October #Horror Challenge. My 60-Second #moviereview of The Descent.
Day 10/31 #31dayhorrorchallenge #31DaysofHalloween #31DaysOfHorror
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https://www.youtube.com/watch?v=2YrqiLbJLf4
I lament how little creatives seem to value when they put their work out into the market. Some creatives barely cover costs and you can see them becoming jaded as time goes on. Jacob follows by giving me some insight into how he sets the value of his creations. I've seen creatives so desperate to have eyes on their projects that they are afraid to place a fair price on their work.
This predicament is further exasperated by many of these projects requiring input from other artists who had to be paid for their commissioned portion. Jacob uses the Substack subscription platform for his work and although his core issues are free for anyone to enter the world, for sustainability he puts a price on many of the supplemental offerings that build up the lore of the world.
Find the full podcast episode @ https://ironagemarketing.com
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https://www.youtube.com/watch?v=FdH_E5nqOqg
October #Horror Challenge. My 60-Second #moviereview of The Final Terror.
Day 3/31 #31dayhorrorchallenge #31DaysofHalloween
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https://www.youtube.com/watch?v=ssecerFf5Hs
October #Horror Challenge. My 60-Second #moviereview of Hellraiser (2020)
Day 13/31 #31dayhorrorchallenge #31DaysofHalloween #31DaysOfHorror
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https://www.youtube.com/watch?v=Lp3EsfqO-ZQ
In the next part of my discussion with Cirsova, I ask how somebody finds their way to creating a magazine for adventure fiction. The tale that unfolds is one of a Dungeons and Dragons blog during the "sad puppies" era. As our editor discovered and dove deeper into pulp fiction he got to wondering where he could find this type of fiction today. With an ambition of reading more of the content he wanted, he created an incentive for creators to make more of the adventure stories he desired. From there it quickly cascaded into a quarterly endeavor.
The next question that comes up is what made you think you could do this? Was your background in publishing? The answer sounds like "not really with a stop at my grandpa edited a journal back in the day." Lack of experience shouldn't slow anyone down and Cirsove tells us about the never-ending learning process as both the market and landscape change around them.
Find the full podcast episode @ https://ironagemarketing.com
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https://www.youtube.com/watch?v=ENbqws2X6Vk
Luke Stone and I dive into the big media of the world we live in. We've witnessed corporations buying their media coverage and directing reviewers on how to review their products. Because independent creators can't buy reviews they can have the credibility that corporations never will, but this puts the marketing into their hands. If they don't feel capable more and more people like myself are here to help them get their product out to people.
It was this DIY mentality and pushing cultural ownership on the early adopters that helped fundmycomic.com take off so quickly, surprising even Luke himself. If creating a space that caters specifically to the niche wasn't enough, the platform has also managed to undercut its competitors on price as well. For me, the growth of the platform seems like a no-brainer to me.
Find full podcast episode @ https://ironagemarketing.com
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https://www.youtube.com/watch?v=Mpe_AP1mjO0
In our last little bit of conversation, we cross into the email list question and how Donal is communicating with his. To my dismay, he hits me with the classic "I don't want to bother my audience by contacting them too much." This is a far too common response. In what is probably my second full monologue on the show I take apart the idea that a list can be contacted too much. Dispelling this fear allows creators to keep themselves everpresent in their audience's minds.
Find full podcast episode @ https://ironagemarketing.com
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https://www.youtube.com/watch?v=X9RlalzQ60A
Bringing the interview to a close we get into the types of communication and content Cirsova relies on to keep connected with its readership. The big outlets seem to be their blog and Twitter interaction. Some of the types of content Cirsova relies on are gaming content and book reviews.
Considering their history I feel obligated to ask how much the shift from games to fiction has affected them. By their estimations, the audience changed but never went away. The Pulp Rev movement and Sad Puppies era affected the audience in broader ways. In response, I get on my pedestal about what I see as limiting factors with other movements like ComicsGate.
Find the full podcast episode @ https://ironagemarketing.com
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https://www.youtube.com/watch?v=eMkH-oN-qD0