it very lyrically & tonally fitting ... https://www.youtube.com/watch?v=VTZNpa3-Kps
Made using Photoshop CS16, Blender 3.1, and Godot
Total time: Something like 7 hours, video is at 12x speed
Total tris: 3,138 (1,604 without the outline)
Let me know if you like this format! I wanna make more videos like this, they're fun
My game still doesn't have a title...
Chapters:
0:00 PT1 - Drawing Reference
1:02 PT2 - Modeling
6:51 PT3 - UV Mapping/Texturing
13:47 PT4 - Rigging
22:36 PT5 - Animating a Run Cycle
24:28 PT6 - Cel-Shaded Outline (oh no)
31:19 PT7 - Animating an Idle
36:02 PT8 - Importing to My Game
36:45 PT9 - Model Ingame!
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https://www.youtube.com/watch?v=VpG7Htv58vA
FROM THE ANCIENT TIME OF OCTOBER 2020, WHEN I WAS procrastinating on fight knight. Experiments in coming up with even worse colorschemes than FK. I would like to come back to elements of this at some point, messing with a real 3d engine (godot) was cool. I forgot I had these unlisted so I figured I might as well set them public
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https://www.youtube.com/watch?v=tE113_7l26M
video composed of about 8 hours of footage, all work is my own. Thanks for watching! I hope you find something interesting in here.
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https://www.youtube.com/watch?v=Uof4pFpmT9k
getting some neato effects by changing the color channel of the fog combined with changing the color palette of the dither shader
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https://www.youtube.com/watch?v=9HSzYVjqeI8